conditional macro for certain active buffs

UI and Macro
Is there a way to write a macro that recognizes if for example slice and dice is already so cast rupture instead or if there is no slice and dice cast slice and dice and if both of them are active then cast envenom.
Not possible. Macros can't make decisions based on buffs/debuffs.
What you can do is install WeakAuras and set it to provide on screen reminders of what to cast. It's pretty easy to setup.

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