60 Witch Doctor
50 Wizard
Hardcore
37 Barbarian
Hardcore
34 Demon Hunter
Hardcore
18 Monk
Hardcore
16 Barbarian
13 Monk
11 Demon Hunter
3 Witch Doctor
Hardcore
3 Wizard
+9 Strength
+18 Vitality
Attack Speed Increased by 3%
Critical Hit Chance Increased by 1.0%
Monster kills grant +10 experience.
Increases Bonus Experience by 15%
+98 Vitality
10% Better Chance of Finding Magical Items
Melee attackers take 21 damage per hit.
Monster kills grant +16 experience.
+15 Strength
+23 Intelligence
+8% Movement Speed
Monster kills grant +9 experience.
Health Globes and Potions Grant +6 Life.
Increases Gold and Health Pickup by 2 Yards.
+44 Dexterity
Attack Speed Increased by 4%
+11% Extra Gold from Monsters
Regenerates 2 Life per Second
Monster kills grant +18 experience.
Increases Gold and Health Pickup by 4 Yards.
+35 Strength
+36 Vitality
Monster kills grant +15 experience.
Increases Gold and Health Pickup by 5 Yards.
+92 Strength
+9 Intelligence
+59 Vitality
+22 Dexterity
+25 Intelligence
+59 Vitality
+12 Physical Resistance
+18 Minimum Damage
+18 Maximum Damage
+77 Strength
Increases Attack Speed by 4%
2.00% of Damage Dealt Is Converted to Life
+54 Strength
+68 Vitality
Regenerates 7 Life per Second
Melee attackers take 1 damage per hit.
Monster kills grant +14 experience.
+87 Strength
+67 Vitality
+13 Cold Resistance
Monster kills grant +13 experience.
1.4% Chance to Freeze on Hit
+3–6 Damage
+45 Strength
7% Better Chance of Finding Magical Items
+3–6 Damage
+9 Strength
+5 Life after Each Kill
+8% Extra Gold from Monsters
8% Better Chance of Finding Magical Items
Monster kills grant +8 experience.
+3–6 Damage
+26 Strength
+57 Dexterity
+55 Intelligence
Melee attackers take 10 damage per hit.
Health Globes and Potions Grant +52 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Increase damage to 288% weapon damage and increases Knockback distance by 100%.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Unlocked at level 12
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Strength: 567
Primary attribute for Barbarians.
Increases all damage for Barbarians by 567.00%.
Increases Armor by 567.
Dexterity: 167
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 167.00%.
Increases dodge chance by 11.68%.
Intelligence: 156
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 156.00%.
Increases resistances by 15.6.
Vitality: 486
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 12.
Armor: 2457
Reduces all damage from enemies of the same level as you by 57.05%.
Maximum Life: 6016
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
劍真粗
37 Barbarian
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Oct 21, 2012 9:19 AM PDT