TPW Ohana - New melee map!

General Discussion
Post Limit:
Here it is folks... my newest map, TPW Ohana:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=249962
That main to third layout is getting extremely stale at this point. Your map is way too similar to Bel'Shir beach.
Very, very nice. Good job!
I've already started making changes with the help of 2 other good map-makers from teamliquid. Here is the revised main/natural layout (not yet finished)

http://i.imgur.com/A6ctz.jpg
Didn't take my advice about putting rocks everywhere huh? Good man.
Nah, rocks are baddy.
08/01/2011 11:45 AMPosted by IronMan
Nah, rocks are baddy.

Yeah, but if you sprinkle them all over the place Blizzard will surely consider adding it to the map pool.
08/01/2011 11:49 AMPosted by Jackos
Nah, rocks are baddy.

Yeah, but if you sprinkle them all over the place Blizzard will surely consider adding it to the map pool.


But there's already rocks sprinkled all over :(
Looks good. :D

Now when I go to DL it, all I find is a 1 man map. :(
not enough rocks or ramps. on a serious note are those highgrounds droppable on? if so this make sucks. if not this make look almost baller
I'm going through a lot of changes right now with the main and natural setup. I'm also doing other various balance changes to the low-ground bases next to the mains as well. Yes, I'm aware of the player properties only allowing 1 player to play, i'm fixing all these things as fast as possible.
yey ! im gonna try it right now ! :D
Here is the new natural layout (this version is not yet published)

http://i.imgur.com/vXhfz.jpg
TPW Ohana now updated to 0.2.

Changes:

1) The main and natural were lifted onto high ground, presenting a different layout with more options to FE, proxy, and wall-off.

2) LOS was added to the low-ground bases by the mains to make them relatively more safer and more hidden.

3) The XWT in the center is now destructible (subject to change upon testing)

4) Small tree/los pods were added in the open areas around the center to reduce the openness and now create chokes.

5) There are no rocks to the back-door at the 3rd bases.

6) Pathing re-done

7) Birds, sunrays, water fixed

8) Player properties fixed

9) Textures polished in various places

10) The map border at the top was extended (subject to further changes upon testing)

Visit http://www.teamliquid.net/forum/viewmessage.php?topic_id=249962 to see the updated version!
This one looks really good, honestly.
remove all the chokes and make it more open

but it dose look good
I am impressed.

Liked.

sleeps
sleeper i appreciated your testing ^^
Version 0.3 is now released on NA, here are the changes applied:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=249962&currentpage=2

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