I noticed that they're !@#$ing up our speed, but keeping the prowl-snare. The prowl movement penalty needs to die horribly in a fire, I agree.
They need to give us more than one interrupt and cc while in feral stealth. Were kinda get a raw end of the deal.
while rogues get a boost in movement speed while in stealth i believe druids should atleast get normal movement speed, they cant move as fast, so them against rogues is merely luck for the first bit, if a druid finds the rogue first then they can feral charge, if not they can be stunned a good bit of the fight unless they shapeshift
Its fair as it is, do rogues get op heals they don't have to waste combo points on? Just be happy with what ya got
I'm not seeing how 6% damage reduction, increased energy generation, and a strong HoT can ever be referred to as a waste of combo points.
03/09/2012 12:38 AMPosted by ClaerilI'm not seeing how 6% damage reduction, increased energy generation, and a strong HoT can ever be referred to as a waste of combo points.
that spec really REALLY gimps their burst damage....you'd have to give up the pretty much perma crit backstab talents in assassination to get imp recup (only really viable in duels and kind of in RLS)
also way to semi necro a thread.
02/27/2012 04:17 PMPosted by Jashiliterstealthing slower than a normal person moves (97% right now, AFTER talents) is problematic. It gets worse in MoP, because you can't have feral charge and 97% stealthed speed.
Druids other than nelfs are actually slower than 97%. You're just a nelf with a stealth racial. :p