60 Demon Hunter
Hardcore
60 Barbarian
60 Wizard
60 Demon Hunter
60 Monk
60 Witch Doctor
54 Barbarian
Hardcore
2 Witch Doctor
Hardcore
2 Monk
1 Wizard
Hardcore
+198 Strength
+154 Intelligence
+77 Resistance to All Elements
Attack Speed Increased by 9%
+28% Life
+336 Strength
+58 Vitality
+76 Resistance to All Elements
+252 Armor
Health Globes and Potions Grant +3823 Life.
+152 Strength
+20 Intelligence
+95 Vitality
+80 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+229 Strength
+51 Cold Resistance
Attack Speed Increased by 6%
Critical Hit Damage Increased by 23%
18% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.5%
+300 Strength
+83 Intelligence
+59 Vitality
+53 Cold Resistance
+70 Resistance to All Elements
18% Better Chance of Finding Magical Items
+71 Strength
+99 Dexterity
+100 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+283 Strength
+34 Intelligence
+93 Vitality
+35 Arcane Resistance
Melee attackers take 1367 damage per hit.
Critical Hit Chance Increased by 6.0%
+243 Minimum Damage
+263 Maximum Damage
+50% Damage
+308 Strength
Critical Hit Damage Increased by 157%
5.60% of Damage Dealt Is Converted to Life
96.1% chance to inflict Bleed for 6435–10774 damage over 5 seconds.
+100 Strength
+120 Intelligence
+62 Vitality
Attack Speed Increased by 8%
+9% Life
Critical Hit Damage Increased by 45%
+237 Strength
+88 Intelligence
+83 Vitality
+7% Life
Critical Hit Chance Increased by 4.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+20–34 Damage
+78 Vitality
+175 Armor
Critical Hit Damage Increased by 44%
Critical Hit Chance Increased by 4.5%
+32–65 Damage
+224 Strength
+57 Resistance to All Elements
Critical Hit Damage Increased by 51%
24% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Add 2 reverberations that cause 25% weapon damage per strike. Removes the chance for Knockback.
Unlocked at level 13
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2841
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2841.00%.
Increases Armor by 2841.
Dexterity: 238
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 238.00%.
Increases dodge chance by 13.45%.
Intelligence: 638
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 638.00%.
Increases resistances by 63.8.
Vitality: 899
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6063
Reduces all damage from enemies of the same level as you by 66.90%.
Maximum Life: 45707
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Shoted
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 19, 2013 7:48 PM PDT