60 Witch Doctor
60 Witch Doctor
60 Demon Hunter
60 Barbarian
60 Monk
7 Barbarian
2 Barbarian
2 Barbarian
1 Wizard
1 Wizard
+98 Strength
+91 Vitality
+38 Resistance to All Elements
+247 Armor
17% Better Chance of Finding Magical Items
+86 Strength
+67 Intelligence
+154 Vitality
+57 Poison Resistance
+58 Resistance to All Elements
13% Better Chance of Finding Magical Items
+122 Strength
+70 Vitality
+34 Cold Resistance
+58 Resistance to All Elements
+12% Movement Speed
+80 Strength
+39 Physical Resistance
+41 Resistance to All Elements
Critical Hit Damage Increased by 34%
13% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.0%
+165 Strength
+29 Vitality
+48 Arcane Resistance
+72 Resistance to All Elements
+81 Strength
+37 Intelligence
+132 Vitality
+47 Cold Resistance
+79 Resistance to All Elements
+162 Strength
+68 Intelligence
+8% Life
+216 Armor
Critical Hit Chance Increased by 4.5%
2.9% Chance to Knockback on Hit
+268 Minimum Damage
+200 Maximum Damage
+45% Damage
Each Hit Adds +640 Life
1.9% Chance to Fear on Hit
+129 Strength
+87 Dexterity
+102 Vitality
+47 Fire Resistance
+65 Resistance to All Elements
20% Better Chance of Finding Magical Items
Increases Critical Hit Chance of Arcane Orb by 6% (Wizard Only)
+153 Strength
+75 Dexterity
+65 Intelligence
+72 Vitality
+43 Poison Resistance
+67 Resistance to All Elements
2.60% of Damage Dealt Is Converted to Life
+72 Intelligence
+85 Vitality
+55 Resistance to All Elements
+433 Life after Each Kill
+187 Armor
Critical Hit Chance Increased by 4.5%
+75 Strength
+60 Resistance to All Elements
Each Hit Adds +84 Life
Critical Hit Chance Increased by 3.5%
+32 Maximum Damage
+121 Strength
+49 Intelligence
+42 Poison Resistance
Each Hit Adds +345 Life
+11% Life
Reduces damage from ranged attacks by 6%.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1459
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1459.00%.
Increases Armor by 1459.
Dexterity: 229
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 229.00%.
Increases dodge chance by 13.23%.
Intelligence: 425
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 425.00%.
Increases resistances by 42.5.
Vitality: 862
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6787
Reduces all damage from enemies of the same level as you by 69.35%.
Maximum Life: 36231
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
SuperTanker
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Crippling Shot | |
| Dirty Fighting | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Nov 15, 2012 7:36 AM PST