60 Barbarian
Hardcore
60 Barbarian
Hardcore
60 Monk
Hardcore
60 Wizard
60 Witch Doctor
52 Demon Hunter
51 Monk
9 Barbarian
Hardcore
3 Monk
Hardcore
2 Demon Hunter
Hardcore
+89 Vitality
+49 Poison Resistance
+34 Resistance to All Elements
+15% Life
+8% Chance to Block
Critical Hit Chance Increased by 4.0%
+158 Strength
+276 Vitality
+36 Lightning Resistance
+23 Resistance to All Elements
+102 Strength
+113 Vitality
+26 Poison Resistance
+40 Resistance to All Elements
Health Globes and Potions Grant +3568 Life.
+70 Strength
+66 Vitality
+73 Resistance to All Elements
Attack Speed Increased by 8%
+13% Extra Gold from Monsters
Health Globes and Potions Grant +1648 Life.
+96 Strength
+72 Dexterity
+87 Intelligence
+224 Vitality
+50 Physical Resistance
+71 Resistance to All Elements
+84 Strength
+165 Vitality
+49 Physical Resistance
+74 Resistance to All Elements
Increases Gold and Health Pickup by 7 Yards.
+309 Strength
+96 Dexterity
+57 Cold Resistance
+53 Resistance to All Elements
Ignores Durability Loss
+200 Minimum Damage
+344 Maximum Damage
+40% Damage
+215 Strength
+114 Vitality
+0.21 Attacks per Second
17.1% Chance to Fear on Hit
35.0% chance to inflict Bleed for 550–1086 damage over 5 seconds.
+183 Strength
+79 Resistance to All Elements
+239 Armor
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 6%.
+120 Strength
+83 Vitality
+56 Resistance to All Elements
+240 Armor
Melee attackers take 947 damage per hit.
Reduces damage from melee attacks by 4%.
+52 Intelligence
+101 Vitality
+44 Poison Resistance
+24 Resistance to All Elements
+5% Life
Critical Hit Chance Increased by 4.0%
+98 Strength
+74 Dexterity
Attack Speed Increased by 9%
Critical Hit Chance Increased by 4.0%
+52 Strength
+115 Vitality
+79 Resistance to All Elements
Attack Speed Increased by 5%
Critical Hit Damage Increased by 64%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Redirect 35% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Unlocked at level 42
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1701
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1701.00%.
Increases Armor by 1701.
Dexterity: 318
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 318.00%.
Increases dodge chance by 15.45%.
Intelligence: 215
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 215.00%.
Increases resistances by 21.5.
Vitality: 1491
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8875
Reduces all damage from enemies of the same level as you by 74.74%.
Maximum Life: 62953
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
HcBarbVI
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Mar 28, 2013 10:40 PM PDT