Nature's Gaurdian in 5.2

Shaman
So the patch notes say you will now keep your health percentage when your nature's gaurdian proc ends. SO will this be considered a nerf or a buff and can someone plz explain.
Currently you gain 25% health. With let's just say 400k health pool you'd gain 100k health.

After 10 seconds that 100k health would fade and you'd be at w/e health minus 100k. So if you were at 120k health with the buff up, you'd be dropped to 20k and then probably executed.

This change means that if you are at 120k health it will take that as a %, 24% 120k/500k in my example and then reduce it to the same percent without the life buff, so 24% of 400k: 96k

It's a nice buff, it basically turns it into a heal rather than a last stand.
Here's how I understand it.

Let's say you're at 35% health.

*Mage casts Frostbolt*

A mage brings you down to 25% health.

*Nature's Guardian Procs and brings you to 50% HP*

*Mage dies*

*You escape*

*Nature's Guardian expires*

You run off with 50% (Plus any health regen you've had)
Currently you gain 25% health. With let's just say 400k health pool you'd gain 100k health.

After 10 seconds that 100k health would fade and you'd be at w/e health minus 100k. So if you were at 120k health with the buff up, you'd be dropped to 20k and then probably executed.

This change means that if you are at 120k health it will take that as a %, 24% 120k/500k in my example and then reduce it to the same percent without the life buff, so 24% of 400k: 96k

It's a nice buff, it basically turns it into a heal rather than a last stand.


Thanks, makes perfect sense the way you explained it. Hopefully this will help out with shaman's somewhat weak survivability they are going through right now.
this makes it useful on ambershaper, when you become the abom and your raid is trying to break you out, it will proc and dps will continue to bring you to 20%, where the buff fades and you die. fun times.

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