Heroic Twin Consorts

Bug Report
On Heroic Twin Consorts we were finding a couple of bugs

-Crane Rush only does 1.6 million damage per hit whereas the dungeon says it should be doing 5 million damage per hit.

-Sometimes an ice comet would not spawn before a nuclear inferno causing a wipe - this happened numerous times during out time on this boss.
Yeah me too
We also had many problems with comets during our Heroic attempts this evening. The lurkers also seem to be mass focusing people at random and instantly killing one person once sufficient numbers are spawned.
The spike damage was definitely effecting our raid. Anyone who got battle rezzed during phase one would instantly get focused by 10+ adds and usually die before cooldowns could go out. Even if we counted down 5,4,3,2,1 before accepting the rez, we could not even throw any cooldowns on the person.
We're also consistently running into the issue of her not casting a comet before the inferno in P2. It's basically a 100% wipe every time. There's just no way to heal through it.
That happens cause you are using Xuen in the first phase when Suen is out. That increases her casting time and makes you miss the first comet.
That happens cause you are using Xuen in the first phase when Suen is out. That increases her casting time and makes you miss the first comet.


We tested it consistently and it doesn't seem to matter whether we use Xuen or not. Even if we don't use Xuen, she occasionally doesn't spawn the first comet.
bump happening to us right now on progression, anyone that dies in p1 gets a rez and instantly obliterated. they are also mass focusing targets
also we randomly dont get a second comet on the first inferno sometimes even without using xuen. so thats very fun!
bump
Yea, the comet is kinda wonky. There a lot of wipes due to the comet not being up for the first inferno.

If we use the first comet to lower the stacks on her the comet won't have enough HP to survive the inferno and if we don't the stacks will be too high and will just wipe the raid even if we are in the shadow.

I'm not sure if this is intended or a bug but it causes a lot of headaches on random pulls when it happens.
bump
Bump.
Why has the lurker bug not been fixed after more than 3 months of the instance being relevant?

People use threat drops and then all 14 of the adds go OKAY KILL HIM and they die.

Why is this not being addressed? RNG Wiping isn't fun.

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