Choosing a grimoire next patch

Warlock
they are nerfing grimoire of sac next patch so i was think grim of supreme would be better, but what do you peeps think? :D
Everything that I've read says that sup will be better, but because of scaling sac will override sup eventually beside outlier fights where you can't use sac effectively. Not sure if that's in near BiS, halfway through BiS, just in normal 5.2 gear, or what.

Edit: Running my own 5 minute tests on a DPS dummy with CoE up I found that Shiv did about 9.3k DPS, and Observer/Fel Imp did about 8.6k so it looks like Shiv may be best bet unless there is some scaling I don't know about, or the fight doesn't favor melee.
True true and what about pvp?
I don't do that thing.
The sims I've run for myself would put Supremacy about even with Sacrifice, with Supremacy being slightly ahead. I'll be using Sacrifice still, as there's no travel time for the pet when switching targets when you don't have a pet.
Point to be had in that sims won't account for target switching. If there is a lot of target switching Sac will probably be better then.
My question is is this: What major glyphs should you use come next patch since they're removing the glyph of soul shards? For affliction obviously.

I was thinking maybe demon training + grimoire of sup wouldn't be a bad choice considering the nerf to sac. I haven't run any numbers though, not on the ptr myself.
Anyone have any actual input?
Keeping Sac myself for Destro because of Havoc benefitting from it with CB/SB cleaves.

Afflic going Sup or Serv since I love the Fel Hunter, but not the Observer (aesthetically)

Demo Serv when I feel like shaking it up (usually just Macro the Serv with a Fel Guard and Dark Soul)
My question is is this: What major glyphs should you use come next patch since they're removing the glyph of soul shards? For affliction obviously.

I was thinking maybe demon training + grimoire of sup wouldn't be a bad choice considering the nerf to sac. I haven't run any numbers though, not on the ptr myself.


soul swap
UA
healthstone
Soul swap isn't good on a lot of fights. UA will be necessary. that's about it, so prob UA, healthstone, soulstone or something.


soul swap
UA
healthstone
Soul swap isn't good on a lot of fights. UA will be necessary. that's about it, so prob UA, healthstone, soulstone or something.


I agree that Soul Swap isn't the great because it doesn't allow you to SB:SS.

UA isn't going to be mandatory since it has a 1.5 sec cast time and the GCD won't be lowered with the Glyph. The .2 seconds won't let you start any other casts, it just to get UA off faster in PvP.

I would recommend for Afflic:

Siphon Life
Health Stone

and either Soul Consumption (if it can see use), Soul Stone, or Demonic Circle, the 3 of which are highly situational.
02/28/2013 08:25 PMPosted by Methalos
UA isn't going to be mandatory since it has a 1.5 sec cast time and the GCD won't be lowered with the Glyph. The .2 seconds won't let you start any other casts, it just to get UA off faster in PvP.
You still apply the DoT faster meaning you get damage out faster. It's not a huge deal, but it's going to be a small DPS boost.
02/28/2013 05:22 PMPosted by Madlawk
True true and what about pvp?


For pvp I'd say GoServ if aff/destro, since you can get a second silnce, a seduction on another player, etc.
For demo since the demon benefits from mastery, and you'll prob be using stuff like sacrificial pact, GoSup is pretty neat.

HOWEVER (if I could bring any more font changes to make this bigger I would) I wouldn't count GoSac as completely unviable for pvp yet. Depends on how warlock tankiness is tbh... it might be worth a bit less damage if you become much more tankier. 20% of your hp (or your hp in a shield, if you choose sacrificial pact anyways, DB is kinda silly with this as you can choose it no matter what talents you take) with 2% regen isn't neccessarily bad...


soul swap
UA
healthstone
Soul swap isn't good on a lot of fights. UA will be necessary. that's about it, so prob UA, healthstone, soulstone or something.


How is UA required? I know if a boss dispels it it's a small DPS increase, but for most bosses it's pretty much meh. Or do I just not know 5.2 bosses well enough for UA glyph?
It's not going to be a big deal, but we don't really have a ton of glyphs that are. It's really the only glyph that will give you a DPS boost (albeit slight) in any situation. All the other options are pretty situational.
I'm sticking with Sac just to spite Ghostcrawler
02/28/2013 08:42 PMPosted by Loktronotron
UA isn't going to be mandatory since it has a 1.5 sec cast time and the GCD won't be lowered with the Glyph. The .2 seconds won't let you start any other casts, it just to get UA off faster in PvP.
You still apply the DoT faster meaning you get damage out faster. It's not a huge deal, but it's going to be a small DPS boost.


Only if you let UA fall off every time, but we refresh it before the last tick so it isn't a DPS boost.

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