LF Healer aid

Paladin
hi im a holy paladin and im not kinda new with the healing as a paladin, but i have been having troubles with mana

i have been searchin but i havent found nothing about the caps that i should aim for, either about the spells that are bein used with the expancion to improbe mana performance

please help

PD: sorry for my misspelling im awfull at it
I spam judgement and have no issues.
1. Use Judgement (Seal of Insight) on every CD you get.
2. Avoid using Flash of Light or Divine Light when it is unnecessary; Use Word of Glory>Holy Shock>Holy Light unless it is an emergency (Use FoL) or expected large dmg (Divine Light).
3. Avoid healing yourself unless it is an emergency; Protector of Innocent will generally keep you topped off.
4. Get Glyph of Divinity; using LoH will grant you 10% of your mana.\
5. Don't use Light of Dawn unless you're sure you'll get at least 3 people; If you can only get 1-2, use World of Glory since it has a 30% chance to not consume it.
thx for the spell reference bubblewall.

amm do u have any idea about the caps? for a holy paladin??
at least the soft cap? O.o
From what I understand, the only meaningful caps are haste
(again this is from what I understand, not concrete fact)
aim for 8% for heroics
or 5% for raids

Int, Spirit, Mastery, Crit you can shoot for the moon*

*shoot for the moon with Int and Spirit, dont shoot for the moon on Crit/Mastery if it means sacrificing Int/Spir or dropping your haste below cap.
1. Use Judgement (Seal of Insight) on every CD you get.
2. Avoid using Flash of Light or Divine Light when it is unnecessary; Use Word of Glory>Holy Shock unless it is an emergency or expected large dmg (Divine Light).
3. Avoid healing yourself unless it is an emergency; Protector of Innocent will generally keep you topped off.
4. Get Glyph of Divinity; using LoH will grant you 10% of your mana.\
5. Use World of Glory since it has a 30% chance to not consume it.


Fixed
1. Use Judgement (Seal of Insight) on every CD you get.
2. Avoid using Flash of Light or Divine Light when it is unnecessary; Use Word of Glory>Holy Shock unless it is an emergency or expected large dmg (Divine Light).
3. Avoid healing yourself unless it is an emergency; Protector of Innocent will generally keep you topped off.
4. Get Glyph of Divinity; using LoH will grant you 10% of your mana.\
5. Use World of Glory since it has a 30% chance to not consume it.


Fixed


I agree with your change to #5, Light of Dawn is a pretty terrible gimmick spell that is just not nearly as good as the alternative. The only time I use it is AFTER a pull when everyone is at 90% life and I have 3 holy power.

#2, however? Are you seriously saying someone should not cast Holy Light? I'm wondering how you can keep your whole party alive with a 6 second cooldown heal. I'm *always* casting Holy Light when HS and Judgement are both on CD unless someone needs a bigger/faster heal.
12/27/2010 9:45 AMPosted by Kaylinn


Fixed


I agree with your change to #5, Light of Dawn is a pretty terrible gimmick spell that is just not nearly as good as the alternative. The only time I use it is AFTER a pull when everyone is at 90% life and I have 3 holy power.

#2, however? Are you seriously saying someone should not cast Holy Light? I'm wondering how you can keep your whole party alive with a 6 second cooldown heal. I'm *always* casting Holy Light when HS and Judgement are both on CD unless someone needs a bigger/faster heal.


I word of dawn them with 2 or 3 holy light. I never really had a problem healing them since I stop using holy light in my rotation.
thx for all the post :D

they have been realy helpfull, just that one lone question haunts my mind what about SP??
i know that at least 5-5.5ks its a good amount or im wrong?? O.o

Join the Conversation

Return to Forum