Well done Blizzard! =] Gamers need read

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Highly Rated
Well I have to applaud Blizzard in all reality. From a business stand point it would seem like you're on the perfect track to make the shareholders at Activision very, very pleased.

You've taken a game with so much hype built around it, a game with a rabid and wildly large fan base, a game vaulting off of the massive success of the previous generation - and you've turned it into your sacrificial lamb.

I understand that WoW is dying. The cash cow that you have been able to depend on to fill your coffers is finally drying up. It had a great run. MoP is not likely to defibrillate the failing heart of what was once the WoW empire, and you know this. Starcraft 2, while an amazing game, cannot replace this cash cow - then again it wasn't meant to. How could it? Your business foresight is very, very attuned. Because of this you carefully planned your next chess move: Diablo 3.

What better way to birth another golden goose than to bank an entire game off of the most addictive part of what Diablo 2 was: the item grind. Pure brilliance. And so, from the ground up, you formed this game to be solely about item exchange - this would be the titan built to replace WoW's subscription based bankroll in the form of micro transactions.

Except one thing: you're boring.

On May 15th 2012, after nearly a decade of anticipation, we were given Diablo 3! Except, it's not quite Diablo 3. It's a slimmed down, cut up version of the Diablo 3 everyone was taught to expect. Except, it wasn't given to us, we still had to pay you full price for it: $60.

My how the mighty hath fallen. Why is it not Diablo 3, you say? Well let's see. Anyone remember all those teaser videos spoon fed to the community over the past 3 years? Videos slowly leaking to us glimpses of the content we could expect to experience? I do.

From nearly FOUR years ago:

@2:10 "These current weapons just won't do!":

http://www.youtube.com/watch?v=5K0YkUH6r6c&list=UUCGf0PicJgNp6yb7xsdZAwA&index=1&feature=plcp

I guess scrapping this idea all together was more developmentally cost effective.

@6:30 "Let's see what a real fight looks like."

http://www.youtube.com/watch?v=RT4K6e2q10g&list=UUCGf0PicJgNp6yb7xsdZAwA&index=10&feature=plcp

Indeed, lets. I'm still waiting, actually. Is it just me or does that environment look entirely more engaging than the atmosphere we've purchased at release?

@2:00 Did he say randomized, dungeons, quests and encounters?

http://www.youtube.com/watch?v=pMAyxY7mjzI&list=UUCGf0PicJgNp6yb7xsdZAwA&index=7&feature=plcp

If their idea of newly generated fights, quests and environments is a continuous cycle of the same things from a pre-conceived list, he's spot on!

So where's the beef? - some might say. The beef is that this is not Diablo 3, this is an imposter. A hologram. An artificial replacement. A lame duck substitute for what hype built it up to be. A cut up and slimmed down version of what should have been. In essence: a slaughtered, sacrificial lamb.

That leaves myself and thousands of others saying indeed, where is the beef? Blizzard's answer: there is no cow level. But hey, we got rainbows and unicorns!

Is anyone still in complete denial about how truly boring this game is or have people started to shake off the honey moon dust?

You eliminated enchanting, PvP, pet companions and other things from the release version so that you could market it as part of a later expansion for more money. (This is a trend in gaming that several developers have been following; withhold content you've been advertising for the past two years and charge a premium for it at a later date. I shouldn't have expected Activision-Blizzard to be any different, and that is my fault. I wrongly assumed this group was made of trend setters and leaders, not followers - so shame on me.)

You didn't include a single player mode because you can't make money off of people if they aren't using the AH in a multiplayer format. Less work for you in the development stages, and forces people to engage in the micro-economy that your bankroll is based on. Again, brilliance. Which leads me to my final point:

There is so LITTLE dynamic to this game I cannot believe it took this many years to create it. In fact, I don't. So why the long wait? I'll tell you: economic law.

More specifically, the legality and complications that stemmed from the idea of a multinational game built around a Real Money Auction House. This process, I imagine, took years to iron out - while the game itself probably took no more than a few actual working years to complete (and it truly shows).

It doesn't take an overly intelligent mind to figure WHY they would want to use a RMAH and get a cut of (a lot of) the transactions. That's fine. Here's the problem: you built the entire game around a pure gear grind, and then force that gear grind to revolve around the AH, specifically the RMAH. There is literally no other dynamic. When you build a game from a purely business stand point, you're not building a great game - and a great game this is not.

In conclusion, gamers, do you really want to spend your time on yet another slave-like gear grind? If so, eat your heart out. You'll find no better place to do it! If not, there are a plethora of other games out there much more deserving of your $60, I promise.

Diablo 3 was built around Activision's greed. Participate at your own will.

Gamers hold grudges and people aren't going to forget this disaster. If you obliterate your true fan base, the pillars of your success come falling soon after.

I give this post less than a few hours before it is deleted by Blizzard moderators. Can't have that bad flavor out there, can we? Truth hurts.

Regards, a long time fan.
^
Highly Rated
Saved on my HD. Truth.
Highly Rated
You have the best point of view ever. I agree with you 100%. Blizzard hyped this game up so much then just failed. . . The story is bland, the AH is just a waste because people put so many of the same thing up and expect a crazy amount of gold for it. Blizzard really let all there fan down in my opinion. You sir, just had the right way to put it in perspective. As they say here in Italy "Bravo!" ( Stationed over here, They say it a lot!)
people always talk about stuff like this but it is obvious they have never looked at the financial statements. Looking at activision's 2011 annual report (http://files.shareholder.com/downloads/ACTI/1898284937x0x564196/DAD3CBE4-2B7B-4DBF-B5FF-328F598E2E63/Activision_Blizzard_2011AR_FINAL.pdf) their revenues, which are made up of product sales and subscriptions, have grown every year for the last 3 years so all those people cancelling their subscriptions are making a HUGE difference on their bottom line. In fact their earnings from subscriptions has also grown every year for the last 3 years. Before you type up a huge post talking about how Blizzard is ruining their company maybe you should actually check to see if it is true first?
"Bravo!" (Stationed over here, They say it a lot!)


Thank you sir for your service.
05/29/2012 02:35 PMPosted by Wreck
Well I have to applaud Blizzard in all reality. From a business stand point it would seem like you're on the perfect track to make the shareholders at Activision very, very pleased.


servers are down

again
05/29/2012 02:35 PMPosted by Wreck
On May 15th 2012, after nearly a decade of anticipation, we were given Diablo 3! Except, it's not quite Diablo 3

... uh, what? What Diablo 3 did you know about that we didn't get?

05/29/2012 02:35 PMPosted by Wreck
You eliminated enchanting, PvP, pet companions and other things from the release version so that you could market it as part of a later expansion for more money.

Oh, so you have inside information that we don't, I'm guessing.

So where's the beef? - some might say. The beef is that this is not Diablo 3, this is an imposter.A hologram. An artificial replacement. A lame duck substitute for what hype built it up to be. A cut up and slimmed down version of what should have been. In essence: a slaughtered, sacrificial lamb.


Sounds like Tupacs Back.
OP is a very entertaining writer, thank you!

I agree with the point that the item grind is just not as captivating as it was in D2. Fights are fun when you're wearing gear that you feel like you've actually defined your character with. But when you grind and grind and grind and all you can do is look for better stats on this yellow or that blue, it all just blurs together and doesn't really matter eventually. It's been relegated to playing slot machines to hope you get another non-descript blue or yellow to replace an existing non-descript blue or yellow.

I have no item goal to work toward except.... a better yellow whose name doesn't tell anyone anything. You say "Shako", peoples' eyes open! You say "Doom Tread", people are like "Uhh... what's that?" and the next Doom Tread will be completely different, so it doesn't feel like there's any point to get familiar with the names. Who cares, stats are random on everything from blues to legendaries.

I think I'll go to the Casino and play some 21. At least there if RNG is nice to me, I might win something worthwhile...
Highly Rated
05/29/2012 03:21 PMPosted by Kalogrym
If Blizzard expect you to be always online to play their game. Then Blizzard need to always be online whenever you want to play it.


Someone needs to fly a plane over Blizzard headquarters with an ad saying the exact same line.
Highly Rated
Yep. Diablo 3 tossed out an awful lot of its promises since those early gameplay videos. I was suckered, and while D3 is fun enough for now, I won't ever buy another game from Blizzard and I'll advise all my friends not to as well.
Highly Rated
This is probably the best post I've ever read on a Blizzard forum.
Your Welcome :)
Maybe they made all this craps because lots of people quite WOW and go for D3. Now they bought D3 and they can go back to play WOW again, so they can earn their money.....lol

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