+25 Strength
+91 Intelligence
+56 Vitality
+59 Fire Resistance
+26% Life
Critical Hit Chance Increased by 6.0%
+311 Vitality
+41 Poison Resistance
+11% Life
+343 Armor
+31 Strength
+55 Dexterity
+122 Vitality
+23 Arcane Resistance
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
+37 Dexterity
+176 Vitality
+40 Physical Resistance
+75 Resistance to All Elements
+143 Strength
+119 Vitality
+52 Poison Resistance
+12% Life
Regenerates 78 Life per Second
+53 Strength
+371 Vitality
+60 Cold Resistance
Regenerates 323 Life per Second
Melee attackers take 277 damage per hit.
+151 Strength
+76 Vitality
+9% Life
+217 Armor
Critical Hit Chance Increased by 4.5%
1.4% Chance to Knockback on Hit
+80 Minimum Damage
+89 Maximum Damage
+279–615 Arcane Damage
+141 Dexterity
+287 Vitality
+194 Strength
+79 Resistance to All Elements
+8% Life
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 7%.
+159 Strength
+57 Dexterity
+136 Vitality
+12% Life
+31 Minimum Damage
+63 Strength
+110 Vitality
+44 Poison Resistance
+66 Resistance to All Elements
Health Globes and Potions Grant +11586 Life.
+29 Dexterity
+204 Vitality
+55 Cold Resistance
+61 Resistance to All Elements
Regenerates 76 Life per Second
+171 Strength
+82 Dexterity
+113 Vitality
+76 Resistance to All Elements
+10% Life
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Strength: 1180
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1180.00%.
Increases Armor by 1180.
Dexterity: 469
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 469.00%.
Increases dodge chance by 19.23%.
Intelligence: 159
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 159.00%.
Increases resistances by 15.9.
Vitality: 2210
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9270
Reduces all damage from enemies of the same level as you by 75.55%.
Maximum Life: 145937
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
guff
60 Barbarian
| Charm | |
| Missile Ward | |
| Disorient | |
| Mass Control |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 25, 2013 11:11 PM PDT