Call down shards of ice to pelt an area, dealing 510% weapon damage as Cold to all enemies in the area over 6 seconds. Multiple casts in the same area do not stack.
Force
Unlocked at level 27
Frozen Solid
Enemies caught in the Blizzard have a 20% chance to be Frozen for 3 seconds.
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Force
Unlocked at level 21
Arcane Hydra
Summon an Arcane Hydra that spits Arcane Orbs, which explode on impact, causing 60% weapon damage as Arcane to enemies near the explosion.
Strength: 139 Primary attribute for Barbarians. Increases all damage for Barbarians by 139.00%. Increases Armor by 139.
Dexterity: 254 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 254.00%. Increases dodge chance by 13.85%.
Intelligence: 1261 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 1261.00%. Increases resistances by 126.1.
Vitality: 814 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 2594 Reduces all damage from enemies of the same level as you by 46.37%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 29917 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 124/124 A fast-regenerating resource used for most Wizard skills.