60 Demon Hunter
53 Wizard
38 Barbarian
27 Barbarian
19 Monk
14 Witch Doctor
4 Barbarian
2 Demon Hunter
2 Barbarian
+33 Intelligence
+44 Strength
Melee attackers take 2 damage per hit.
+34 Strength
+9 Dexterity
+25 Strength
Monster kills grant +10 experience.
+11 Armor
+34 Strength
+25 Vitality
6% Better Chance of Finding Magical Items
Melee attackers take 1 damage per hit.
Melee attackers take 5 damage per hit.
Health Globes and Potions Grant +174 Life.
+1 Minimum Damage
+25 Minimum Damage
+26 Maximum Damage
+63 Dexterity
+56 Life after Each Kill
2.80% of Damage Dealt Is Converted to Life
Monster kills grant +11 experience.
+24 Strength
+1 Maximum Fury (Barbarian Only)
+30 Strength
+25 Life after Each Kill
Regenerates 8 Life per Second
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
Unlocked at level 24
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Unlocked at level 26
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Strength: 279
Primary attribute for Barbarians.
Increases all damage for Barbarians by 279.00%.
Increases Armor by 279.
Dexterity: 106
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 106.00%.
Increases dodge chance by 10.15%.
Intelligence: 67
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 67.00%.
Increases resistances by 6.7.
Vitality: 86
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 730
Reduces all damage from enemies of the same level as you by 35.10%.
Maximum Life: 1004
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 121/121
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kratos
27 Barbarian
| Charm | |
| Powered Armor | |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Jan 18, 2013 6:59 PM PST