DPS Meta Gem Change...Change it Back

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More blue gems than red gems? Ya...no. Change it back.
I agree. It makes NO sense to require more blue gems than red on a dps class. The main gem color for melee and spellcasters is red. Why would you want us to waste gems getting spirit or some other useless stat when red is the most valuable?
I also don't understand the point of the change...?

Why make the meta gems we've been using for years useless? No one's going to regem for them. Might as well have simply removed them from the game. And not including the change in the patch notes? Classy.

Now there are virtually no viable metas for plate DPS. Great job.

Also, still scratching my head over the absurdly inflated cost of heirloom items that don't even scale to level 85.
I agree. It makes NO sense to require more blue gems than red on a dps class. The main gem color for melee and spellcasters is red. Why would you want us to waste gems getting spirit or some other useless stat when red is the most valuable?

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.
wish a blue would respond with something regarding this instead of deleting the threads. this is a stealth "gamebreaking" change!
I agree. It makes NO sense to require more blue gems than red on a dps class. The main gem color for melee and spellcasters is red. Why would you want us to waste gems getting spirit or some other useless stat when red is the most valuable?

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.


Cool guy troll 'cept for one thing

PvP doesn't require as much hit as PvE, and so my meta is totally useless now too

I don't need that much spellpen nor hit, so please fix my meta.

More blue than red is useless.
I agree. It makes NO sense to require more blue gems than red on a dps class. The main gem color for melee and spellcasters is red. Why would you want us to waste gems getting spirit or some other useless stat when red is the most valuable?

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.


Sorry I'm capable of hitting hit cap without having to gem for it.
It is impossible for me to activate this gem without completely ruining my other stats. And no other Meta Gem comes close to being this good. I bet this issue would be a lot bigger if more than 95% of the players that use it actually realized it is broken. Most probably haven't even noticed yet. Unintended change?
I agree. It makes NO sense to require more blue gems than red on a dps class. The main gem color for melee and spellcasters is red. Why would you want us to waste gems getting spirit or some other useless stat when red is the most valuable?

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.


Cool guy troll 'cept for one thing

PvP doesn't require as much hit as PvE, and so my meta is totally useless now too

I don't need that much spellpen nor hit, so please fix my meta.

More blue than red is useless.


Hit requirements at 85 are greatly increased. You may very well need extra. If you do not...

I agree. It makes NO sense to require more blue gems than red on a dps class. The main gem color for melee and spellcasters is red. Why would you want us to waste gems getting spirit or some other useless stat when red is the most valuable?

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.


Sorry I'm capable of hitting hit cap without having to gem for it.



... If only there was a system where one could take stats on gear and trade them in towards a different stat.

Remember also that suboptimal is not the same as useless. Infact, there was a few dev posts specifically stating they wanted to find ways to encourage players to do something with gems other than stack the same one over and over. Looks like they did.
I see your meta gem requirements and raise you http://www.wowhead.com/item=34220

If you can meet those requirements, I salute you.

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.[/quote


In decent raid gear You will not be stacking all hit......YOU will want a meta that makes sense at that point now wont you????? I'm sorry you have never had an intelligent thought. It must be hard for you.
I have to agree with the thinking posters here. Changing the gem makes no sense at all. For hit, your gear should be able to compensate even at an increased value. If it doesn't why gem for it when you can reforge it?

Please, change this gem back.

Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.


If you are geming for hit you are doing it wrong, and more than likely a bad.



Hit requirements at 85 are greatly increased. You may very well need extra. If you do not...




Oh, you mean kind of like the requirements between Vanilla and BC were greatly increased? Maybe also like the requirements between BC and Wrath? Fail logic is fail.
Hit is generally more valuable than any other stat up until the cap, and it is a blue gem now. I'm sorry you actually have to think about gemming now. It must be very hard for you.


Even if you are COMPLETELY gemming for hit, there will be a time when you are hit capped, at which point you WILL want a RED gem instead of a BLUE, and that effectively will deactivate this Meta. Is that so hard to understand?
More blue gems than red gems? Ya...no. Change it back.


The current design has been reconsidered, so we're planning to revert gems that now require more blue than red gems back to their original requirements. Such a change can't be accomplished via a hotfix though, so we'll have to wait to revert these in a future patch.
I have a suggestion regarding a replacement meta. A lot of people have Tuskarr's Vitality for a boots enchant. It has a minor run speed increase (non-stacking).

Find a new enchant for your boots that's dps orientated and use either the Tireless Skyflare or Swift Skyflare diamonds for the minor run speed increase. Then all you're really out is the 3% increased crit damage, but it's better than regemming everything to meet the requirement or doing nothing.
More blue gems than red gems? Ya...no. Change it back.


The current design has been reconsidered, so we're planning to revert gems that now require more blue than red gems back to their original requirements. Such a change can't be accomplished via a hotfix though, so we'll have to wait to revert these in a future patch.


Ok, so hopefully we need a minor patch to fix something tomorrow and you guys can throw this fix in.

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