Jul 31 Shadow PvP: WoD Season 3 - Warmongering Last Update: 29 JANUARY 2016. EDITING IN PROGRESS. Please be patient. 1) This Guide consists of Posts #1 and #2. 2) All WoD Season 3 (Lv100) discussions begin at post #402 on Page 21. 3) No idea why my avatar's picture, level and achievement points are out of date. 4) This guide is meant for general PvP and is not tailored for any one RBG/Arena and team composition. This guide should offer the path to the best gearing and enchanting based on several different resources. However some of the information can be subjective, therefore your input is ALWAYS appreciated! This updated guide uses Warmongering iLv710 PvP gear. Additional Guides and AddOns All Priest Guides/Forums: Battleground Targets: New Haste Methodology for DoTs/HoTs: Changes to Shadow since WoD Launched - Mastery has become incredibly powerful with our new Mastery, Mental Anguish. - Gems and Reforging do not exist PvP Gear (sans unique item drops w/ gem socket). - Haste Breakpoints no longer exist. (Explained further down) - PvP Gear scales in Item-Level upwards now. ----- Keep in mind the stats you see out of PvP combat/zones will be lower. ---------- This also includes the links in this guide or on websites like "wowhead". Visual view of what this guide contains. NEEDS TO BE ADDED Stat Priority 1) Intellect (1 Int = 1.66 Spell Power) 2) Haste (100 Rating = 1%) 3) Mastery (35 Rating = 1%) 4) Critical Strike (110 Rating = 1%) 5) Multistrike (66 Rating = 1%) 6) Versatility ----------Damage/Healing: 129 Rating = 1% ----------Damage Reduction: 258 Rating = 1% Itemizing using 100% PVP Gear (Haste Build): One Piece (Off Set) Warmongering Gladiator's Robes of Prowess Four Piece Satin (For Set Bonus) Warmongering Gladiator's Satin Hood Warmongering Gladiator's Satin Mantle Warmongering Gladiator's Satin Leggings Warmongering Gladiator's Satin Gloves Weapon: Warmongering Gladiator's Battle Staff & Enchant Weapon - Mark of Warsong Off Set Armors Warmongering Gladiator's Pendant of Prowess & Enchant Neck - Gift of Haste Warmongering Gladiator's Drape of Prowess & Enchant Cloak - Gift of Haste Warmongering Gladiator's Cuffs of Prowess Warmongering Gladiator's Cord of Cruelty Warmongering Gladiator's Treads of Cruelty Warmongering Gladiator's Band of Cruelty & Enchant Ring - Gift of Haste Warmongering Gladiator's Band of Prowess & Enchant Ring - Gift of Haste Trinkets Warmongering Gladiator's Insignia of Dominance Warmongering Gladiator's Badge of Dominance Note: Warmongering Gladiator's Accolade of Dominance is a random drop from the once a week Ashran reward Champion's Strongbox. It also comes with a random static +335 secondary stat (Haste, Mastery, Critical, Multistrike, Versatility). I recommend using this in place of one of the first two trinkets listed if you are fortunate enough to get one and the secondary stat compliments your PvP build (Haste: Casual PvP. / Mastery: Competitive). Warmongering Gladiator's Medallion of Cruelty (Humans will use the DPS trinkets as they do not need the CC breaker trinket.) (The choice to not use a CC breaker trinket as a non human is up to your discretion.) Popular Major Glyphs - Glyph of Mass Dispel, Glyph of Psychic Horror, and Glyph of Silence. The three above are usually the most popular for your common PvP situations. It is always important to always change your Glyphs when you enter a BG, RBG, or Arena based on what the opposing team has, plus what your team makeup is. For example if you are in an arena in which the opposing team does not have a Paladin or Mage, you will not need Glyph of Mass Dispel. Subjective Recommendations: Our Lv100 talent [Clarity of Power] focuses on direct damage without the use of our DoT's. Our Mastery no longer affects our DoT's and only affects Mind Blast, Mind Spike, and Mind Flay; two of which are the primary rotation for a CoP build. In my opinion a CoP build is the way to go in both Arenas and RBGs, regardless of the unique factors such as team/enemy composition. When we factor is Mastery to this, it is that much more appealing. I am certain there are situations in which a DoT build using SI and AS would be a better choice, I just haven't encountered them yet. So keep in mind what I said in the beginning, this guide is very generic and not iron clad. You must make the best choices based off what you know and the situation. Haste vs Mastery The short answer is this, "Haste for Casual PvP, Mastery for Competitive PvP". And here is why. Haste: In situations where your team is random people who you may not be able to depend on, you need mobility. CoP helps dramatically, but being able to cast fast achieves three things. Reducing your ability to be interrupted by casting faster, your GCD gets closer to the 0.5 hardcap, and you can retain more mobility. Unlike having a team that can support you in competitive PvP, you sacrifice larger damage per MB/MS via Mastery to stay mobile and potentially staying alive longer. Even if you could Mind Blast/Spike constantly for 500k per shot, it means nothing if you are CC'ed and cannot cast. Mastery: This is the better option for when you have people you can depend on. You have your DKs to DG enemies from you, healers to heal you, and teammates to use CC on those who trouble you. Therefor casting faster doesn't hold as much value anymore, so prioritizing Mastery for harder hitting MB/MS is the ideal choice. Especially since it takes about 1/2 the rating of haste to achieve a 1% increase. But the gear in this guide is all Haste over Mastery Not a problem. The idea of 4 piece Satin and one generic piece is the same. Just switch out the following slots with these items to prioritize Mastery over Haste: Neck: Warmongering Gladiator's Pendant of Cruelty & Enchant Neck - Gift of Mastery Shoulder: Warmongering Gladiator's Mantle of Cruelty Cloak Enchant: Enchant Cloak - Gift of Mastery Chest: Warmongering Gladiator's Satin Robe Bracer: Warmongering Gladiator's Cuffs of Prowess Waist: Warmongering Gladiator's Cord of Victory Ring 1 Enchant: Enchant Ring - Gift of Mastery Ring 2 Enchant: Enchant Ring - Gift of MasteryMerrik409 Jul 31
Nov 28 Lux et Umbra - A Priest Mechanics Guide Last update: November 16th, 2015, Patch 6.2.2 Note: I am Nysem of Mal'Ganis now. Hello everyone, and welcome to Lux et Umbra. This is a guide for Priest-related game mechanics. It is intended to be a guide to how stuff works while also functioning as a handbook of compiled factual information and numbers for all priests, new and old, pve and pvp, healing and shadow. If you're wondering about the thread title, "Lux et Umbra" is a Latin phase meaning "Light and Shadow." I hope the information contained here is helpful to everyone, as I have a lot of fun rewriting it and adding things as the game changes. Special thanks to Nightshroud for writing the original version of this thread, Constie for his update of the original thread as well as his assistance in updating it once more, Dusknoir for fact checking, and everyone else that isn't mentioned here but did something that they feel contributed! Table of Contents I. Stats and Stat ratings II. Spell, talent, glyph, and racial notes I. Stats: General Overview This section outlines stats that are useful to priests, what they offer, and how they work. Priests will find Stamina, Intellect, Spirit, Critical Strike Rating, Haste Rating, Mastery Rating, Multistrike, Leech, Versatility, and Avoidance to be useful. In WoD, stats are categorized into three types: - Primary stats are those such as Intellect, Strength, etc (Intellect is the only primary stat you want). - Secondary stats include Crit, Haste, Mastery, Multistrike, Spirit, and Versatility. - In WoD, there is a new category called minor (aka tertiary) stats which includes Leech, Speed, Avoidance, and Indestructible. These stats may randomly appear on PvE gear drops, meaning some "Swords of 1000 Truths" will have them and others will not. Spell power and Intellect Intellect is converted into Spell power at a 1:1 ratio. Spell power will then increase the effect of your damage and healing spells by an amount determined by what's referred to here as the spell power coefficient of each spell. For example, the coefficient of Smite is 92.44%; If you have 4000 spell power, then Smite will deal (4000 * 0.9244) = 3697.6 damage. In WoD, most spells have had their base values removed so that the damage/healing (before buffs/passives) is determined only by their spell power coefficient. Some spells do appear to still have base values, so there may be more on that later. Spirit and Mana Regeneration Passive mana regeneration, or Mana per 5 seconds, is where priests receive a significant portion of their mana regeneration. All players have a base rate of mana regeneration, but that amount is directly increased by Spirit. The formula is 2% mana per 5 seconds baseline + 4.12207024 mp5 for every point of spirit. Holy and Discipline Priests find this useful as it becomes more difficult to run out of mana and allows the use of expensive spells more often. Shadow Priests do not have a use for spirit. For Holy and Discipline Priests, the Spirit based portion of your regeneration is reduced to 50% when in combat. The formula for mana regeneration in combat then becomes 2% mp5 baseline + 2.06103512 for every point of spirit (notice the spirit portion is cut in half). Shadow Priests do not have any spirit based regeneration in combat, they will only regenerate the base 2% mp5. Despite having no spirit based regeneration, Shadow Priests are not concerned about mana when performing their rotation - damage spells cost microscopic amounts of mana and your base mana regeneration will regenerate much faster than you can possibly spend it doing damage. So what function does mana serve for Shadow, then? Currently its purpose is to limit the use of certain spells such as Flash Heal and Mass Dispel without adversely affecting your ability to deal damage. Fun Fact: Given the rate of mana regeneration, it is possible to convert other effects, like trinkets, that regenerate mana into mp5 (any value of mana per time is fine as long as you use the same units) to make easier comparisons when making gear choices. Power Word: Solace is an easy example. Under ideal conditions you may use it 6 times per minute, for 12% mana per minute, which is 1% mp5, which at level 100 means 1600 mp5 (1% of a 160k mana pool). 1600 mp5 divided by the value of a point of spirit in combat (2.06103512 mp5) comes out to Power Word: Solace being equivalent to 776.3 spirit when used optimally. Mastery Mastery is a stat granting an effect depending on your specialization. For every x mastery rating you have, you gain an additional percentage of your spec's mastery bonus (The value of x depends on what spec you are as well). As you gain more mastery, the Mastery effect that you learned becomes more effective, such as a Holy Priest's Echo of Light. The tooltip displays a rounded number, so if you gain 1 mastery rating and the tooltip doesn't change, that point of mastery is still working. Mana pools and mana costs Spells don't actually have fixed mana cost numbers, but rather cost a certain percentage of your mana pool. Both mana cost and mana pools are numbers determined by class (Spec for some classes), level and nothing else. Talents or effects that passively reduce mana costs apply to the base mana costs of spells, and stack additively; The mana cost reduction from Power Infusion stacks multiplicatively with others because it's an active effect as opposed to a passive one. However all the passives have been pruned out of the game, so there is that.Nysem187 Nov 28
Mar 23 Quick Reference: Pointers for Healing (6.2) For in-depth guides regarding talent, glyphs, enchants and other Discipline or Holy information, please check out - Holy: Discipline: I am now Ashleycakez @ Bleeding Hollow for those curious. I still play! Many starting Priests stop by our forum looking for useful tips to help them as they progress through Priesthood. I've provided these pointers to help not only low level Priests but Priests at max level who still feel uncomfortable healing or may be switching to healing from playing Shadow! These are tips for those of you beginning healing to help you in the dungeons and heroic dungeons you encounter in your journey. These pointers are exclusively for PvE (player vs. environment). GENERAL HEALING PRIEST INFORMATION Which spec should I play? Either one works. Remember this when making the decision: Holy is a reactive healing spec. This means that your group will take damage and you will heal it after the fact. Disc is a mitigation spec, which means that you will prevent incoming damage on your group via absorption.. Tips for Holy and Discipline: Use Mindbender on or near its cooldown as often as possible. It is best to use it when your mana drops to 80%, and then to continue using it on its CD. If you are not specced into Mindbender, use it on CD as an offensive burst cooldown. If specced into Power Word: Solace, make sure to use this spell on cooldown. Talented for Surge of Light? Monitor those procs and use them up before they expire! SoL is great for refreshing Renew in Holy or topping off/applying Divine Aegis (if critical) as Discipline. Flash Heal heals for the same amount as Heal, but has a faster cast time. Use Flash Heal when your target is in need of near immediate healing and conserve mana with Heal in other situations. Prayer of Mending (PoM) is a particularly useful spell for area-of-effect (AoE) damage. The best use of this spell in dungeons involves casting it on your tank and monitoring when it fades or all its charges are used. PoM is not necessarily the best spell to cast on cooldown. It is in your best interest to use it only when AoE damage is going out, especially if your mana is suffering. Power Infusion is now accessible by both Holy and Disc. Use this cooldown as you need for the additional throughput and mana reduction. Enhanced Leap of Faith (level 92) provides 50% increased healing for your next non-periodic heal on the target which LoF was used. Useful for topping off players who love fire!Ashleycakez180 Mar 23
Dec 9 In Purple Mist: Shadow PvP Guide 6.03 IN PURPLE MIST: SHADOW PVP GUIDE 6.03 _____________________________________________________________________ TABLE OF CONTENTS 1. Introduction 2. Abbreviations 3. Key Changes 4. Stat Priority 5. Talents 6. Glyphs 7. Gear 8. Gemming 9. Enchants 10. Race 11. Professions 12. Macros 13. Addons 14. Conclusion _____________________________________________________________________ 1. INTRODUCTION This is a PvP guide for shadow priests in 6.03 WoD and will be updated in future patches. It is written for players who already have a basic understanding of WoW, but may be new to playing a shadow priest or not up to speed with the changes to shadow in WoD. _____________________________________________________________________ 2. ABBREVIATIONS CC - Crowd control CD - Cool down CoP - Clarity of Power DoT - Damage over time DP - Devouring Plague GCD - Global cooldown LoF - Leap of Faith MB - Mind Blast MF - Mind Flay MS - Mind Spike M/H - Main hand weapon O/H - Off hand weapon PW:S - Power Word: Shield SI - Shadowy Insight SoD - Surge of Darkness SW:P - Shadow Word: Pain ToF - Twist of Fate VT - Vampiric Touch _____________________________________________________________________ 3. KEY CHANGES The following are the key changes effecting shadow priests in WoD: Hit has been removed so we no longer need Spirit. We now have 5 shadow orbs, up from 3. Clarity of Power has transformed shadow pvp giving instant Mind Blasts on a short CD. Psychic Horror now plays a dominant role due to the 4 set bonus returning orbs spent on Psychic Horror. Haste breakpoints were removed and no longer apply. Instead, the number of ticks increases evenly as your Haste increases. Refreshing your DoTs will increase them to 150% of their original duration. This means you can refresh your DoTs when they are at 50% without losing ticks. DoT snap shotting was removed meaning DoTs are buffed only whilst the buff is active, instead of determined at the time the DoT was cast.Niks238 Dec 9
Oct 25 Just Umbra: A 6.0.3 Shadow Raiding Guide Last updated: December 14, 2014 0. The Quick Answers: Use DoT Weaving for <4 targets, otherwise Auspicious Spirits. DoT Weaving: Use the Insanity, Twist of Fate, and Clarity of Power talents, and the following rotation of Mind Blast on cooldown with fillers in between: Mind Blast (to 1 Orb), Mind Spike, Mind Spike, Mind Spike, Mind Blast (to 2 Orbs), Mind Spike, Mind Spike, Mind Spike, Mind Blast (to 3 Orbs), Mind Spike, Mind Spike, Mind Spike, Mind Blast (to 4 Orbs), Mind Spike, Mind Spike, Shadow Word: Pain, Mind Blast (to 5 Orbs), Vampiric Touch, Devouring Plague (to 2 Orbs), Insanity (1 GCD), Mind Blast (to 3 Orbs), Insanity (2 GCDs), Devouring Plague, Mind Blast (to 1 Orb), Insanity (1 GCD), Insanity (2 GCDs), and then start over from Mind Blast to 2 Orbs. Note that you should not be delaying Mind Blast to channel Insanity. Replace Mind Spike with DoTs on targets other than your main one, Shadowfriend, Mind Sear if there are four or more targets, your level 90 talent, or a Reflective Shield that you know will be fully used when possible. Auspicious Spirits: Prioritize Halo and Cascade, then Devouring Plague, then Divine Star, then Shadow Word: Pain, then Mind Blast, then Shadowfriend, then Vampiric Touch, then Mind Sear. Gems: If you’re dedicated enough to use one set of gear for each level 100 talent, use haste gems for Clarity of Power and Void Entropy and crit gems for Auspicious Spirits; otherwise, just use haste gems. For lists of exact values, see HowToPriest: Enchants: Same reasoning as above, except Thunderlord (crit) is probably the best weapon enchant to use. Gear lists: Twintop at HowToPriest has done a much more thorough job of compiling gear lists than I would ever want to try to do, so go here: Tips for specific encounters: Seralin put some together here: --- Oh hi! This is your Shadow guide. The goal of this thread is to help you gain a deeper understanding of the Shadow spec and how to play it, particularly in raids. Special thanks to Nixx (but not Nixx or Nixx) for writing our previous Shadow guide, from which I stole some good ideas. If you have any questions that you can’t find answers to here or in the Lux et Umbra thread (which covers our general class mechanics), feel free to ask! I’m sure there are things I haven’t thought to include but should have, and there are no stupid questions, just poor explanations on my part. Table of Contents: 1. The Rotation: 1.1. The Spells (and Glyphs): 1.2. The Level 100 Talents: 2. The Stats (and Gems, and Enchants): 3. The Utility: 4. The Macros: 5. The Addons: 6. The Other Resources: Oct 25
Oct 26, 2010 Welcome Priests: Please Read! Welcome to the Priest forum! This forum is here to provide you with a friendly environment where you can discuss the priest class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct ( and guidelines ( before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
2m Want to play the whole expansion as Disc Hello guys, kinda just want to go all out since I have been in lose with Disc since the recent change but clueless about holy... Would really enjoy being able to join group and heal as disc but i'm wondering if the spec isn't quite beloved for raiding group. Also only have been healing 5 man as disc, how does it looks in raid and what is generally the goal with them? Mainly tank healer right since the aoe isn't that great?Ureille0 2m
27m Power Word: Major Key Welcome to the latest Power Word: Discussion thread! In an attempt to keep threads from being deleted, we've been following in the footsteps of the Sentry Totem and Mangle: Bear (for those who don't know, explains what I'm talking about) and making one thread that will last until cap. The archive for the Power Word: Threads is here: To keep this thread from being locked or deleted, here are a few basic guidelines: 1. Everyone is welcome. Newbies, oldbies, lowbies, mains, alts, bank alts, non-priest alts. Everyone. As long as you're here to join a priest-based discussion, you're welcome. 2. Keep it civil, if not friendly. If you can't manage that, please stay out of the thread. We don't need or want drama. If you just got out of a heated discussion with someone, leave it at the door. Along the same vein, avoid badmouthing others in this thread. 3. This is as much priests talking to priests as it is priests talking about priests. I firmly believe our community is one of, if not the most welcoming on the forums. I'd like to learn more about the community on an individual level because of this. Both the Mangle: Bear and Sentry Totem series derail after the first few pages of each thread; I think this is fine. 4. Don't feed the trolls. If people make threads to complain about our discussion thread, just ignore them. If you must post, make a reasonable post explaining the benefits of community threads and leave it at that. Otherwise, we gain nothing and just make ourselves look bad to the moderators. 5. Can't get enough of the Priest community? Join us on IRC! IRC info: #powerword Discuss: Legion is bringing with it a lot of new music and some especially unique pieces with Class Halls and Raids. What are your favorite Legion music numbers?Ghoti418 27m
36m Looking Through The Lens I've had this quest for 5 levels now, it requires me to go into Eye of Azshara. I've done EoA once already and got in as shadow in about 2 minutes. I've done 2 other dungeons as dps and I haven't had to wait more than 2 or 3 minutes. So far, for Eye of Azshara I've waited 30+ minutes twice and 1.5 hours once and haven't had a queue pop. I'm not good at healing so I'm not going to queue as healer. But I'm not sure why it's taking so long to get into EoA when the other dungeons have gotten in really quick. I also thought it might be a level thing but I was level 106 in Darkheart and the people it matched me up with were 102 and 103. Any one else having troubles with this?Spookedsilly0 36m
38m How many stacks... Of Lingering Insanity are people averaging in both solo play and group content? Just starting to test out the priest changes, so I'm still making sense of it all. With no external haste effects (BL/Hero) I've been enable to get 18 stacks but have no idea if that's good, bad or just so so. I'm only level 75 for record.Taelyra15 38m
43m Shadow Priest PvP is doomed in Legion T_T ( >T-T< ) It is over ... I had my wishes up many months ago, thinking that they will fix shadow, but on testing out on the PTR, shadow priests are doomed for pvp come Legion: Here is why: 1) 1 minute cooldown baseline psychic scream gets cancelled by trinket which everyone unlocks first in the honor tree. (@O@) NOOOOOOOOOOO!!!!!!!! 2) Mind bomb replaces psychic cream - ( >T-T< ) 3) Too many spells requiring hard-casting 4) No more spectral guise and feathers Right now, PTR legion shadow priest goes like the following: 1) ( >^-^)> *MOMMY!* ~(*O*~ ) ) ) ) ) <--- shadow priest 2) ( >*-*)>-.,_,.-+^*^+-.,_,.-+^*^+-( X__x ) *mind flay!* 3) ( >^0^)> ---------o( ( ( ~*0*)~ *void bolt* 4) ( >*-*)> !!! -.,_,.-+( X_x )+-.,_,.- !!! *shadow word death!*Qeazor68 43m
49m Xal'atath isn't whispering to me Guys, my artifact weapon NEVER said a SINGLE WORD to me... And I just did all the main quest in Stormheim and the dungeon. Anyone knows the reason?Gauldur16 49m
58m (Spoiler) Order Hall Campaign - Spriest So after doing a quick overview of the priest's order hall campaign, it's looking like the vast majority of it is Holy Light this and Holy Light that. How does that relate to Shadow Priests? At all? Having the same campaign for the other classes definitely works, since all the specs dip into the same vein. But Shadow Priests aren't your typical priests. They don't pull on the Light, nothing about them is themed around the Light. Just like how Warlocks and Mages aren't the same thing. Don't get me wrong, the new Shadow Priest lore and weapon are really nice. I just feel like they're very, very out of place in the setting of their Order Hall Campaign for the most part. I'd liken it to a Death Knight doing the Paladin's campaign. Just wouldn't fit ya know? Anyone have any thoughts on this, or maybe know something that I missed that actually gives the Shadow Priest a reason for being present in their campaign?Ashenveil16 58m
1h Leveling Holy... Painful? Not at all! I'll admit... I had my doubts. Not anymore. I'm halfway to 102 and I feel really good about my choice to level Holy.... between HF, Smite, Chastise and HN AoE it's been solid. I started at 710 and am halfway to 102 and 724. I expect it to get even better. Mass pull AoE has been beautiful. :)Madisen10 1h
2h Niche Role or Master of None? Just came back to the game 4 hours ago, last time I checked mmo champ 8 months ago they were talking about making discipline half healing half damage. Has that worked out in beta? In mythic dungeons? Will it be a wonderful niche role in raids no one else can perform, or a blending of being subpar DPS and heals?Calisten7 2h
2h Undead or Troll s-priest? They both make sense. Can't decide. Help me!Mansfield13 2h
2h Shadow test Blizzard, can the NPC's hit just a bit harder please? I mean WTF? we wear cloth remember? my warlock, pally, hunter, rogue, druid all took about a 1/4 of the damage my shadow takes with a single mobXly0 2h
5h So bad Just came back after a 2 year break. I feel sorry for the SPs in WoD. SP is so bad. Well let's hope it's way better in Legion.Chakkaa5 5h
6h Disc in raids I'm hearing a lot that disc priests won't be invited to raids. Was this the experience of many people in the beta? Thanks!Dixit7 6h
8h the light and void quest not working help? cant completeVillians6 8h
8h Any mileage out of Binding Heal? Been messing around with my talents quite a bit since 7.0 and I'm mostly using lvl75 Surge of Light for those free Flash Heal procs but just curious if anyone has made extensive use of Binding Heal and has anything to say about it's dual Serendipity proc? I've always loved Binding Heal as a spell but I didn't immediately notice that it dual procs Serendipity so I haven't used it yet but I'm just not sure if it's worth it. Any and all feedback is appreciated.Gingerboy7 8h
8h No tentacles in void form Hi, I have a problem, I switched to void form but I dont see any tentacles, whats up with this? e: my Undead Priest is level 68Hallucigenia2 8h
9h Rrrate That Transmog Since the Armory is back to normal and we can see our character models once again, let's see those spicy outfits you guys have come up with. I think I've done fairly well.Wimbledon109 9h
9h Shadow Preists Using Old God Magic....... Oh, magic that corrupts and destroys anything it touches and even the titans couldn't control. Let's give it to Shadow Preists -BlizzCowstompin108 9h
9h Funny Shadow Priest Names What are awesome names for a shadow priest?Surstromming100 9h
12h how do disc and holy compare in pvp at 110? to anyone who's played the betaSkillpriest0 12h
12h Shadow Priest 7.0.3 Disappointment Does anyone else feel like they're playing a totally different class? All my instant casts now have cast times, my DPS has dropped by about 35k, Mind Blast takes forever to CD, Shadow Word: Death doesn't completely reset to a full two charges after CD... I thought the drastic changes like Voidform would actually be somewhat fun, but after trying it out I feel like this class isn't even enjoyable anymore. 40% of my DPS comes from Mind Flay just because I can't cast anything else. And don't get me started on Shadow Form... It feels like as well as taking away the toggle button, they also took away the 100% armor buff and 25% Shadow damage buff. Honestly I think all the Spriest spec changes are ridiculous. I would love to get back my orbs, instant-cast Mind Blast, Devouring Plague, the old version of Insanity (for my OP Mind Sear at 10+ targets), etc... I know I'm not the only one feeling this way. I'd like to hear what you all have to say.Aralanna205 12h
13h Why are Priest DPS being punished??? Healer artifact Staves have 3297 INT and 766 STAM DPS articact Dagger/OH has 3290 INT and 759 STAM Why are DPS being punished here please???Sajesstive1 13h
13h Judgment's Flame in disc scenario I just thought I'd mention this seemed to bug out for me, he aggroed onto me and just kept healing over and over everytime I got him below 10%. nothing I could do would kill him. Just died and started it again and it seemed to work when he aggroed onto Azuregos. So oddBalkrinn3 13h
14h Light's Wrath Bugged? Just curious if anyone else is having the same issue as me. I can click on the weapon but it eventually burns me down and I am unable to damage it or subdue it.Genësis3 14h
16h How is the Priest Class Hall Campaign Is it really good like the DK and Shaman one or is it bad?Biraelenn23 16h
17h Any1 else sad by our Bguards next xpac? I mean we get Light Elemental from HS. Heals are nice I guess also does dps and some random Troll Shadow Priest. If wowhead is to be believed does same dps as Light Elemental but no heals. And both arent even that useful Shamans get Reghar who (If wowhead is correct) boosts Ghostwolf Speed by 100% out of combat making it faster than mounts.Biraelenn8 17h
18h Need some help I am really enjoying disc regardless of the bad press it is getting. I just watched a video from the Method guild healer in which he put the disc priest last on a ranking list of all healer specs. I was very discouraged and almost switched back to my shammy but then I changed my mind. I would like to hear any and all advice anyone has to share about disc pve. I have been running the proving grounds in order to get used to things and I am getting to about wave 16 of endless and I am oom. So I must be relying too much on shadow mend and shadow covenant. I just don't seem to be getting enough oomf from the atonement healing and I start spamming shadow mend. I would like to finish wave 30 but I am not sure what to change at this point. Has anyone completed wave 30 in the disc spec? If so, what did you do?Deezle10 18h
18h Disc healing mythic dungeon I know the expac is coming out tomorrow, so this wont matter anymore, but I just had to vent. How am I supposed to heal these mythic 5 mans!? I have a 685 ilevel on my priest, I know people want to steam roll with 700 ilevel, but shouldn't I be able to do it without overgearing the instance? The tank charged the sapped mob everytime, didnt seem to think CC was needed. Do full teams of 710+ ilevels just steam roll over everything, or am I just bad, or will I be able to outheal damage with 20 more ilevels.Deathfrost13 18h
19h Glyphs & Tomes While I'm a fan of the new vanity style of glyphs and the new tomes that were implemented, I'm feeling like ours are a little lackluster in comparison to some classes, particularly other healers. It would be cool to see some variations to shadow or void form, like a 'Glyph of Sha-form' to make our SF/VF all inky and Sha-like. It would also be cool to able to apply the existing 'Glyph of the Sha' to our Mindbender. Or even a glyph of TURN SHADOW FORM OFF WHEN OUT OF COMBAT... COME ON. ... but I digress. What glyphs or tomes would you like to see in the future? Hypothetically of course, but it's always nice to dream. :)Nishu5 19h
19h Shadow Word Death has no sound? Shadow word death used to make a loud cracking noise accompanied by an animation on your target, but when I play my priest SW:D current has no sound effect nor animation. Is there a bug?Swordscream0 19h
20h Fire mage, boomy, or spriest??? For once, I want to attempt to main 1 spec for an entire expansion. Extremely stuck deciding between these 3. I do a combination of pvp and pve, want a spec that is well designed and will do both well.Immørtaltek14 20h
20h Talent Feedback for 7.1 and Beyond Talent Feedback for 7.1 and Beyond: In general, there are two main issues effecting many SPriest talents. The first is that they are unattractive in terms of their raw power, however, this could theoretically be adjusted with number tweaks. The second, more important, and more difficult issue to address is that many talents don't offer any enhanced gameplay to the player. By this I mean many talents, but specifically those tiers which effect our damage output in some way, either do not make us better at what we would normally be doing (our rotation/priority system), don't offer us any additional tools to handle the situations the game poses to us, or offer us tools of dubious functionality. Obviously Blizz is not going to change anything before Legion goes live, but as this is the #ClassFantasy expansion the classes and their talents really should be top notch and not left to languish as many talent tiers for many classes did stretching back to MoP. What follows are some of my ideas for what could be done to tiers to make many of the talents more interesting and viable. Level 15 Tier 1.) Twist of Fate - Strong yet simple talent with multiple uses across multiple different encounter types. Left as is. 2a.) Fortress of the Mind - Replaced and effect rolled into Legacy of the Void. -Replaced With - 2b.) Shadow of Victory - After killing a creature or player that yields experience or honor, Insanity decay is paused for X seconds. (Subject to restrictions and balance.) 3.) Shadow Word: Void - Replaces Mind Blast outright; possibly better damage, but retains Mind Blast's cooldown, cast time, and interactions with Void Form. 2 charges. Level 30 Tier 1.) Mania - Movement speed increased for every stack of Void Form/Lingering Insanity you have. 2.) Body and Soul - Unchanged. 3.) Masochism - In addition to current effect, whenever the SPriest takes 35% or more of max hp in damage Shadowmend is automatically applied to the player. Can only occur every X number of seconds. Level 45 Tier Unchanged - I have no particular thoughts regarding this tier. Level 60 Tier 1.) Void Lord - In addition to current effect, max Insanity cap is increased to 200 and Insanity drain is reduced by X%. 2.) Reaper of Souls - Unchanged. 3.) Void Ray - In addition to current effect, Mind Flay's animation changed to WoD's Insanity animation and Mind Flay can now chain to X additional targets (think a cleave talent for MF). Level 75 Tier 1a.) San'laym (lolz) - Removed -Replaced With- 1b.) Mind Spike - Reintroduce CoP/Dotless play that some may prefer and/or to find a place for Mind Spike that's not the level 100 tier. 2.) Auspicious Spirits - Unchanged. 3.) Shadowy Insight - Reevaluate proc chance, but now has better synergy with new SW: Void. Level 90 Tier 1.) Power Infusion - Consider reducing cooldown to 1.5 minutes and/or have it also increase mastery and critical strike by 25% as well. 2.) Shadow Crash - In addition it its current state, have its cooldown be reduced by 1 second for every enemy that Mind Sear damages. Consider speeding up its animation. 3.) Mindbender - Unchanged. Level 100 Tier 1.) Legacy of the Void - Reduces Void Form activation cost to between 50 and 65 Insanity (depending on balance) and increases Insanity generation by X% (something like between 15 and 50). 2a.) Mind Spike - Moved to Tier 75 -Replaced With- 2b,) One With the Void - Void Bolt consumes up to X number of Void Form stacks to reset/reduce Insanity decay. (This one is totally off the cuff, but the main reasoning is to have a talent that modifies Void Form just as StM and LotV modify Void Form. This is to keep the synergy with Mass Hysteria and earlier talents as equal as possible such that StM is not the automatic choice.) 3,) Surrender to Madness - Unchanged....for now. Those are my ideas. Remember, I'm not trying to argue for specific numbers, but for mechanics that are not only useful and fun at level 110, but also during leveling.Zeigfeld0 20h
20h Shadow Priest 24/7 shadow form = plz undo ton of shadow priest players dislike how its on 24/7.... and i agree with this. plz undo it OR make a glyph that puts us in it while we are in combat ( the look, not put us in the form) if this is about ppl hiding they are a shadow priest in pvp stuff. come up with some other way cuz some of us like to not stay in it 24/7Urskå132 20h
20h Best Shadow Priest Mount Raven Lord Yay or Nay? What say ye?Direshadow9 20h
21h Most efficient shadow priest leveling build? I'm trying to figure out what to spec my shadow priest for leveling optimally. Right now I'm thinking: Twist of Fate Body and Soul Mind Bomb Reaper of Souls Auspicious Spirits Mindbender Legacy of the Void Anyone have any suggestions to further improve it?Fonziqt3 21h
21h What lvl 100 talents did you pick (shadow)? I have a fresh shadow priest who just dinged 100 today. I'm at a loss for what to pick for the lvl 100 talents. I've been taking the advice from Icy Veins up until this point, but for the lvl 100 talents, it seems to boil down to Surrender to Madness vs Legacy of the Void. The Icy Veins guide says that StM is powerful but difficult to master. I can imagine, since it seems like you would need to time it just perfectly with some variables beyond your control (like how fast other people are killing the boss) and so on, to avoid dying prematurely. Then I am also not sure if spriests using this are being given resurrections in PuGs, or if it seen as some kind of annoyance to others if a spriest is dying at the end of every boss fight. Legacy of the Void is indicated to be less powerful, but much easier to master since it's just a passive thing that lets you get into voidform more often. Personally I would like to try mastering StM if it's not too ridiculously difficult. Is mastering it in a PuG setting too much? Is it too hard to time things well in that situation? Because I do almost exclusively PuG content. I'm a casual PuGer player, but I do like to try to do my best still. Which have you picked and how has your experience been?Eshper13 21h
21h Human Female H Priest Transmog I am in need for a new Transmog, Human Female H Priest, Anyone have any Good suggestions? (No Slutmogs please)Senesa7 21h
1d SW: Pain clearing Insanity/ Void Eruption? So I have had multiple instances where I've been on a Boss level elite, I've had my insanity bar full and the Void Eruption button glowing.. When i cast VT and SW:P first, my Insanity clears out and Void Eruption greys out... Is the a bug or is it suppose to do this?Massholian4 1d
1d Can't activate DPS legendary as Disc So for the last several months I've been doing Mythic dungeons to upgrade my second legendary ring so that I could use it to level in Legion. I main spec heals, so I got my healer ring to 795 first, and have just managed to get the DPS right to 795 tonight. I put it on, eager to see how it worked with Disc, and when I attempt to activate it, nothing happens. My character pulses bigger for half a second, then returns to normal, and the use effect does nothing. Does the DPS ring not work with Disc? Nothing about the description of the ring says it can't be used in the "wrong" spec, and given that Disc's mechanics focus on doing damage as a major component of its healing, it seems like the DPS legendary would be a good alternate choice for them. Moreover, while soloing and leveling, the use effect from the ring would be very useful.Crembrole11 1d
1d Disperse: Legion Beta Spriest Arena 30 min 3v3 and 2v2 video : 2 min 3s match This video showcases the new PvP and normal talents Spriest's have acquired in the Legion expansion, from a multi rank 1 Spriest PoV. More specifically, they consist of mind bomb, LEGENDARY Void Torrent, Void Form, Void Shield, Void Shift, etc. No confusing macros, add ons, or communication used. PvP Honor Talents- Talents- Spriests ftw <3Disperseog24 1d
1d How many stacks can YOU max? This is what separates the elite spriests from the scrubs. On average, I'd say probably 20, 21, maybe 22 if I'm tunneling it. If I surrender to the madness and go all out I could get more, certainly. What can I say, when I have the hunger I'm ready to fill the Void. But if I don't have maple syrup and butter, I'd say probably 3 stacks of pancakes max.Poetess10 1d
1d Level Shadow - Raid Holy - Artifact? I leveled Holy in Vanilla. And Disc a few times after. Then I found that I enjoyed leveling most as Shadow. I can't see leveling Holy. I can see Disc - but I prefer the power and abilities I have as Shadow. But what artifact weapon do I start with? I am at a loss to figure this out. The weapons are all different. And I saw you can hold your talents - but are you choosing a Holy artifact to start or Shadow or what? Help - I plan to Raid mostly HOLY. But I really do not want to ever level as Holy again!Darksydor3 1d
1d AOE Atonement Heal Hey everybody, Just looking over the Honor Talents for Disc Priest....why is something like Premonition not baseline for the spec? I feel like it would do wonders for the spec. Basically, apply an aoe atonement buffer + small heal, but the priest receives a small portion of damage for each atonement applied. Max of 5 atonements could be applied. Fits the class fantasy fairly well too I thought. Thoughts?Exaedius2 1d
1d eh? So I want to play a healer in legion and leaning towards my priest because i've been playing her since wotlk. I like holy but not too fond of disc so I am asking how often am I going to play disc? Also whats a good healer for dungeons is holy going to good for both? looking for a healer who does super well in both. Mainly priest or pally i might addSheepyevil8 1d