---- Recuperate ----

Rogue
Recuperate: 1 minute cd

When active heals the Rogue for 25% of his damage for 15 seconds.
We have enough CDs already.
Bring back the 6%(?) damage reduction.
I would just prefer Recup heal a greater % of health. Seems the simplest fix to me.
I wish it were like the shadow refuge thing in GW2. Decent heal, you get stealthed but you're fixed in place.
02/07/2013 05:40 AMPosted by Madcapmcgee
We have enough CDs already.


Sadly I agree
02/07/2013 06:31 AMPosted by Paníc
We have enough CDs already.


Sadly I agree


I have 42 hotkeys, and I don't even have any focus macros. I'm still trying to find some space to mix in shadowstep/kick and shadowstep/sap macros, as well as a couple others. I don't think many classes have as many things to manage as Rogues do.
I WOULD LIKE TO POINT OUT THAT EVERYONE IS WEARING THE SAME XMOG HELM
combo breaker
02/07/2013 07:21 AMPosted by Physics
I WOULD LIKE TO POINT OUT THAT EVERYONE IS WEARING THE SAME XMOG HELM


Liar!
I wish they would just make it not require combo points to use. Energy cost can stay.
recuperate is now loh
02/07/2013 07:21 AMPosted by Physics
I WOULD LIKE TO POINT OUT THAT EVERYONE IS WEARING THE SAME XMOG HELM


My hat > all others.

On topic: I would like to get the damage reduction back as well. IDK how I would feel about making it work like Deathstrike (to an extent) but I would also like the % of HP healed increased per tick.
30 second CD heals for 10% of the rogues hp and addition 2% every 2 seconds for 20 seconds. costs 50 energy no longer a finishing move.
02/07/2013 07:08 AMPosted by Dak
I don't think many classes have as many things to manage as Rogues do.


Hey there! :D
So it would kinda be like vampiric embrace? Interesting.
02/07/2013 02:03 PMPosted by Sohra
Hey there! :D


You realize, on this subject, it's about pvp? You can afk to 90 and have more HKs than you have. Tell us what you know.
edit: I'm afraid the OP's suggestion would lead to rogue survivability being tied to damage in pvp, control a second thought.
02/07/2013 05:25 PMPosted by Cadavette
I'm afraid the OP's suggestion would lead to rogue survivability being tied to damage in pvp, control a second thought.


Yes, I wrote it that way because if we just got a free heal and didn't have to work for it the QQ would be heavy.

So this way as Blizzard likes to give you something but at a cost it works.
-Put Quickening on Recuperate (+20% healing from all sources).

-Always a 30 second duration, regardless of CPs spent.

-Each CP now gives a 5% chance for Recuperate to tick twice (20% at 5 CPs).

  • Glyphs can apply Quickening, an increased chance for double tick or 6% DR.
  • Join the Conversation

    Return to Forum