Jun 19, 2011 Chef's Rewards Hey so I'm just trying to get the most chef rewards as possible a day. So my question is if you don't get 2 a day from SW does that mean that in either IF or Darn there is??Blizzen2 Jun 19, 2011
Jun 19, 2011 Inscription: What a joke So I kind of blindly threw my latest toon into inscription since it was the only profession I am really yet to have. I get to 450 and realize, hey, wait a minute, I'm missing a ton of glyphs and this trainer dude doesn't teach me anymore! So then I'm like hah, phew, it's okay Chris, I just need to do the daily research to get the glyphs! Wronggggggg. What was that? I need to find 50+ glyph books from old content before I can have the majority of glyphs that actually matter??? Well damn. Unless I missed it in the patch notes, I have seen no inscription updates. With the way things currently are, who in their right freaking mind would pick up inscription since Cata has come out? Let's make things worse, shall we? I saw 3 glyph books drop while I was leveling. Knowing that I had to be the only idiot leveling the profession, I rolled need. I was soon lighting my cat on fire when I realized that anyone could, and would, roll need on the books. All 4 party members, in fact. Yay! I won none of them. TL;DR: 1. Inscription sucks 2. Give me another way to get glyph books, preferably something that doesn't have me going back to even further content. 3. Put a star over the head of anyone who has picked up inscription as a profession post-cata because they deserve it. Edit: In foresight of trolls, yes, I am QQing. Get a mop and clean up the tears or go home.Warlockchris15 Jun 19, 2011
Jun 19, 2011 Jewel Crafting's Epic gems in Cata i have read numerous forums on MMO-Champions and Wow's forums and many others regarding the Epic Gems release. I have read mixed answers about the subject and I am starting to get confused. Sooooo, are Epic Gems coming out with the 4.2 patch or not? I have reason to think that they are, i mean with the 3.1 patch back in BC epic gems came out and in Wrath Epic gems came out with its 3.2 patch. So yeah this is something i just want to know because i want to make my money xPAwnykarta3 Jun 19, 2011
Jun 19, 2011 Optimistic about 4.2? /CRY Finally someone I respect has come up with reasonable numbers on how long it will take to unlock the profession recipes in 4.2. Kaliope over at Crafters' Tome has been doing it all on the beta and the results are finally in: 31 days. ... GL EVERYONE!Elnia1 Jun 19, 2011
Jun 19, 2011 7 Ways to make First Aid Way More Awesome First Aid is a little... lackluster. It uses valuable (on the AH) components to create healing items that are of such narrow application as to be almost useless. Worse, it lacks the real 'fun' factor of some of the Cooking and Fishing options. As it stands, it's basically an achievement sink for PvErs -- you drop a few hundred gold and get the cheevos, never to use it again (until the next skill cap increase). It's a little better for PvP, but still suffers from the core problem of being boring. So, without further aeiou*! 1) Daily Quests This is a no-brainer. Daily quests really spice up Cooking and Fishing and date all the way back to the now-venerable BC era. As with the Cooking and Fishing quests, these don't (all) necessarily need to actually require using First Aid -- just to be connected to it in some logical thematic way, whether it's collecting anesthetic from frog critters or carefully clicking on the right body parts in an Operation-style minigame. 2) More Quest Uses Okay, I'm cheating a little here as this is actually already in the game; there are a number of quests, especially in the revised newbie zones, where one of the possible avenues to quest completion is to heal an NPC with bandages. I think that's great, but I'd like to see more of it. Escort quests are always a pain -- partially because they're one of the few quests that can be failed and must be restarted -- but for the right incentive, they're totally worth it... and escorting a companion through an area where they can't heal naturally is a real challenge to DPS skills when tanking or healing aren't possible. Having a few bandages on hand could make a [2] or [3] group quest (deliberately) soloable by even the flimsiest mages and rogues. And that rolls into my next two thoughts... 3) A Little Logic, Please Paladins don't need First Aid. Nor do Priests, Shamans, or Druids. Even in the most of the scenarios I outlined above, it won't be useful to them -- they can heal injured NPCs in other ways. This is something to keep in mind when designing content to promote the use of First Aid; the ones taking that route are largely going to be (fairly squishy) DPS, and those spells have long channel bars.Hemophage11 Jun 19, 2011
Jun 19, 2011 Engineering mount ideas... I just had a few ideas in general for new Engineering mounts, maybe a submarine mount, but when it's on land it's a truck or bus, maybe a 2 seater, like what the goblins have. I think adding new boss heads like Mimiron's Head, but you could loot the schematics off a boss, have a pretty low drop rate, not every boss, just like some of the tougher bosses.Chism9 Jun 19, 2011
Jun 19, 2011 So, 2 weeks till I drop engineering? Cool, can't wait to drop my 5 year old profession because blizzard refuses to give us the option of passive stat tinkers or proc tinkers while adding a million different on-use trinkets next tier.Kolzi77 Jun 19, 2011
Jun 19, 2011 Engineers: How do you make a profit? The title pretty much says it all, how/what do you engineers do to turn a profit in these tough economic times?Kirandei11 Jun 19, 2011
Jun 19, 2011 Buff mine skill in 5mans etc Hey guys, just wanted to throw out an idea. lets make having mine skill good for 5 mans. ATM i cant farm mine stuff because bots control the servers nodes. Really not cool to circle the map and fine one node.. Whats with the lack of anything for a miner the last few years in dungons, would rock to be usefull again. Thanks, lets help put the bots outa work, make nodes spawn longer, or ban them. And make running 5 mans provide loot for us miners. Short version: Lack of things to in 5mans. and please start mass ban on mine / herb druid bots....Cloudchoke2 Jun 19, 2011
Jun 19, 2011 Enchanting Bags and scrolls of enchants I'm sure this has probably been posted before, but I'm a bit lazy at the moment, why is it that enchanting bags don't hold scrolls other then the blank vellum before you enchant it?Ancelak3 Jun 19, 2011
Jun 19, 2011 finding low level blacksmithing items Im a level one black smith i just wanted to know how to start leveling it. Everywhere i go it the stuff is to high of a level for me to buy im hoping someone can help thanksDeathfalls5 Jun 19, 2011
Jun 19, 2011 Enchanting 280-300 Whats the best way to level through these? Because of BC most items disenchant to arcane dust instead of illusion dust. I have found a few level 56-59 items left over from vanilla that will give illusion dust some of the time, but they are very hard to find. No one is selling illusion dust on my server at all! I heard illusion dust DEs from a lot of stuff in level 60 5-mans like BRS. Do you think a level 68 could solo the instance? Any other enchanters got any tips? Once I get to the arcane dust recipes I should be okay, as I ended up with a lot of it.Grozzil3 Jun 19, 2011
Jun 19, 2011 Remote AH transaction cap to low? Firstly, I'd like to say i dont really understand why this paid for service has a cap on the number of transactions per day in the first place. Now that i have leveled 3 toons all with different professions i find that the cap is to low to let me do all the trades I feel i need to for each toon. In a 1 hour lunchbreak ill max out my transaction cap before finishing my subway. I still have a list of items that i want to put up and, more often than not, a list of items id like to bidon/buyout for each toon. By the time i get home to login and AH the oldfashion way the ship has almost always sailed on all the opportunities. It would be nice if the cap related to the number of fully leveled professions you have on you account or even better if there was no cap at all. I feel really throttled by the current cap and it only get worse the 'better' i preform at my trading/professions. Any one else notice this or have any idea of ways around it?Tymefor12 Jun 19, 2011
Jun 19, 2011 JC Daily - A Present for Lila - Is Ridiculous I can't enjoy the game, or progress my multiple characters, if I have to spend the majority of my limited playtime mining and prospecting just to complete ONE daily. In Wrath, the JC dailies all required you to kill "X" mob and combine the required drop with one or two of the lesser gems. But, importantly, the lesser gems required weren't always the same lesser gems. In Cata the JC dailies are either ridiculously easy and fast (stardust - don't even have to move away from the NPC to complete - Elemental Goo has a 100% drop rate now) or ridiculously frustrating - A Present for Lila. The reason this quest is so problematic is that it requires 3 Nightstones lesser gems. I have at least 25 of every other lesser gem in my bank. I have zero Nightstones. I have logged on some nights and had to spend almost 2 hours farming ore to get the 3 Nightsones I need to just complete this quest due to horrible Prospecting RNG. I have even resorted to prospecting Pyrite to complete this quest. I can't create a Fire Prism to help level JC because I have to horde any and all Nightstones I get to complete this quest. I can't send smelted ore to my engineering alt because I have to horde all the ore I farm for prospecting to try and get the required nightstones. I can't work on progressing this toon or my 4 other alts because I spend a grossly disproportionate amount of my in-game time trying to complete this quest. I almost quit the game after spending 2 hours mining / prospecting to complete this daily and hand it in just before the reset only to have the new daily be the same quest (more bad rng that shouldn't even be allowed imho). It was a very poorly thought out design decision to create a daily that puts such a premium on one, and one only, lesser gem. I'm sure Lila is getting pretty bored of Timeless Nightstones and would like to add other gems to her collection. The very least you could do (Blizz) is to change this quest so that the lesser gem required is different every time you get the quest (or at least an rng chance that its different).Carumba134 Jun 19, 2011
Jun 18, 2011 Fishing Nodes in Uldum are Phased. I wasn't sure where to post this. While fishing in Uldum for Fathom Eel I have noticed a lot of phased nodes. The majority of them are around the docks at Schnott's Landing, I counted 6 before they all disappeared. There are also 3 more at the Cradle of the Ancients on the coastline.Edenvale3 Jun 18, 2011
Jun 18, 2011 Cooking awards: Where do I look at them? Hello, I just maxed my cooking (yeah me!) but there are several nice recipes in Ogrimmar I still don't have that are purchased with rewards. I know that I receive 1 cooking award per daily completed, which is fine with me, but..where are they listed? I mean that I can always see how much coin I have, but where do I look to see how many awards I have? Thanks folks.Braks3 Jun 18, 2011
Jun 18, 2011 Transmutation Master procs Today i replied to a person who was looking for a someone to Transmute Truegold. She opened trade and i took the mats nd used my cooldown, and the transmutation master proc'ed and i got 2 truegold bars. She wanted them both and i disagreed. She was willing to give me 50g for the CD then she said 200g for both bars, which i declined. I ened up giving her the 1 bar for free to avoid anymore hassle, but afterwards she whispered me and called me out on trade (stopping short of calling me a ninja). So whats the general idea with extra transmute procs. I still believe unless specifically agreed to (which it wasnt in my case) any procs are mine since i spent the money leveling the profession and paying for mastery.Alilais10 Jun 18, 2011
Jun 18, 2011 Truegold-- sell now or wait until 4.2? I don't know how to see which recipes will be available in the patch, but will there be more things requiring Truegold after the patch, increasing its value?Ozark3 Jun 18, 2011
Jun 18, 2011 Easier to Level: JC or BS Looking to drop a gathering profession for either JC or BS (just for the stat boost). I know both are expensive - anyone with experience find one of these easier to lvl? Thanks.Büst6 Jun 18, 2011
Jun 18, 2011 Dreamcloth and new patterns Is dreamcloth remaining BoP in the next patch? If so, what is the rationale of it being BoP while other needed high level mats are not. With the addition of Living Embers or whatnot, it'll be difficult to have some of my gear made since I would have to wait for my guildie to regain enough cloth to make the patterns for me since they will be untradeable. Tailors seem more limited in their ability to make and provide high end cloth gear for their guild who would have the mats for the gearBallsalt5 Jun 18, 2011
Jun 18, 2011 Jewel Crafting dailies...fair?!? NOT Can someone tell me what drug the developers were on when they came out with the patterns for JC's? In order to get new patterns I have to have anywhere from 3-5 tokens per pattern. I can only collect 1 token per day and there are 9 pages of patterns. If I were to do the daily every day I still wouldn't have all the patterns after a year. In order to get one token I have to create 3 gems (total worth to a vendor 27G) in order to get 16g and one token....really, sounds like someone was using crystal meth on that one. I know of no other profession that takes well over a year to get all patterns and are limited to a single token per day for purchasing. SO what drug are they on and why dump on JC's like that?Lokidruid64 Jun 18, 2011
Jun 18, 2011 Archaelogy question/complaint. I thought once you completed all rares for a specific "race" you were supposed to get less dig-sites for the said "race". I have all of the fossil rares yet 2/4 dig-sites EVERY time on the eastern kingdoms is a fossil dig-site. so i'll have 2/4 dig-sites being fossil. clear one. and the next one that pops up is a fossil digsite. it's getting very frustrating trying to get other races.Alivert7 Jun 18, 2011
Jun 18, 2011 Leveling Blacksmithing I've been leveling Blacksmithing on an alt, and I have to say, that material requirements before Cata can be brutal. For example, to get from 175-190, I need about 4 1/2 stacks of Iron bars. Compared to other professions I've leveled (JC, Ench, Alch,) these mat requirements are insane. Could they be toned down or give multiple skill points?Baskervil1 Jun 18, 2011
Jun 18, 2011 Enchanting: Cooldown on Creating Void Spheres Does anyone know why there is a 2 days cooldown on making void spheres? I was hoping to use this to level enchanting. Void spheres are useless and cannot be vendored, I don't see how you can justify any kind of cooldown.Lakini1 Jun 18, 2011
Jun 18, 2011 ARCHEOLOgY HELP! i am 525 and have made s hit load of trash so far only the dino mount has emerged :*( Am I doing something wrong?Båroness6 Jun 18, 2011
Jun 18, 2011 Cooking Idea I have an idea to make World of Warcraft more delectable. In the cooking, you can create your own dish. For example, Nagrand Special would be made of Clefthoof Meat, Windroc Egg, and Talbuk Venison. It would be for level 65's and give 7560 health. The picture looks like soup. Players may create anything they would want, but it has to be a white-name item. It is not a recipe you learn, but something you make once or more if you have enough of the ingredients. You could also make something like Scrambled Egg, which includes eggs, and a milk drink from WoW. Depending on the level of the items you have, varies what level is required to eat/drink, and how much health it gives. But you cannot mix a level 85 item with stringy wolf meat. You can sell the food you make, and put it on the AH. Also, as an extra event, every, say, maybe friday, there is a competition to make the either craziest or creative foods. Craziest=Fall and Winter, Creative=Spring and Summer. If blizzard could find a way to create the event, than thats perfect! Otherwise, everything above that is the main idea.Valrhan0 Jun 18, 2011
Jun 18, 2011 4.2 Engineering; Straight from the Workshop With the distinct lack of originality and thought given to anybody but Hunters, (Flintlocke, while you're a genius you're also a stuck-up fool) the Bilgewater Explosives & Ballistics Union bring you blueprints of our latest projects, for review and testing: Reverse Polarity Field, Attaches a small device to your belt that allows levitation for 30 seconds, works over water. There is a slight chance this field will backfire and you'll sink like a rock. Also removes all snares, slows, and movement impairing affects. 2 minute recharge. 2 electrified ether, 2 handful of obsidium bolts. Mine-a-pult, Requires: Jeeves Jeeves quickly assembles a small catapult, fully stocked with 8 Goblin Mines. The catapult hurls these armed explosives at your nearest enemies within 30 yards, exploding on contact. The mines deal 4500-6500 damage to all targets within 5 yards of the blast zone. 5 minute recharge. 1 hardened elementium bar, 2 volatile fire, 2 electrified ether. True-sight Lenses, Replaces the lenses of your current goggles with True-Sight Lenses, which when activated give enhanced stealth detection for 10 minutes. Now everyone, not just humans, can be paranoid! shadowspirit diamond Not-Quite-Cataclysmic-Explosive, The NQCE-4050 has a throwing range of 40 yards, a blast radius of 10 yards, and will do AOE damage equal to that of a small volcanic explosion, roughly 9500-11500 damage. 2 minute recharge, shares recharge timer with all other explosives. 1 pyrite bar, 1 electrified ether, 2 volatile fire. Garden Gnome Eradication Device, "Shrubber™" Activates your personal gardener, "Shrubber™", who follows you for five minutes pruning and hedging your enemies. "Shrubber™" is a miniature mechanical shredder, melee hits and occasionally throws saw blades. 30 minute recharge. 10 hardened elementium bar, 2 truegold, 1 chaos orb, 5 electrified ether, 5 handful of obsidium bolts Jeeves Upgrade 2.0, Retrofit your Jeeves Personal Butler Robot with a forge and anvil. A skilled engineer can order Jeeves to assemble a portable forge and drop an anvil for anyone in the party or raid to use. Lasts for as long as Jeeves' time remains. 5 hardened elementium bar, 10 volatile fire, 1 chaos orb. Thanks!Rogrux0 Jun 18, 2011
Jun 18, 2011 New Jc Epic Gems So are new epic gems ever going to make it into the game some time soon? Or is this just gonna happen after all us Jc's have 200+ extra tokens in our currency from the same lame daily's. Bad enough that the crafting in this game is mostly useless and feels dated by about 10 years in a mmo. Sooo slow putting out new content and new stuff in this game now this xpack.Vyperr1 Jun 18, 2011
Jun 18, 2011 Tailoring and Enchanting Items in Demand? Hello, I haven't played in quite some time and I'm not sure what the "hot items" are these days for tailoring or enchanting that seem to sell considerably well on the AH. Any help/suggestions would be much appreciated!Xarrayna1 Jun 18, 2011
Jun 18, 2011 Need help with skinnning Hey guy i need some help i have 236 skinning what instances can i run that can give me lots of things to skin please need some helpWhitecastle3 Jun 18, 2011
Jun 18, 2011 mixology tooltip i am a transmute alch (if that helps) i noticed that the affect of mixology isn't shown in its tooltip. Are the affects still there and hidden, or am i not getting the affects? ex. Elixir of the Master gives 125 mastery, i use it and the tooltip still says its 125Gereden1 Jun 18, 2011
Jun 18, 2011 Archaeology 200 cap for fragments Does anyone know exactly what happens when you get 200 fragments now of a certain race? Do those races that you have capped fail to show up on the world map now? Do you just lose the additional fragments past 200 when you survey them? Or do you just get an error that forces you to start solving in order to dig?Drakovian3 Jun 18, 2011
Jun 18, 2011 capping your fishing skill, any tricks? want to finally cap fishing on my main (never have) and i do the fishing daily every day but was wondering if there's anything else i can do to get to 525 faster? anywhere in particular i should fish? or any other tricks under the sun really? or is just fishing in the pond in stormwind grinding out till it dings 525 (while getting the free 1 point a day from the daily) the only way/just as fast?Fumsk21 Jun 18, 2011
Jun 18, 2011 The Broken State of (Most) Professions I'm sorry, but I feel the need to comment here on the current, very broken state of most professions. While most of this expansion feels polished and smooth, professions are so clumsy and bad that they feel like an early beta or late alpha level of completeness. What I'm trying to do here is compile some of the most crucial profession issues that my guild has encountered, as we begin the process of re-gearing ourselves to do Cataclysm raids. ENGINEERING * The craftable helms have secondary stats provided by cogwheel gems. They're traded for other Engineering products, such as Obsidium bolts and toolboxes. The problem is that the Crit cogwheel requires trading an item that isn't currently available in game -- the Volatile Energy Converter. So nobody who crafts an Engineering helm gets to put Crit on it. Sorry Paladins! Sorry Enh Shamans! * Glove enchants are discovered now, much like Alchemy discoveries, but only when you get a skillup. Note that I said not "by recipes that give a skillup," but "when you get a skillup". That is to say, if you haven't discovered a glove enchant by the time you get to 525 Engineering, you can't discover it. Period. Ever. * The Loot-a-Rang requires 5 Hardened Elementium bars. I realize it's the best thing in the entire game, but isn't that requirement just a LITTLE steep? ALCHEMY * To be blunt, the amount of materials required for flasks is absurd. It currently takes almost as much time to farm mats for one flask as that flask's duration. That's ridiculous. Materials should be halved, if not quartered, or their duration should be increased dramatically, or the number of flasks should be (at least) doubled. * You know that thing I said about above Engineering discoveries only working when you get a skillup? The same is true of Alchemy. Thus, when you reach 525 Alchemy, if you haven't discovered a new recipe, guess what? You won't! Because you can't! Ever! ENCHANTING * The recipe Enchant 2H Weapon - Might Agility is available at 470 Enchanting and looks, on the surface, like a great way to skill up Enchanting. It requires a Runed Elementium Rod, however, which requires 515 Enchanting, is BOP, and cannot be acquired except by unlocking a BOP pattern from a phased vendor in Twilight Highlands, i.e. at or after level 84. JEWELCRAFTING * The quest drops that lead to the new Jewelcrafter's trinkets cannot be seen by people with maximum skill. The only way for a character with 525 JC to loot the quest starter object is for another character (who has skill 475 <= JC <= 524) to follow the first one around, loot the item, and then trade it. BLACKSMITHING * Since the stealth nerf of two days ago, the craftable epics are now craftable ilvl 346 blues, which require multiple Chaos Orbs, which mean running multiple Heroics and farming an exhaustive list of materials. The amount of work is absolutely not worth the effort involved when you can get an ilvl 346 blue weapon by doing a week of dailies in Tol Barad (or just running a couple Heroics and not farming anything else). LEATHERWORKING * Many of the ilvl 359 epic armor patterns can be trained at 425 leatherworking, not 525. In other words, testers somehow missed multiple sophomoric typos that reduce the skill at which epic patterns become buyable by *100*. This means that a level 60 character with Leatherworking could be pooping out ilvl 359 BOE epics (and at least one epic leg thread). I won't get into the complaints about Archaeology's tedium. Better threads on that topic are everywhere. I'm sorry, Blizzard, but, to be blunt: These need work.Coulomb60 Jun 18, 2011
Jun 18, 2011 Archaeology: Zin'rokh Destroyer of Worlds When exactly is this actually obtainable profession level wise? I hear 400, 450 and 475 from sites. Can anyone confirm this please? Thanks!Wrinkly1 Jun 18, 2011
Jun 18, 2011 profession leveling "kits" Hello all! As you can see from my armory I am a miner/herbalist, and I truly do enjoy spending time just flying around gathering ore and herbs. I have amassed probably 7 whole guild bank tabs of just raw materials that I sell on the ah. But lately things haven't been selling for a cost I would consider selling at =/ I am not the kind of person who sells things at massive-high costs, but I refuse to sell a stack of mithril for less than 20g (I've seen it as low as 12g for a stack). I do have crafting professions alts, and I remembered how long the grind was trying to gather the mats on my own, or scour the AH for things I couldn't find, etc., and I thought that an interesting way of using this abundance of mats is to create a "kit" that will get you from 1-525 in a certain profession. I wouldn't make one for every profession because then I would literally spend all my time farming, and I don't want to do that. But I was thinking inscription, alchemy and possibly jewelcrafting would all be professions I could get together. I do have a scribe and a jewelcrafter of my own to pre-mill herbs and prospect ore for gems respectively, so that would narrow down the work that the buyer of the kit would actually need to do. So now I'd like to pick the brains of the crafting much would something like this go for? I did a lot of farming on my own for my own crafters, so it's hard to guess how much I paid for everything. I was thinking 8k for inscription, 12k for alchemy, and 18k-20k for jewelcrafting. I chose to inflate the cost a little (I had originally come up with 5k for inscription, 10k for alchemy and 15k for jewelcrafting) due to the fact that I am hand guiding them with pre-counted materials to get them from start to finish with their crafting profession...paying for the convenience. I do use the guides found on as my profession guide, and if there is a recipe that says "you may not get a skill up for every craft" I do provide extra materials to help so that it keeps up with the guide. I also do provide the recipes that are not from the trainer if they are needed for the guide (as long as they're not bop, of course). The buyer also keeps all crafted materials made with his/her new crafting profession so that they can sell it and recoup some of the cost of the kit itself. Are the costs acceptable to what I'm trying to put together? Any opinions would be great since there really isn't anything like this on my server for crafting professions. Thanks for your help!Buffinlovin13 Jun 18, 2011
Jun 18, 2011 WoTLK JCing in Cata...but is it worth it? For example Buy frozen orbs from the AH whenever they're under 15g Buy eternal earth from the AH whenever under 2-3g per (turn to crystallized earth for steps below) Buy cobalt/saronite ore whenever under 22g/stack Prospect. For the uncommon gems - save chalce, dark jade, shadow crystal for Icy Prism (chance at epic gems) - use bloodstone, sun crystal and huge citrine to make rings/necks for disenchanting (I can still sell infinite dust in supplies faster then I could ever produce it, and prices are OKish). The trouble is finding the ore in bulk. And will people REALLY buy the epic gems? I know a few 70 twinks. What about the rare gems? I did some maths on using this as a source of WoTLK enchanting mats like I used to do, and while it turns a profit its not huge. It really does rely on the rares and epic gems to sell to really become "worth it". I guess my question is, will these gems ever even sell? I suppose the answer is just "try it" I'm just curious if anyone has even bothered with the WoTLK gem market once Cata hit. I mean for leveling gear with sockets (I know there arent many pieces) I could see some of these gems selling, since the cata gems have ilvl requirements on them.Bakstabz10 Jun 18, 2011
Jun 18, 2011 Can't level Alchemy past 335 I seem to have hit a brick wall when it comes to leveling alchemy. I'm sitting at 335 with no more orange recipes and no trainer seems to have anything new for me. Is every recipe past this point random world drops and stuff off the auction house (and I can't seem to find much there for my level either)? Or am I missing something? Any help would be much appreciated.Underhyl12 Jun 18, 2011
Jun 18, 2011 God bless the new RNG for Archeology just about gave it up due to better things to do. but my rare instances of getting to go into Uldam... 3x in a row for the Tiny Oasis Mosaic. 2x in a row for the Sketch of a Desert Palace. and I am currently on my 3rd in a row for the Castle of Sand. in the past i have opened 15 Canopic Jars. no recipe yet.. but hey.. it's at least some guts. i usually dig out of boredom... and not grinding for anything in particular.. just taking whatever comes. but................. RANDOM.... you understand the word RANDOM? obviously not Blizzard. can you please put RANDOM back in it? this same crap over and over truly takes the "i wonder what it will be this time?" and turns it into "OK.... same crap.. different site is all" EDIT. /end QQMetastable9 Jun 18, 2011
Jun 18, 2011 does tinker in engineering remove an enchant? im worried if i put a parachute on my back it will remove the enchantGalone4 Jun 18, 2011
Jun 18, 2011 Archaeology Question Might not be the right forum but I suppose I'll find out soon enough. The question is in regards to the "decreased chance to spawn dig sites for races you have completed all rare artifacts in" feature...what is the decreased chance? I am working on, rather unsuccessfully I might add (such is the RNG of the profession I know) my remaining rares in Fossil, Troll, and Tol'Vir. I've finished all 7 Night Elf rares...and every common artifact as well (before this change was made) and I frequently end up with 3-4 of my dig sites on Kalimdor as NE. Does this feature even work properly? I have noticed no decrease in these spawns.Balthane3 Jun 18, 2011
Jun 18, 2011 What are the best herbs to farm? Ey, just got my Herbalism capped to 525 and was wondering.. what herbs sell for the most and where is the best place to farm them? Thanks in advanced.Graumes2 Jun 18, 2011
Jun 18, 2011 Cauldron of Battle - Remove Soulbound I'd like to propose no longer making Cauldron of Battle a Soulbound item. As someone who has recently crafted 19xCauldron of Battle on his Alchemist alt with the intention of mailing them to his Alchemist raiding main toon, the change would be appreciated. I understand the desire to restrict access to this item to guilds who have unlocked them, so perhaps make them Bind on Account instead would be better. Also, a requirement that the player have Alchemy to drop them, like how Feasts can only be dropped if you have the appropriate Cooking skill, would be a good option. Having this item be Soulbound feels a little too restrictive right now. (and in my case very expensive and inconvenient) Thank you for your consideration.Patates3 Jun 18, 2011
Jun 17, 2011 Transmute proc rates, (not a QQ) I just wanted to post and discuss gem xmute proc rates. I had noticed something weird, so started to take notes when I was xmuting with a xmute master. The last week I kept track of xmuting a stack of rare gems, and my average right now is 6.17 proces per stack, with doing 82 stacks of rare gems. For metas, my proc is similar. Did Blizz change the proc rate to 30%? I thought it was set at 15%. Am I doing some calculation wrong? Not complaining, and if its supposed to be 15% I am sure posting this will make me have zero procs for a month straight. Idk, maybe it is only 15% and I have a horseshoe stuck up my butt.Aresheals4 Jun 17, 2011
Jun 17, 2011 new rares for Archeology in 4.2 ? I was reading the patch notes for 4.2 and notice there's no new rares for my favorite profession. I was wondering if they haven't been announced yet or if no new ones were planed... I'm looking forward on getting my hands on some new novelty items :)Globuline3 Jun 17, 2011
Jun 17, 2011 Glyph of Survival Instincts i was checking wowwiki a few days ago and they had on the druid tank list a "glyph of survival instincts".I double checked with wowhead and crafters tome but I can't seem to find it on the AH and every scribe told me they never heard of it.It grants an extra 15% of your maximum health,if the name has been changed or has been removed from the game could somebody let me know please? I would also like to know an alternate,if any.Cagath3 Jun 17, 2011
Jun 17, 2011 Archeology: Time per solve. Howdy. I would like to start a project to get an average time to solve a project in archeology. If we can get a group of people to time themselves solving projects we can average them out and give everyone a number to expect it will take per solve. OK here goes: - open the stop watch at the bottom of you minimap and start it once you start to dig. - dig until you have completed 10 artifacts. - if you get a rare during those 10 solves please solve it, and start over. - make sure to stop and start your stop watch any time you are not 100% devoted to archeology. Such as, if you get a tell, and hold a conversation mid digging. stop the time. ((conversations while in flight to next dig sites are fine)) - Also if you afk at any point, stop the time. - If you plan to use keystones during the process please add in your reply if you used them or not, and say how many stones you used. - If you are not using a flying mount please specify your riding skill. We are looking to get usable avg time it takes to solve an artifact. Keystones will affect the numbers we get. It would be helpful if you do not use keystones. The more people we get to participate the more accurate an avg number we will have. We are discounting the time it takes to get a rare in the grand total due to the fact that it would skew the numbers if someone was solving a rare in the 10 solves. We are assuming the extra time to solve a rare is so very small when considering the total time as to discount it completely. Personally i've solved 2957 solves total, and only 30 rares. The extra time it took to make those rares wouldn't come close to changing my average. Example: I timed myself doing 100 solves which took 1182 minutes for an average time of 11.82 minutes per solve. I used zero keystones. I completed these 100 solves in Kalimdor in 4.0.6. I did not solve a rare during these 100 solves. I used a 310 flying mount. Thank you, Member of the archeology community.Morpsend9 Jun 17, 2011
Jun 17, 2011 Alchemy- Switching specialization I have been looking for the way to switch from elixer spec to xmute, and the only info I can find on a trainer that will switch them for a fee is the one in Thrallmar (horde). Can anyone tell me where the alliance trainer is that will switch them for me is? Thank you.Dartanyon4 Jun 17, 2011
Jun 17, 2011 Can we get an Iron Chef title..... Iron Chef>Chef......just saying:)Visser3 Jun 17, 2011
Jun 17, 2011 Twilight highlands dig-sites no one likes cutting through 8 mobs to get at one fragment because you decided to place it in the center of the gauntlet in the dunwald ruins or right at the feat of an elite mob in thundermar. Thanks, Your friend 11 hours of looking for any epic item at all.Buckewheat0 Jun 17, 2011