Rogue CC chains

Arenas
Can someone explain why a rogue can :

Kick - 5 seconds
Deadly throw - 5 seconds
Garrote - 4 seconds
Garrote - 2 seconds
Kidney shot - 6 seconds
Kick - 5 seconds
Deadly throw - 5 seconds

32 seconds of chain CC on a caster. Assuming you trinket one your still locked down long enough to die to the rogue alone. Add in partners since blizzard justifies class balance around 3s and it gets worse.

This isnt including gouge.

The bottom line is rogues needs to have their damage gutted completely if they are going to maintain their massive amount of CC.
brings back memories of s8 were rogue solo'ed hpallys
Can someone explain why a rogue can :

Kick - 5 seconds
Deadly throw - 5 seconds
Garrote - 4 seconds
Garrote - 2 seconds
Kidney shot - 6 seconds
Kick - 5 seconds
Deadly throw - 5 seconds

32 seconds of chain CC on a caster. Assuming you trinket one your still locked down long enough to die to the rogue alone. Add in partners since blizzard justifies class balance around 3s and it gets worse.

This isnt including gouge.

The bottom line is rogues needs to have their damage gutted completely if they are going to maintain their massive amount of CC.


Say's the plate wearer. Nice!

/sigh
I was on my healer, not the warrior obvs.
Do people ever read patch notes?
Do people ever read patch notes?


.5 seconds from cheap and garrote are going to somehow break the massive CC chain that rogues have while they put out stupid amounts of pressure?
05/03/2013 11:31 AMPosted by Brütus
Do people ever read patch notes?


.5 seconds from cheap and garrote are going to somehow break the massive CC chain that rogues have while they put out stupid amounts of pressure?


Yes because those are the only changes.

The other thing you don't understand is for rogues our survival is our control, nerf that and we would need a survival buff. And you will still cry.

Hey next patch you will be right back here crying about DK's and ferals.
05/03/2013 11:31 AMPosted by Brütus
Do people ever read patch notes?


.5 seconds from cheap and garrote are going to somehow break the massive CC chain that rogues have while they put out stupid amounts of pressure?


.5s to cheap shot glyph is functionally a full 1s nerf as nobody is going to take it now.
The other thing you don't understand is for rogues our survival is our control, nerf that and we would need a survival buff. And you will still cry.


I dont think anyone would cry, actually. The issue here isnt CC really, its the fact that rogues do massive amounts of damage within the immense amount of CC they dish out.
DR exists you know.
.5s to cheap shot glyph is functionally a full 1s nerf as nobody is going to take it now.


1 whole second? Seeing as a rogue can lock down most people for 20 + seconds without an issue,1 second means very little.
DR exists you know.


Shhh, I want to see were he is going with this
if you let a rogue


Really?

05/03/2013 12:02 PMPosted by Grapeshot
DR exists you know.


Everything that "DRs" in my original post still adds up to be over 20 seconds of CC while being damaged.
Kick - 5 seconds
Deadly throw - 5 seconds
Garrote - 4 seconds
Garrote - 2 seconds
Kidney shot - 6 seconds
Kick - 5 seconds
Deadly throw - 5 seconds

When did getting kicked CC people? !@#$ I'm going to start kicking people into CCs from now on!
Can someone explain why a rogue can :

Kick - 5 seconds
Deadly throw - 5 seconds
Garrote - 4 seconds
Garrote - 2 seconds
Kidney shot - 6 seconds
Kick - 5 seconds
Deadly throw - 5 seconds

32 seconds of chain CC on a caster. Assuming you trinket one your still locked down long enough to die to the rogue alone. Add in partners since blizzard justifies class balance around 3s and it gets worse.

This isnt including gouge.

The bottom line is rogues needs to have their damage gutted completely if they are going to maintain their massive amount of CC.

If you get go 0/4 on juking interrupts, you deserve to die. The Rogue isn't going to be doing much damage in that scenario, and if he's able to build up combo points quickly enough to meet all of those things, he's not getting touched at all.

The only thing I find OP about their chain is Paralytic procs.
05/03/2013 12:01 PMPosted by Brütus
.5s to cheap shot glyph is functionally a full 1s nerf as nobody is going to take it now.


1 whole second? Seeing as a rogue can lock down most people for 20 + seconds without an issue,1 second means very little.


Sure it does.
Kick - 5 seconds
Deadly throw - 5 seconds
Garrote - 4 seconds
Garrote - 2 seconds
Kidney shot - 6 seconds
Kick - 5 seconds
Deadly throw - 5 seconds

When did getting kicked CC people? !@#$ I'm going to start kicking people into CCs from now on!


Shh, i want to see where he is going with this
1 whole second? Seeing as a rogue can lock down most people for 20 + seconds without an issue,1 second means very little.


A lot can happen in one second.

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