Heroic Vizier, HoF

Dungeons, Raids and Scenarios
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11/08/2012 08:25 AMPosted by Nethaera
I Hope a Blue poster will see this and let us know when the hotfix will happen so people don't keep banging their head to instant wipes at 25%.


Apologies for the delay on an answer, but went live as of yesterday afternoon shortly after the original post I made.


This hotfix is not live on EU? I just saw an Echo of F & V in final phase cast F & V during Attenuation with no bubbles available.
Still waiting for an actual update on the status on the encounter from a Blue Poster. The hotfixes that were applied yesterday simply made the encounter 3% possible, and did next to nothing to adjust the difficulty of the encounter.
Don't worry guys, Blade Lord and Garalon are already dead.

eu.battle.net/wow/en/character/chromaggus/Fademonk/simple Check that recent activity.
Well all this means is whoever kills the first boss first will fly through 3/6 HM and be further ahead of them
http://manaflask.com/en/media/gallery/73/3034/-

:D
11/08/2012 08:25 AMPosted by Nethaera
I Hope a Blue poster will see this and let us know when the hotfix will happen so people don't keep banging their head to instant wipes at 25%.


Apologies for the delay on an answer, but went live as of yesterday afternoon shortly after the original post I made.


Any chance of any other hotfixes incoming? Because the current ones really make no difference to guilds in phase 2.
11/08/2012 01:54 PMPosted by Shfty


Apologies for the delay on an answer, but went live as of yesterday afternoon shortly after the original post I made.


Any chance of any other hotfixes incoming? Because the current ones really make no difference to guilds in phase 2.


Scripting this boss to go right has proven troublesome.
11/08/2012 01:11 PMPosted by Lovelikewoe
Well all this means is whoever kills the first boss first will fly through 3/6 HM and be further ahead of them


Actualy what this means is that the guys on Àrtica were super smart in realise they ahd a golden oportunity to sneak in a world first and took it, they went even further and sneaked in another world first, they probably wont win the race in the end, but heck those 2 world firsts are theyres and none will ever change that.

Big gratz for them.
I thought I'd hop back in to this thread to share a few additional changes that we'll be hotfixing to this encounter today much as we did yesterday:

*Zor'lok will now only summon one Echo for the entirety of the final phase of the fight on Heroic.
*When Zor'lok uses a major ability in the final phase on Heroic, the Echo will now pause longer before using its major ability, and vice-versa.
*Converted players will no longer take damage from Attenuation or Force & Verve while mind controlled.
I thought I'd hop back in to this thread to share a few additional changes that we'll be hotfixing to this encounter today much as we did yesterday:

*Zor'lok will now only summon one Echo for the entirety of the final phase of the fight on Heroic.
*When Zor'lok uses a major ability in the final phase on Heroic, the Echo will now pause longer before using its major ability, and vice-versa.
*Converted players will no longer take damage from Attenuation or Force & Verve while mind controlled.


THANK YOU! The boss is now killable!
I thought I'd hop back in to this thread to share a few additional changes that we'll be hotfixing to this encounter today much as we did yesterday:

*Zor'lok will now only summon one Echo for the entirety of the final phase of the fight on Heroic.
*When Zor'lok uses a major ability in the final phase on Heroic, the Echo will now pause longer before using its major ability, and vice-versa.
*Converted players will no longer take damage from Attenuation or Force & Verve while mind controlled.


THANK YOU! The boss is now killable!


Too bad there was nothing on there about his starting platform preference.
I said killable, not well-designed. ;)
I have to admit thank you for nerfing it but maybe next time tell us ur going to yeah, considering we just skipped it
I thought I'd hop back in to this thread to share a few additional changes that we'll be hotfixing to this encounter today much as we did yesterday:

*Zor'lok will now only summon one Echo for the entirety of the final phase of the fight on Heroic.
*When Zor'lok uses a major ability in the final phase on Heroic, the Echo will now pause longer before using its major ability, and vice-versa.
*Converted players will no longer take damage from Attenuation or Force & Verve while mind controlled.


This sounds about right.... or is it left?
I thought I'd hop back in to this thread to share a few additional changes that we'll be hotfixing to this encounter today much as we did yesterday:

*Zor'lok will now only summon one Echo for the entirety of the final phase of the fight on Heroic.
*When Zor'lok uses a major ability in the final phase on Heroic, the Echo will now pause longer before using its major ability, and vice-versa.
*Converted players will no longer take damage from Attenuation or Force & Verve while mind controlled.


This sounds about right.... or is it left?


So clever Koilie!
11/08/2012 02:29 PMPosted by Reluctus
I have to admit thank you for nerfing it but maybe next time tell us ur going to yeah, considering we just skipped it


Not their fault you decided to skip it instead of progging like every other top guild.
Spend 2 days progressing... a few attempts away from a kill... hot fix.
I thought I'd hop back in to this thread to share a few additional changes that we'll be hotfixing to this encounter today much as we did yesterday:

*Zor'lok will now only summon one Echo for the entirety of the final phase of the fight on Heroic.
*When Zor'lok uses a major ability in the final phase on Heroic, the Echo will now pause longer before using its major ability, and vice-versa.
*Converted players will no longer take damage from Attenuation or Force & Verve while mind controlled.


Didn't you say that you wouldn't do this for heroic encounters because some guilds might choose to skip it and they can't go back?

I'm just interested because obviously some guilds have done that (and gotten some kills on later bosses). How are you going to treat this? I'm obviously not even in the race for any of these kills but am always interested in what the top guilds do.
It would be nice if they made him go to the platform that most of the raid stands on.
Then add an achievement for starting and killing him on Attenuation platform.
so much for the no super nerf during weekday policy

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