Divine purpose proc - really 25%?

Paladin
So that means on average, about one in every four holy power ability should proc divine purpose, right?

But to me, it feels like the proc rate is far, far, below that.

Over the course of about 20 minute instance run, I have gotten less than five divine purpose procs, and considering how WoG is my second most cast spell, I don't know, was it just a strong of terrible RNG?
I felt the same thing, seems to proc like 1:20 for me.
Are all of your WoGs being cast with three Holy Power? The chance scales based on how much Holy Power you use.

Besides, although it will average out to one in four over a long period, in the short term it really is a random proc. You might see lots of it (hello eight procs in a row!) or never see it, if your luck sucks.
When mine procs, it procs and doesn't stop proccing. I'll go 3 pulls without it, and then it'll proc 15+times in a row and my healer just kind of sits back and doesn't do anything.

I love this talent.

Edit: Also, statistically speaking, 25% doesn't really mean 1:4.
It's only 25% at 3HP, because holy was fishing for DP procs with 1HP.
Are all of your WoGs being cast with three Holy Power? The chance scales based on how much Holy Power you use.

Besides, although it will average out to one in four over a long period, in the short term it really is a random proc. You might see lots of it (hello eight procs in a row!) or never see it, if your luck sucks.


I suppose that's why then! I often use 1 HP WoG to just top people off and maintain HoT on them.
Then I think I'd be better off using Holy Avenger, thank you!
As Lobster said, RNG is RNG. I personally find it funner than Holy Avenger, since it gives you more button(s) to hit throughout an encounter, especially if you pool your DP procs to gain Holy Power, then you get to spam Templar's Verdict in some cases :D
And i've seen it proc 6 times in a row. Random is Random is Random.
01/06/2013 01:22 PMPosted by Holymez
As Lobster said, RNG is RNG. I personally find it funner than Holy Avenger, since it gives you more button(s) to hit throughout an encounter, especially if you pool your DP procs to gain Holy Power, then you get to spam Templar's Verdict in some cases :D


Pooling Divine purpose procs is awesome for our rotation. I never feel like I'm waiting on an ability to come off CD.

Getting multiple Divine Storms in a row makes you feel BEAST. Ive gotten outrageous recount numbers with back to back to back Divine Storms. It's rare, but on a few occasions I've killed someone in arena with pretty much just Templar verdict (Like 7+ procs). I hope they looked at their combat log.

Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage
Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage
Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage
Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage
Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage
Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage
Andhar's Templar Verdict hits you for XXXXX Physical Damage
Andhar's Hand of light hits you for XXXXX Holy Damage

Love Divine Purpose.
The Gambler's fallacy, also known as the Monte Carlo fallacy (because its most famous example happened in a Monte Carlo Casino in 1913),[1][2] and also referred to as the fallacy of the maturity of chances, is the belief that if deviations from expected behaviour are observed in repeated independent trials of some random process, future deviations in the opposite direction are then more likely.
Personally loving Divine Purpose. While I do admit that it's random as hell, I have gotten a few 6 DP strings which have saved my (character's) life.
As said above.

It's wonderful slamming a crit Judge, a CS, and an Art of War Exo crit on someone, and then popping a half-dozen TVs on them, Hammer, and then a DP WoG over their corpse.

Of course, it doesn't happen very often... but RNG is RNG.
Personally I love this talent over the other 2 choices. HA is good for reliability, but its also something that screams "HEY COME CC ME!". Sometimes the RNG can be terrible, but I can't say I've ever felt like it was below 25%. If anything, there are many times I feel like its above that number when Im sprinting away from someone and popping 6 WOGS. But hey, as its already been stated RNG is RNG. You can't rely on it to do what you want all the time.
So that means on average, about one in every four holy power ability should proc divine purpose, right?

But to me, it feels like the proc rate is far, far, below that.

Over the course of about 20 minute instance run, I have gotten less than five divine purpose procs, and considering how WoG is my second most cast spell, I don't know, was it just a strong of terrible RNG?


Well what isee when one of mine procs, i get like 5 in a row. Now thats useful.
25% doesn't mean 1/4 ratio, it means 25/100 ratio.
01/12/2013 06:33 AMPosted by Cynthiapain
25% doesn't mean 1/4 ratio, it means 25/100 ratio.

... In basic mathematics, 25/100 is exactly the same as 1/4.
25% does indeed mean one in four, which is the same thing as 25 in 100. But I think what you might be getting at is that a one-in-four chance does not mean you will always see exactly one proc per four uses, simply because that's not how randomness works.
01/12/2013 06:33 AMPosted by Cynthiapain
25% doesn't mean 1/4 ratio, it means 25/100 ratio.


Bro, do you even 3rd grade math?

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