+99 Strength
+12% Life
+304 Armor
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+309 Strength
+84 Vitality
+27 Arcane Resistance
+75 Resistance to All Elements
+250 Armor
+99 Strength
+98 Vitality
+30 Physical Resistance
+80 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+196 Strength
+120 Armor
Critical Hit Damage Increased by 24%
Regenerates 301 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+176 Strength
+92 Intelligence
+98 Vitality
+43 Physical Resistance
+77 Resistance to All Elements
+262 Armor
Regenerates 318 Life per Second
+167 Strength
+100 Dexterity
+90 Intelligence
+168 Vitality
+35 Resistance to All Elements
Each Hit Adds +387 Life
+11% Life
19% Better Chance of Finding Magical Items
+87 Strength
+117 Vitality
+13% Extra Gold from Monsters
Regenerates 309 Life per Second
17% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
+313–592 Arcane Damage
+41% Damage
+278 Strength
+110 Dexterity
Critical Hit Damage Increased by 70%
2.60% of Damage Dealt Is Converted to Life
+268–493 Lightning Damage
+295 Strength
+164 Dexterity
Critical Hit Damage Increased by 168%
+174 Strength
+96 Vitality
+71 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 3 Fury. (Barbarian Only)
+31–62 Damage
+127 Strength
+69 Intelligence
+37 Arcane Resistance
Critical Hit Damage Increased by 30%
Critical Hit Chance Increased by 5.5%
+21 Maximum Damage
+60 Strength
+69 Vitality
+48 Lightning Resistance
+31 Resistance to All Elements
Critical Hit Damage Increased by 37%
Critical Hit Chance Increased by 4.5%
+28–91 Damage
+110 Strength
+212 Vitality
Critical Hit Damage Increased by 66%
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate 12 Fury for each enemy hit by Overpower.
Unlocked at level 48
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2367
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2367.00%.
Increases Armor by 2367.
Dexterity: 442
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 442.00%.
Increases dodge chance by 18.55%.
Intelligence: 319
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 319.00%.
Increases resistances by 31.9.
Vitality: 1071
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6304
Reduces all damage from enemies of the same level as you by 67.76%.
Maximum Life: 46446
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Thoric
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Guardian |
Last updated on May 11, 2013 9:47 AM PDT