Holy Pally/Ret/DK 3v3 at 2200+

Arenas
How is this comp best run? Tunnel the healer? Frost or Unholy for the DK?

Also...has anyone really been far even as decided to use even go want to do look more like?
Shut up and never post here again with that garbage.
wow
This wouldnt be the first time that 2 + pallies was 2200 + viable. Didnt triple protribution work back in like season 6 or something?

Never underestimate how silly this game gets at times.
Tunnel anything! If the rets can hit something, no one will die. Skill
This wouldnt be the first time that 2 + pallies was 2200 + viable. Didnt triple protribution work back in like season 6 or something?

Never underestimate how silly this game gets at times.


/shrug got to like 2400 something as Ret / Holy / Fire in S9 lol
Faced this comp recently when running with a team for some laughs (triple DPS).
Very, very nice comp, I must say.

The DK alone should be able to Necro-spam a healer down solo. Ret's are extremely survivable.
And Holydin's are very difficult to OOM if you come across a comp with Mana Burn.

Your biggest problem with this comp would be a triple DPS comp with the potential to burst down the Holydin. If you play your CDs right, the opener should be avoidable though.

A particular comp that comes to mind that would stress the Holydin would be SubRogue/Feral/Frost Mage.
/palm

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