Possible Unholy Changes?

Death Knight
Nope you're all wrong, make Unholy DK's healers. It makes too much sense to no do it. They would heal with death coil and runic power. Also, ghouls would jump on peoples backs and put food into there mouths thats there (HoT)
Okay, so it sounds like the majority don't like the spell-plate idea, and would rather leave unholy as is because you like having a pet AND being a melee class. That's fine, but unholy still has the big issue of having a more complicated rotation than Frost, while doing less damage. This could be solved simply by buffing Unholy, but I really think the spec needs more than that.

One issue I have is the costs of Scourge Strike and Festering Strike. Switching to Unholy from Frost or Blood just feels awkward and wrong, with unholy's two rune strike costing a Blood and Frost rune instead of a Frost and Unholy rune. At the same time, I realize that Scourge Strike the two-rune strike would make it an exact duplicate of Obliterate, and then what would be the point? My suggestion would be to have Scourge Strike cost a Blood rune instead, and have Festering Strike cost a Frost and Unholy rune.

I don't think lack of burst is an issue. Large burst is one of the things that defines the Frost Spec. If Unholy is the Disease/Pet spec, it would make sense that it would be geared more toward sustained damage rather than burst. In other words, suck it up.

Ramp up time and AoE, on the other hand, are legitimate issues. I'm really trying to come up with a possible solution to these, but most of the ones I can think of trivialize Outbreak or Roiling Blood. For Ramp-up time, the best I can come up with is to give Sudden Doom an additional effect that causes successful Death Coils to reduced the cooldown of Outbreak by X sec. For an AoE solution, my best suggestion would be to give Unholy a third disease, a disease that can only be applied through Blood Boil and Outbreak, but is applied to all targets hit by Blood Boil. This way, Unholy gets their own unique AoE ability that isn't a direct rip-off of Howling Blast.
I dont see how changing scourge strike to blood and festering cost frost and unholy would change anything. You just "read" runes left to right instead of right to left now?

I agree that unholy shouldnt be a bursty spec, but it should have better sustained than frost. How about something like haste affecting dots for unholy? Master of diseases and all, right?

The issue with ramp up is DT. Either the proc chance of sudden doom needs to dramatically go up or DT needs to be reworked so the DK doesnt have to wait forever to get "going."

Another thing is that all blizzard has to do to help unholy "enough" this tier is redo the tier bonuses. They are great for frost but terrible for unholy. Death coil should be added to the 2pc bonus tomorrow. The 4pc bonus needs to either reduce the cd on frenzy or apply to something else like an additional 5 seconds on DT or something.
I love Unholy. I think it is by far my favorite DPS spec for any class. Sure it is lower than Frost right now, but I find it flows a lot better. Well, for me at least.

But a damage boost to put it on par with Frost would always be welcome. But I don't think there needs to be a full rework of how the class operates. That would be overkill.
Possibly the dumbest thing I've ever heard.


I disagree. Blizzard have stated they want another class to use spell plate. There is support in lore too - the original Deathknights were casters. This would be a fun thing to do. Unholy becomes like original Warcraft III DKs, with mana replacing runic power and most abilities converted to ranged attacks.

However it won't happen. Too much work, and judging by reactions here wouldn't be popular.
12/12/2012 01:17 PMPosted by Murdina
Possibly the dumbest thing I've ever heard.


I disagree. Blizzard have stated they want another class to use spell plate. There is support in lore too - the original Deathknights were casters. This would be a fun thing to do. Unholy becomes like original Warcraft III DKs, with mana replacing runic power and most abilities converted to ranged attacks.

However it won't happen. Too much work, and judging by reactions here wouldn't be popular.


Original death knights and current death knights are completely different. And I'd like to see where they said that they want another class to use spell plate.
And I'd like to see where they said that they want another class to use spell plate.


You're right. Ghostcrawler said they don't like only one spec using spell plate, but he didn't say that they would like to add another spec that would use it.

http://us.battle.net/wow/en/blog/2566608
unholy is ok the only thing they need to change is instant stun gnaw from the pet and 2h frost next season will blow.dw and unholy will dominate
Unholy will keep up with frost it just takes more management of dots and resources. But the way it plays right now is fantastic, but I would not mind about a 3%-%5 strength buff for it. That would put it on par for the masses i think.

And TBH I would put money on Pallies getting a caster spec for spell plate before they made DK's put intellect on...
12/12/2012 11:22 AMPosted by Kugkug
Unholy pet dies way too easily. Need shorter cooldown to summon one or buffs to the survivability of the pet. Could also make it like hunter pet summoning.


Thats all we really need, if they do buff our dmg i hope its either a bit more burst like frost or our diseases hit harder like a rogues poison
12/12/2012 02:46 PMPosted by Licher
Unholy pet dies way too easily. Need shorter cooldown to summon one or buffs to the survivability of the pet. Could also make it like hunter pet summoning.


Thats all we really need, if they do buff our dmg i hope its either a bit more burst like frost or our diseases hit harder like a rogues poison


Or just let the shadow damage portion of scourge strike crit again like it used to.
Give us a MoP version of Gurthalak and I'll be happy.
I'd hate it. There are others changes they could make to make UH better, and anyway all specs/classes aren't created equal.
12/12/2012 03:54 PMPosted by Lifenite


Thats all we really need, if they do buff our dmg i hope its either a bit more burst like frost or our diseases hit harder like a rogues poison


Or just let the shadow damage portion of scourge strike crit again like it used to.


CASINO STRIKE! I <3 you casino strike!
love uh. i would do some adjusting to dark transformation ramp up and goyle cost and increase overall damage. other than that survivability which is just a dk problem actually. love the spec spellplate=horrible idea.
Unholy used to be my favorite spec, but it's totally useless in PvP now. Pet dies to anything that breathes on it. Damage too low, burst non-existent. CDs too long. Many necessary glyphs were also taken out, like glyph of raise dead(pet buff version) and glyph of death coil. Desecrate the ground is also completely gone, so you get kited like you're standing still. All in all, unholy is pretty much dead. The entire class needs a major overhaul, not just unholy, but unholy is by far the spec that needs the most attention.
12/11/2012 09:12 PMPosted by Hemalador
If they ever did make Unholy use spell plate, ret pally's would use it as well, still I hope they don't


Don't you want to be sparkly and pretty like me? Pretty...pretty Dk...
12/12/2012 06:56 PMPosted by Soshii
Unholy used to be my favorite spec, but it's totally useless in PvP now. Pet dies to anything that breathes on it. Damage too low, burst non-existent. CDs too long. Many necessary glyphs were also taken out, like glyph of raise dead(pet buff version) and glyph of death coil. Desecrate the ground is also completely gone, so you get kited like you're standing still. All in all, unholy is pretty much dead. The entire class needs a major overhaul, not just unholy, but unholy is by far the spec that needs the most attention.


It's not dead, but I DO want some of my anti-caster stuff back.
I disagree. Blizzard have stated they want another class to use spell plate. There is support in lore too - the original Deathknights were casters. This would be a fun thing to do. Unholy becomes like original Warcraft III DKs, with mana replacing runic power and most abilities converted to ranged attacks.

However it won't happen. Too much work, and judging by reactions here wouldn't be popular.


Original Deathknights were dead warlocks. Those wear cloth. They hold staves. They smash giant weapons of doom in their enemy's faces. WC3 DKs used mana simply out of gameplay. Same reason why blademasters, tinkers and brewmasters have mana. In all honesty if you wanted an undead caster just have a necromancer class. One tree focuses on diseases, another on freezing, a last one on summoning. However, this ends up way too similar to Warlocks.
I'd like to see garg cost 40 rp and have a 2min cd, would make dealing with encounters requiring burst more manageable. Apart from that the spec is great, it just needs to do more damage.

PvP on the other hand is an entirely different matter........

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