11 Barbarian
+5 Intelligence
Monster kills grant +4 experience.
+7 Vitality
Health Globes and Potions Grant +8 Life.
Regenerates 1 Life per Second
2% Better Chance of Finding Magical Items
+4% Movement Speed
Monster kills grant +1 experience.
Increases Gold and Health Pickup by 2 Yards.
+2 Vitality
Monster kills grant +4 experience.
+3 Dexterity
5% Better Chance of Finding Magical Items
Monster kills grant +3 experience.
Health Globes and Potions Grant +37 Life.
+12 Strength
+9 Strength
Increases Attack Speed by 2%
+11 Strength
+6 Dexterity
+1 Intelligence
2% Better Chance of Finding Magical Items
Melee attackers take 2 damage per hit.
Monster kills grant +5 experience.
Each Hit Adds +1 Life
6% Better Chance of Finding Magical Items
+2 Life after Each Kill
Health Globes and Potions Grant +42 Life.
+2–4 Damage
Monster kills grant +5 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Strength: 72
Primary attribute for Barbarians.
Increases all damage for Barbarians by 72.00%.
Increases Armor by 72.
Dexterity: 27
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 27.00%.
Increases dodge chance by 2.70%.
Intelligence: 24
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 24.00%.
Increases resistances by 2.4.
Vitality: 38
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 195
Reduces all damage from enemies of the same level as you by 26.17%.
Maximum Life: 460
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Destroyer
11 Barbarian
Last updated on May 20, 2012 11:12 AM PDT