60 Demon Hunter
60 Barbarian
24 Monk
10 Wizard
Hardcore
+173 Strength
+89 Dexterity
+22% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+45 Strength
+54 Dexterity
+151 Vitality
+20 Lightning Resistance
Regenerates 30 Life per Second
Monster kills grant +20 experience.
+96 Strength
+97 Vitality
+75 Resistance to All Elements
Regenerates 99 Life per Second
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+98 Strength
+28 Cold Resistance
Critical Hit Damage Increased by 28%
Regenerates 331 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+169 Strength
+78 Intelligence
+213 Vitality
+53 Lightning Resistance
+65 Resistance to All Elements
17% Better Chance of Finding Magical Items
+166 Strength
+100 Dexterity
+95 Intelligence
+97 Vitality
+43 Lightning Resistance
Each Hit Adds +416 Life
+11% Life
20% Better Chance of Finding Magical Items
+141 Strength
+291 Dexterity
+26 Physical Resistance
+41 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
+233 Minimum Damage
+231 Maximum Damage
+36% Damage
+166 Strength
+125 Intelligence
+0.23 Attacks per Second
Critical Hit Damage Increased by 70%
12.4% Chance to Fear on Hit
+271–596 Arcane Damage
+16% Damage
+130 Strength
Increases Attack Speed by 7%
Each Hit Adds +722 Life
Critical Hit Damage Increased by 50%
+183 Strength
+28 Lightning Resistance
+79 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 6% (Barbarian Only)
+143 Strength
+54 Intelligence
+36 Lightning Resistance
Attack Speed Increased by 6%
+9% Life
Critical Hit Chance Increased by 3.5%
+131 Strength
Attack Speed Increased by 6%
Each Hit Adds +205 Life
+196 Armor
Critical Hit Chance Increased by 5.5%
Increases Spirit Barrage Damage by 5% (Witch Doctor Only)
+107 Strength
+70 Vitality
+33 Lightning Resistance
Critical Hit Damage Increased by 60%
Critical Hit Chance Increased by 7.0%
Health Globes and Potions Grant +2612 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 1938
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1938.00%.
Increases Armor by 1938.
Dexterity: 602
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 602.00%.
Increases dodge chance by 22.04%.
Intelligence: 420
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 420.00%.
Increases resistances by 42.0.
Vitality: 757
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4741
Reduces all damage from enemies of the same level as you by 61.25%.
Maximum Life: 38015
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Nairabrab
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
Last updated on Mar 6, 2013 6:40 PM PST