60 Barbarian
60 Demon Hunter
55 Wizard
14 Barbarian
2 Monk
1 Witch Doctor
1 Monk
+200 Strength
+40 Fire Resistance
+28% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+361 Strength
+84 Vitality
+76 Resistance to All Elements
+388 Armor
Regenerates 101 Life per Second
+249 Strength
+36 Dexterity
+30 Intelligence
+77 Resistance to All Elements
+12% Life
11% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from Cold attacks by 10%.
+218 Strength
+66 Dexterity
+78 Vitality
+69 Resistance to All Elements
Attack Speed Increased by 8%
Critical Hit Damage Increased by 30%
Critical Hit Chance Increased by 8.0%
+318 Strength
+141 Vitality
+40 Fire Resistance
+11% Life
+117 Armor
+157 Strength
+93 Dexterity
+36 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+75 Strength
Attack Speed Increased by 9%
15% Better Chance of Finding Magical Items
+12% Movement Speed
Melee attackers take 1366 damage per hit.
Critical Hit Chance Increased by 4.0%
+250–584 Holy Damage
+49% Damage
+187 Strength
Critical Hit Damage Increased by 100%
42% Better Chance of Finding Magical Items
2.40% of Damage Dealt Is Converted to Life
Increases Damage Against Elites by 10%
+293 Minimum Damage
+324 Maximum Damage
+40% Damage
+159 Strength
+145 Vitality
+0.22 Attacks per Second
Critical Hit Damage Increased by 100%
13.9% Chance to Fear on Hit
+182 Strength
+79 Resistance to All Elements
+7% Life
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 9% (Barbarian Only)
+33–56 Damage
+74 Strength
+64 Resistance to All Elements
+1067 Life after Each Kill
Critical Hit Damage Increased by 26%
Critical Hit Chance Increased by 3.5%
+250 Strength
+61 Dexterity
+52 Vitality
+40 Poison Resistance
Critical Hit Chance Increased by 3.0%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+24 Maximum Damage
+202 Strength
+49 Dexterity
+282 Vitality
Critical Hit Damage Increased by 60%
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 3047
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3047.00%.
Increases Armor by 3047.
Dexterity: 448
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 448.00%.
Increases dodge chance by 18.70%.
Intelligence: 173
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 173.00%.
Increases resistances by 17.3.
Vitality: 1097
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6660
Reduces all damage from enemies of the same level as you by 68.94%.
Maximum Life: 61100
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BarbarianMD
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 22, 2013 8:01 PM PDT