Galleon's spawn timer in 5.2

General Discussion
I read somewhere that the 2 upcoming Outdoor Raid Bosses in 5.2 will possibly have spawn timers similar to Sha of Anger. Up almost all of the time. If that is true, will Galleon's spawn timer be changed to match? Or will he remain pretty rare with his current long spawn timer?
I hope so.

From the release of this game I seen him "Once"

Yep, atm he's the Big foot of Warcraft world boss. People calmed to see him even a fuzz black and white photo or screen shot floating on the net.

But for me I starting to doubt his existance..
They said that Galleon's spawn timer will be just like that of Sha of Anger with one change, the loot rules will be the same as Sha of Anger as well. So you'll no longer be able to get loot multiple times per week from Galleon.
12/30/2012 08:25 AMPosted by Mistrust
They said that Galleon's spawn timer will be just like that of Sha of Anger with one change, the loot rules will be the same as Sha of Anger as well. So you'll no longer be able to get loot multiple times per week from Galleon.


which i still infinitely better than the 0 chances of loot 99% of people get from him right now
If true that hes getting the same spawn chance as sha thats one of the best changes ever.
IMO with his spawn location being the one location. having the same spawn timer as Sha is overkill. Maybe once on the hour instead of the every 15 minutes we see a new Sha.
12/30/2012 08:42 AMPosted by Brukaj
which i still infinitely better than the 0 chances of loot 99% of people get from him right now


total BS number

Out of my 5 lvl 90 toons, 4 have gotten loot from Galleon.
Some were Elder Charm rolls, some were just drop.
(and the Rogue who hasn't has only done it once, and is only a week old @ 90)

Lock got the Neckpiece three different times.
Mage got 3 totally different pieces

It's just random.
I'm pretty sure Oondasta (spelling?) is going to have a similar spawn timer to galleon but with the difficulty of the boss he will likely stay up for a much longer period of time than galleon. It will require a well coordinated group to down him and will not be a loot piniata for the faction who camps the longest and gets a lucky tag.
02/15/2013 07:01 AMPosted by Ninjablaze
Oondasta


you got it.
I love that name of that boss lol OOOO-NN-DASTAA :p
02/15/2013 07:25 AMPosted by Invincible
Why would you want to kill galleon in 5.2? The stuff he drops will be well below what you get from ToT lfr.


Because everyone's gonna have full 17 slots of ToT LFR gear on the very day that it's released, amirite?
Who is this Galleon you all speak of? I've been fighting random mushan and pretending it was him just to keep me sane.
02/15/2013 07:03 AMPosted by Quendor
Oondasta


you got it.
I love that name of that boss lol OOOO-NN-DASTAA :p


Reminds me of Ace Ventura!

Shikaka...
02/15/2013 08:30 AMPosted by Isaddin


you got it.
I love that name of that boss lol OOOO-NN-DASTAA :p


Reminds me of Ace Ventura!

Shikaka...


I was thinking more Lion King.

Mufasa!
Killed him a total of 4 times. Only one of those runs did I receive gear, surprisingly two pieces in one run. (Helmet and Boots which are also bis for my class, (pre-heroic raids) go figure)
02/15/2013 07:25 AMPosted by Invincible
Why would you want to kill galleon in 5.2? The stuff he drops will be well below what you get from ToT lfr.
Sadly, some of us haven't killed him at all and still would like the achievement. He also (correctly now) drops a mount that will be something else that makes it worth killing him. I believe this is why they put mounts on world bosses; to keep players who don't necessarily need gear interested in killing him each week.
so uhh... anyone got an idea on respawn timer yet? :P
Been about an hour 15 and has not respawned, went and killed Sha and been back waiting for Galleon
Update, approaching 2 hours and no respawn, getting to be ridiculous

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