60 Barbarian
60 Wizard
60 Monk
60 Demon Hunter
60 Witch Doctor
37 Barbarian
Hardcore
+46 Vitality
+10% Life
Critical Hit Chance Increased by 1.0%
Increases Gold and Health Pickup by 2 Yards.
+44 Strength
+51 Vitality
+94 Strength
+43 Vitality
+14 Strength
+6 Intelligence
+19 Vitality
+9% Extra Gold from Monsters
Regenerates 5 Life per Second
Increases Gold and Health Pickup by 3 Yards.
1.2% Chance to Stun on Hit
+44 Strength
+14 Cold Resistance
+40 Strength
+39 Dexterity
+27 Intelligence
+18 Vitality
+45 Strength
Increases Gold and Health Pickup by 4 Yards.
+10 Minimum Damage
+21 Minimum Damage
+33 Maximum Damage
+73 Strength
+59 Intelligence
+78 Vitality
+37 Strength
+113 Vitality
+79 Strength
+28 Dexterity
+47 Vitality
+26 Strength
Attack Speed Increased by 4%
+14 Life after Each Kill
+9% Extra Gold from Monsters
+5–10 Damage
+12% Extra Gold from Monsters
+5–10 Damage
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases the Armor bonus to 40%.
Unlocked at level 32
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
Unlocked at level 36
Strength: 614
Primary attribute for Barbarians.
Increases all damage for Barbarians by 614.00%.
Increases Armor by 614.
Dexterity: 111
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 111.00%.
Increases dodge chance by 10.28%.
Intelligence: 136
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 136.00%.
Increases resistances by 13.6.
Vitality: 496
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 12.
Armor: 1639
Reduces all damage from enemies of the same level as you by 46.98%.
Maximum Life: 6750
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
death
37 Barbarian
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Mar 18, 2013 4:47 PM PDT