PVP will be an expansion pack

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not true. its going to be free in an upcoming patch. you troll.
I don't understand why you decided to through in the comment of "Never charge extra". Here's a question." Do you feel you deserve to charge players additional for your mistakes"? When is the outside development team you hired coming out with Modern Warfare 4?
Last patch caused my Nvidia video card display drivers to shutdown.(rolling back drivers are fun). speaking of "never charging extra", I assume you do not get charged for D2 idea's? If you're coming out with "PVP", Why have there been no talks about new characters? Expansion packs usually have more then just a new game mode feature.
10/12/2012 08:27 AMPosted by Hades
Last patch caused my Nvidia video card display drivers to shutdown.(rolling back drivers are fun). speaking of "never charging extra", I assume you do not get charged for D2 idea's? If you're coming out with "PVP", Why have there been no talks about new characters? Expansion packs usually have more then just a new game mode feature.

No reason why it should have messed up drivers, as I don't see others complaining, and why is it so hard to use your brain to think a little bit, patches are required to play, why would they force the whole fan base to pay for patch 1.1.0 if it prevents them from playing the game period? Quit trolling
Just another way to string the players along. Seems like they do it in every patch... (e.x. Players are upset, patch. Bug in patch, hot-fix. Hotfix fail, post on forums that they're working on it. Not introducing any new characters before or with PVP. hmm.. seems like they didn't work that hard on it, just apart of the "string along process"
they said it was going to be free and a month away, the only thing that happend was the month away thing was incorrect (we should all know that it is blizzard after all). lol you are a troll and should feel bad. they are not like activision or EA. and other game publishers.


They are not like activision?

You might want to fact check that.
10/12/2012 12:01 AMPosted by MajorAjer
The real question is will there be PvP specific gear?


10/12/2012 05:52 AMPosted by Phront
This is why there will be specific PvP gear.


hmmm. people say wow did this or whatever? it sounds like a hassle.
Valeflare, don't feed the trolls.
People Know that PVP is planned for a patch.
Anyone saying it will be an expansion cash grab is trolling against you.

You want to promote constructive dialog, just reply by saying OP is a ridiculous troll, followed by immediate lock post, and then have a more meaningful conversation in better written thread. You have to discipline them, or they will never behave.


^^^ This^^^

I like this game.
10/11/2012 06:31 PMPosted by halflotus
Quit acting like you're entitled to some standard of gaming and that a game needs to deliver you the content you want.


Translation: Don't expect to be a satisfied customer.

Seriously, in what world do you purchase a product and not expect some level of standards?
In what world do you purchase a product and anticipate you won't be satisfied?
If you paid $60 for anything else would you not expect to get your moneys worth?

Cognitive Dissonance...I believe this term can be used to describe the current state of the D community pretty well.

Also, I don't typically call someone a fanboy, but that is one of the most fanboyish statements I have ever read. This idea that Blizzard is somehow doing the world a favor by developing games is a joke. Blizzard makes games for the same reason any company makes anything...money. If they gave them away for free out of the goodness of their hearts, then we would have no right to say anything. But, we are all customers who were marketed a product and we paid money for it.

Paying $60 means I am entitled to some standard of product.
Being a consumer means that a product should deliver the content I want.
10/11/2012 08:54 AMPosted by ParadigmDeez
I've been on these forums since beta and I remember people begging for release. I remember blizz specifically saying pvp would not be in the release and that the game would be 75% completed, but the campaign would be playable all the way through.


Please link your source where a CM says the game was only going to be released 75% complete.

It was released 75% complete, but I never remember them openly saying that before launch or I wouldn't have bought the game. Which is exacly why they never said it. It was marketed as a complete game with "PvP to be released at a later date."

Also, neither players nor devs decide when a game is going to be released. No amount of forum whining would change this. Release dates are based off of the estimated completion date of the project and when marketing finds it would be the most profitable to release.

To think otherwise is childish and naive.
Fail game is fail. Thank God they are going to be a past experience in gaming. Bye Blizzard the end of Runic's ideas have come to pass.
10/10/2012 08:05 PMPosted by Altruistic
This is just "we couldn't fit it in by release; so, we are going to act like we worked really hard on all of this things post-launch to show the players we are listening."


In terms of PvP, we didn't feel like the system we had at the time we launched Diablo III was up to par, so we elected not to release it along side the actual game. We're continuing to work on PvP, though, and are currently looking to release it with 1.1.0 as a free content update (as we've said before). We also hope to share more updates in the near future on its progress.

In terms of the actual game, our development team had total say on if and when Diablo III was ready for release, and we shipped it only after we felt it had met our vision for what a great game could be on day 1. Every game that Blizzard has released, though, has had some problems after launch -- either in terms of design or actual bugs. Even with lots of internal testing and a public beta, certain issues can be very difficult to find or predict and only come to light once millions of players have logged in, pushed the limits of the game's design, and shared their feedback.

And that's okay, because one of the things that has always stood out about Blizzard is that we're never satisfied with our games and will continue to work on them for years after release to make them more balanced, more engaging, and (hopefully) more fun. Patches, hotfixes, class balances, new systems -- this is all part of the normal process for supporting a Blizzard game and its community post-launch, and we'll continue to grow and improve Diablo III for a long time to come. Paragon, Monster Power, and Infernal Machine are great examples of this, but they certainly weren't features we sat on for the initial release of the game. They were ideas we explored after watching how players progressed and seeing what we could do to make the user experience better and more fulfilling.

Just keep providing us with your feedback and talking to us about what you like (and, more importantly, what you don't), and we'll do everything we can to make this game one of Blizzard's greatest.
^
Listen up socialist - 60 dollars is not a lot of money, I made that much before 12 noon today...For my 60 dollor investment i've played close to 1000 hours. The play is limitless - but as of now I've payed about 6 cents an hour to play this game...OMG these guys are really breaking the bank!
Monk needs a buff *nuff said*.
And that's okay, because one of the things that has always stood out about Blizzard is that we're never satisfied with our games and will continue to work on them for years after release to make them more balanced, more engaging, and (hopefully) more fun. Patches, hotfixes, class balances, new systems -- this is all part of the normal process for supporting a Blizzard game and its community post-launch, and we'll continue to grow and improve Diablo III for a long time to come. Paragon, Monster Power, and Infernal Machine are great examples of this, but they certainly weren't features we sat on for the initial release of the game. They were ideas we explored after watching how players progressed and seeing what we could do to make the user experience better and more fulfilling.

Just keep providing us with your feedback and talking to us about what you like (and, more importantly, what you don't), and we'll do everything we can to make this game one of Blizzard's greatest.


Thanks so much for the reply! I agree with everything you say - post release patches are a good thing, not a bad thing. As in the past you are continuing to make the game better - without any extra cost - which can only be a good thing.

With this large of a community I agree it was impossible to work out all details before release. No matter how big your beta is you can't simulate millions of users playing hundreds of hours each ahead of time.

Keep up the good work and know that most of us appreciate it!!!
So what, if anything, did the blizzard team learn from Diablo 3's launch?

In particular, I'm wondering about the beta. We were given only a tiny portion of the game (up to skeleton king on normal) to playtest, as the Diablo 3 team was confident in its internal testers. Well, they dropped the ball. As soon as people hit inferno, they exploited the death mechanic to progress far beyond where they were intended to. Gamebreaking exploits were found very quickly. The loot system was (and still is) enormously dissatisfying. Instead of actually playing the game, a lot of players farmed nothing but goblins for hours every day (especially in hardcore). Build diversity was almost nonexistent, and is still extremely limited.

A lot of these would have been determined very quickly if the beta included endgame content. Did Blizzard make a mistake in protecting their story (and not implementing alternate means of testing the endgame without seeing the story) or is such a restricted beta something that will be a model for future betas?
class balances


LOL. Great job so far................
All we want is a "Go Hostile" button, not arenas.

Why cant you release PVP so we can give you feedback regarding it.

Nobody is expecting a 100% perfected finished PVP system, so just give what you have currently and allow us to give our feedback.

PVP is far more important than infernal machine or drop rates any other changes you have planned.
+ PVP was working 2 years ago at blizzcon

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