Changing macro icon based on ability speced

UI and Macro
Just because I felt like it, I thought i would combine silencing shot and binding shot in one macro.

So I have this:

#showtooltip Silencing Shot;Binding Shot
/stopcasting
/stopcasting
/use [mod:shift,@focus][@mouseover, harm][harm] Silencing Shot
/use Binding Shot


The macro itself works fine, as you can only spec into one ability at a time. But the tooltip does not. As soon as I add binding shot it just changes to a ?. Which is strange cause it generally does work in similar macros for example:

#show [pet:Spirit Beast] Spirit Mend;[pet:crane]Lullaby
/use [mod:alt,@focus][@mouseover,harm][] Lullaby
/use [@mouseover,help][target=player] Spirit Mend


So I guess what is missing is something like

#showtooltip [talent:Silencing Shot] Silencing Shot; [talent;Binding Shot] Binding shot.

Well you know what I mean, is there a way to make it work?
There is a lengthy way to write it into a macro yes:
http://us.battle.net/wow/en/forum/topic/6147396102#2

but since that doesn't leave you much space for any kind of complex macro, you can also try using:
http://www.curse.com/addons/wow/talentspellmacro
There is a lengthy way to write it into a macro yes:
http://us.battle.net/wow/en/forum/topic/6147396102#2

but since that doesn't leave you much space for any kind of complex macro, you can also try using:
http://www.curse.com/addons/wow/talentspellmacro


Awesome, thanks a lot!
Wouldn't it be easier to just start the macro with #show [spec:1] Silencing Shot; [spec:2] Binding Shot? The [spec:#] conditonals still work, afaik.
It's not a spec change. It's talents in the same tier.

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