If, monks is to kiting then DH/WZ is to Melee

Considering our backwards intended playstyle and generally being counter productive to say the least where we are pigeonholed into very very fine tuned builds which need for the most part to kite (excluding bosses)

Then DH should have their ranged skills removed making them resort giving enemies a nasty burn by rubbing their bow string across them.

WZ skills should eventually deplete their arcane reserve without regen, Energy armor instantly drains all arcane, arcane should only be replenished if they find redbull globes, Otherwise they are forced to be equipped with a lighter for offensive purposes with possibly a can of hairspray to ease their burden for aoe.

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