37 Barbarian
33 Wizard
25 Monk
12 Witch Doctor
+64 Strength
+27 Vitality
+22 Strength
+22 Dexterity
+43 Intelligence
+47 Vitality
+12 Cold Resistance
Regenerates 11 Life per Second
+71 Strength
+46 Dexterity
+11 Intelligence
Monster kills grant +10 experience.
Health Globes and Potions Grant +282 Life.
Increases Gold and Health Pickup by 4 Yards.
+61 Strength
+32 Dexterity
+31 Intelligence
+16 Vitality
Attack Speed Increased by 3%
+42 Strength
+16 Dexterity
+45 Intelligence
Regenerates 5 Life per Second
+65 Strength
+45 Strength
+19 Intelligence
Critical Hit Chance Increased by 1.5%
+2–5 Arcane Damage
+73 Strength
+36 Life after Each Kill
Monster kills grant +17 experience.
+15 Minimum Damage
+15 Maximum Damage
+1–3 Lightning Damage
+47 Vitality
Each Hit Adds +23 Life
+46 Strength
+29 Dexterity
+34 Intelligence
+44 Vitality
5% Better Chance of Finding Magical Items
Health Globes and Potions Grant +47 Life.
+30 Strength
+22 Dexterity
+44 Strength
+21 Dexterity
+9 Vitality
Regenerates 2 Life per Second
7% Better Chance of Finding Magical Items
Attack Speed Increased by 4%
+11 Life after Each Kill
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
On Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
Unlocked at level 30
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
The ground continues to shudder after the initial strike, damaging enemies in the area for 60% weapon damage as Physical over 2 seconds.
Unlocked at level 35
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Send enemies hurtling away from where you land.
Unlocked at level 32
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Gain Life equal to 60% of the damage inflicted.
Unlocked at level 32
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Hurl a hammer with a 50% chance to Stun the target for 1.5 seconds.
Unlocked at level 33
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
Unlocked at level 29
Strength: 681
Primary attribute for Barbarians.
Increases all damage for Barbarians by 681.00%.
Increases Armor by 681.
Dexterity: 232
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 232.00%.
Increases dodge chance by 13.30%.
Intelligence: 227
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 227.00%.
Increases resistances by 22.7.
Vitality: 271
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 12.
Armor: 1666
Reduces all damage from enemies of the same level as you by 47.38%.
Maximum Life: 3436
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Dwarki
37 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Nov 11, 2012 8:07 PM PST