60 Demon Hunter
60 Barbarian
21 Witch Doctor
15 Wizard
6 Monk
Hardcore
1 Monk
+47 Intelligence
+168 Vitality
+66 Resistance to All Elements
+309 Armor
+198 Vitality
+78 Resistance to All Elements
+306 Armor
Increases Gold and Health Pickup by 7 Yards.
+84 Vitality
+54 Poison Resistance
+68 Resistance to All Elements
Health Globes and Potions Grant +3969 Life.
+70 Dexterity
+110 Vitality
+71 Resistance to All Elements
Regenerates 306 Life per Second
+81 Strength
+88 Vitality
+66 Resistance to All Elements
+7% Life
+73 Strength
+100 Dexterity
+197 Vitality
+71 Resistance to All Elements
+225 Armor
+161 Strength
+42 Intelligence
+85 Vitality
+74 Resistance to All Elements
+132–276 Lightning Damage
+65 Dexterity
+289 Vitality
Each Hit Adds +866 Life
+61 Dexterity
+117 Vitality
+74 Resistance to All Elements
+363 Armor
Melee attackers take 126 damage per hit.
+67 Strength
+64 Dexterity
+149 Vitality
+26 Fire Resistance
+65 Resistance to All Elements
Health Globes and Potions Grant +5773 Life.
+120 Vitality
+60 Resistance to All Elements
15% Better Chance of Finding Magical Items
+16 Maximum Damage
+103 Vitality
+55 Resistance to All Elements
+369 Life after Each Kill
Health Globes and Potions Grant +4859 Life.
+50 Intelligence
+107 Vitality
+32 Physical Resistance
+70 Resistance to All Elements
Regenerates 250 Life per Second
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies are also taunted to attack you for 3 seconds.
Unlocked at level 43
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Strength: 569
Primary attribute for Barbarians.
Increases all damage for Barbarians by 569.00%.
Increases Armor by 569.
Dexterity: 427
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 427.00%.
Increases dodge chance by 18.18%.
Intelligence: 206
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 206.00%.
Increases resistances by 20.6.
Vitality: 1942
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9416
Reduces all damage from enemies of the same level as you by 75.84%.
Maximum Life: 73023
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BaBaSPiZzz
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
Last updated on Aug 31, 2012 9:28 AM PDT