Message from Mike Morhaime

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Let go some of your highest performing IGS and Tech support? Priceless!

Best of luck to those affected by this layoff. /salute the 600
02/29/2012 01:10 PMPosted by Meshamey
Not really,with over 1 million signing up for annual pass, that 1 million free copies of D3 given away, so no income there

1 million people that can use the RMH (that Blizz gets a cut of)

I'm sure that there are plenty of people like me that would not have bought D3 but will play it because it is free.
What the hell is everyone talking about?

Companies have to hire and let people go ALL the time. You have no idea WHY these people are being let go, but you're making up your own reasons and then justifying it by bashing Blizzard. Maybe these people were temporary hires they had while they were in major content development for a game, who knows.

My heart goes out to these people who are losing their jobs, being unemployed SUCKS. Best of luck to you all in the future.
I still think merging 10s and 25 together was the worst thing to happen to wow, money hungry bastards.
This whole thread is a good example of why we shouldn't be told anything regarding their firings.

It's none of our damn business. Morhaime told us to avoid OUR spin and hyperbole and the rage machine kicked into high gear. A lot of you ought to be ashamed of yourselves.

Just say goodbye to the 600 and move on. This isn't the thread for overreactive crap, or a debate on how you - on EITHER side - think Blizzard/Activision operates. Put that in the rest of the forum where it belongs.
02/29/2012 12:44 PMPosted by Anonymia
You are very naive, about real world business, if you actually believe the things you said here. Big businesses, banks and loads of other companies have to take stock of their current situation and resources periodically and hire, or let people go based on the financial health and future strategic planning for the company.


You apparently don't comprehend what was written. It's bad PR when a company lays off hundreds of people in this job-obsessed culture we have right now. (Confirm/Deny) Blizzard has had a year of poor performance on their flagship product under their belt already, so even more red-flags weaken confidence. (Confirm/Deny) Bad PR is great for publicly traded companies. (Confirm/Deny)
They don't have enough resources to release content quickly, or update character models, give us decent in-game storytelling or even give us 4 tiers of content instead of 3.

It seems these cuts were needed so Blizzard can become even less productive.


You people do realize they aren't cutting development positions for this game right?


It doesn't mention that in the blue post of the letter, but it does that the WoW dev team would be unaffected in the press release.
You forget that a large part of this game is not the mechanics, but the personal communication involved. And that takes CSRs. I'm very disappointed that this is happening.
Perhaps with a smaller team you will not as stupid decisions with World of Warcraft.
02/29/2012 01:41 PMPosted by Glyff
You are very naive, about real world business, if you actually believe the things you said here. Big businesses, banks and loads of other companies have to take stock of their current situation and resources periodically and hire, or let people go based on the financial health and future strategic planning for the company.


You apparently don't comprehend what was written. It's bad PR when a company lays off hundreds of people in this job-obsessed culture we have right now. (Confirm/Deny) Blizzard has had a year of poor performance on their flagship product under their belt already, so even more red-flags weaken confidence. (Confirm/Deny) Bad PR is great for publicly traded companies. (Confirm/Deny)


It does happen in even the companies with the most growth.. You do have to always be current (never too far ahead, and never too far behind).
This really should be a indication of the poor performance of the blizzard development team, as well as the dropping subs. Content development has been slower, the content has been slimmer, and dumbed down. There been so much effort to recruit newer players, the long subscribing hardcore players got crapped on.

Raiding is so dull, there smaller, lackluster, and just plain to easy. Add the fact LFR doubles the amount we're inside this lackluster experience, it gets old FAST, ya heroics provide a harder challage, but by then you can barely stomach the experience.

The PVP people haven't been happy in a LONG time (and that's not even my thing)

Graphics are so behind industry capabilities, and the quote about maintening artisic stands is insulting. (learn to make a tree, before you make that arguement)

Unless MoP declares a drastic redesign, with some ground breaking moves, this player won't resub, and will not purchase MoP.
http://daeity.blogspot.com/2012/02/its-just-rumor.html
This doesn't affect players AT ALL. They're not cutting artists and development teams, they're shaving down departments where employees just aren't needed. It happens a lot in the corporate world, it's not a big deal.

People should really pay attention to the stock market and Blizzard's quarterly earnings reports, they are doing JUST FINE.

"After evaluating our current organizational needs, we determined that while some areas of our business had been operating at the right levels and could benefit from further growth, other areas had become overstaffed."

You know what that means? They want to put MORE money into development instead of paying the 100 accountants and massive Q&A staff.
Meh, the majority will most likely be customer support positions, as they usually are in situations like this; most of the rest being let go aren't in development positions either. Blizzard has already taken steps to make certain issues resolvable by the players instead of having to open tickets for everything, so if they take that further and reduce the reliance on Blizzard employees to fix in-game problems, this won't be such an issue.

Not so good for the employees, naturally, but it doesn't mean you'll notice any real difference with regard to any of the games coming out.


There are a lot of development positions at Blizzard that don't have anything to do with World of Warcraft.
But when a software company is cutting development positions (i.e. cutting those that make the very products they make their entire base on) it's sort of alarming.


But.. their not cutting development positions

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