4 Quality of Life Changes for Z/T (HotS)

General Discussion
11/10/2012 08:42 PMPosted by RuneK
1. Idle Creep Tumor Button


No zerg already has amazing map control. dont need more

11/10/2012 08:42 PMPosted by RuneK
2. Separate Overlord Rally Point


Valid Request. i agree hope you get this

11/10/2012 08:42 PMPosted by RuneK
3. Add-ons on the left


Just make it so you can choose left or right and only ONE add on per Building


11/10/2012 08:42 PMPosted by RuneK
4. Shrike Turrets

Terran early Game and Bunker rushes are stronger enough the way they are, they dont need any kind of buff.

peace out
Interesting, Very interesting
11/12/2012 09:23 AMPosted by Jeetkundo
peace out
So I think you liked two of them but I think you should read the Alternate choice for the Shrike Turrets :)
Can we get reasearch for more Bunker health?
11/12/2012 09:45 AMPosted by Omnipotent
It would be nice terran to have bunkers not require supply to work but that's just what makes us different.
Which is why I chose a middle ground of not requiring supply to work AT ALL but requiring supply to be as effective as before.
Completely pointless. Makes the game easier for Zergs and the Terran "buffs" are pointless.
11/12/2012 01:15 PMPosted by FinnTheHuman
Completely pointless. Makes the game easier for Zergs and the Terran "buffs" are pointless.
How are they pointless? I believe there was a popular thread not two weeks ago about Terran add-ons being able to be built on the other side. How is not having to dedicate supply to a Bunker pointless?
I am fairly sure both make the game easier for Terran.

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