60 Monk
60 Wizard
60 Barbarian
60 Demon Hunter
60 Witch Doctor
18 Monk
15 Monk
Hardcore (Dead)
3 Monk
Hardcore
1 Monk
+90 Strength
+67 Resistance to All Elements
+27% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+150 Strength
+175 Vitality
+71 Resistance to All Elements
+377 Armor
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from ranged attacks by 5%.
+168 Strength
+88 Intelligence
+90 Vitality
+77 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+263 Strength
+68 Intelligence
+177 Vitality
+48 Lightning Resistance
Critical Hit Chance Increased by 7.5%
+223 Strength
+40 Dexterity
+29 Arcane Resistance
+80 Resistance to All Elements
+242 Armor
Regenerates 301 Life per Second
+259 Strength
+94 Dexterity
+93 Intelligence
+135 Vitality
Each Hit Adds +418 Life
+10% Life
19% Better Chance of Finding Magical Items
+225 Strength
+87 Vitality
+51 Lightning Resistance
+19% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 5.0%
+235–589 Holy Damage
+49% Damage
+200 Strength
Critical Hit Damage Increased by 179%
Increases Damage Against Elites by 5%
+147–419 Holy Damage
+49% Damage
+180 Strength
Increases Attack Speed by 10%
Each Hit Adds +855 Life
Critical Hit Damage Increased by 90%
+186 Strength
+80 Resistance to All Elements
+181 Armor
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Bash Damage by 11% (Barbarian Only)
+25–48 Damage
+158 Strength
Attack Speed Increased by 8%
Each Hit Adds +308 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+32–56 Damage
+73 Strength
+94 Dexterity
+59 Intelligence
+45 Physical Resistance
Critical Hit Chance Increased by 4.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2516
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2516.00%.
Increases Armor by 2516.
Dexterity: 303
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 303.00%.
Increases dodge chance by 15.08%.
Intelligence: 383
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 383.00%.
Increases resistances by 38.3.
Vitality: 907
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7682
Reduces all damage from enemies of the same level as you by 71.92%.
Maximum Life: 43869
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
FuryAxe
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 13, 2013 4:31 AM PDT