60 Wizard
51 Witch Doctor
40 Demon Hunter
38 Barbarian
35 Monk
15 Barbarian
Hardcore
Health Globes and Potions Grant +9 Life.
+11 Intelligence
Melee attackers take 1 damage per hit.
Monster kills grant +1 experience.
Health Globes and Potions Grant +45 Life.
Increases Gold and Health Pickup by 2 Yards.
+8% Extra Gold from Monsters
+3 Intelligence
Monster kills grant +1 experience.
Monster kills grant +6 experience.
+2–3 Cold Damage
Monster kills grant +9 experience.
+2–3 Fire Damage
+12 Strength
+14 Vitality
+10 Life after Each Kill
+3 Maximum Fury (Barbarian Only)
Monster kills grant +1 experience.
+5 Intelligence
+5 Vitality
5% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 2 Yards.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Unlocked at level 12
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Strength: 64
Primary attribute for Barbarians.
Increases all damage for Barbarians by 64.00%.
Increases Armor by 64.
Dexterity: 22
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 22.00%.
Increases dodge chance by 2.20%.
Intelligence: 41
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 41.00%.
Increases resistances by 4.1.
Vitality: 56
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 285
Reduces all damage from enemies of the same level as you by 27.54%.
Maximum Life: 656
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 103/103
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Jessy
15 Barbarian
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| Loyalty | |
Last updated on Oct 17, 2012 5:14 PM PDT