Throw knives out in a spiral around you, doing 320% weapon damage to all enemies within 10 yards of you. Your knives will also Slow the movement of enemies by 60% for 2 seconds.
Strength: 135 Primary attribute for Barbarians. Increases all damage for Barbarians by 135.00%. Increases Armor by 135.
Dexterity: 569 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 569.00%. Increases dodge chance by 21.38%.
Intelligence: 75 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 75.00%. Increases resistances by 7.5.
Vitality: 290 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 15.
Armor: 1059 Reduces all damage from enemies of the same level as you by 34.62%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 4546 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.