Professions for Ret

Paladin
Hi all, just about to drop Mining for Blacksmithing or Enchanting or perhaps even herb, I hear BS is hands down the better profession to have with 2 sockets. However would anyone have any insight to how the herb haste buff stacks with ret's, in particular with sanctified wrath spec'd thus sharing CD's

(second profession is JC)

Thanks for your time
ewww JC, go BS/Eng
Blacksmithing is the superior profession due to the flexible nature of the sockets.
ewww JC, go BS/Eng
Bs/Eng 4 life.
Ah ok! Not sure I want to drop JC with all my patterns for eng just yet. But BS will be the way to go! Thanks for the replies!
well here is my point of view , err as of 5.2 the best profesions are probly herb gathering for the haste buff 9 what is it 6k haste every 1 min roughly ? ) anyways for rest as of 5.2 haste is op i would allso do engineering to for the synaps spring thingy , its another huge buff every 1 min too , ret is very burst based and anything you can macro in to stack for ur burst is very good
wow is one big game of rock paper scissors so yeah but those two are probly best for dps output , jc/ enchanting is good cause you get a potential of 320 str for jc and 320 str bonus for enchanting so thats good to try and keep ur sustained dps up i chose tha latter just cause my burst was god like but my sustained definetly ned sum CIALIS
Lifblood is a mere 2880 haste for 20s on a 2min CD; do the math to figure out how much haste that would be over two minutes if it were permanent (2880 / 120), you get a whopping 24. Blacksmithing nets a permanent 640 haste with its two sockets.

Ergo, Blacksmithing trumps the hell out of Herbalism.
Lifblood is a mere 2880 haste for 20s on a 2min CD; do the math to figure out how much haste that would be over two minutes if it were permanent (2880 / 120), you get a whopping 24. Blacksmithing nets a permanent 640 haste with its two sockets.

Ergo, Blacksmithing trumps the hell out of Herbalism.


Except blacksmiths can't pick flowers.

:)
Why pick flowers when you can forge magnificent works? Uncrushable shields, power belts and magic greaves, swords that never miss, sceptres and crowns and other things?
Lifblood is a mere 2880 haste for 20s on a 2min CD; do the math to figure out how much haste that would be over two minutes if it were permanent (2880 / 120), you get a whopping 24. Blacksmithing nets a permanent 640 haste with its two sockets.

Ergo, Blacksmithing trumps the hell out of Herbalism.


That's actually 2880*20 / 120 = 480 Average rating, except for the fact it can be stacked with your CDs which makes it better than pure stat rating, haven't done the actual math on it though but I wouldn't count it out as a viable profession
JC is only up to par with other professions if you gem primary stats. I believe engi is mathed to be a cut above the others because you can use the glove tinker with ES every time. Other than that BS and herb are the only ones that can actually give haste iirc. In the grand scheme of things I feel it doesn't matter a whole lot but to each their own >_>

Can't really complain about stacking lifeblood with wings. It's just like using any other on use with cds. It does feel a little faster for the duration and I do notice when it wears off. It works fine with HA also if you choose to use it.
05/17/2013 11:41 PMPosted by Saxamaphonic
That's actually 2880*20 / 120 = 480 Average rating


Gah. Had the feeling I was doing something wrong; been a long while since I've had to do a calculation like that. Still, in most cases, that's only worth about 240 strength and so not as strong as other professions.
Engineering no matter what. Rocket boots.

Synapses springs is great for bursting, but its the boots.

I love my Rocket boots. I don't care if they backfire sometimes (Divine Protection helps a ton when this happens), they're amazing and attribute to some of my favorite moments in the game. In PVE it helps with burst movement, getting you where you need to be damn near instantly. In PVP the uses are endless, just so good. The pally with wings running toward you at mach two is scary when you're about to die. Combined with Hand of Freedom or Divine shield, it allows you enough distance from a ganker/group of enemy players to mount up and get to safety.

Dew et.

P.S: Synapses Springs offer the same stat benefits as other professions, just in a burst window. Only downside is it puts a 10 second cool down on your on-use trinkets. If you rock proc trinkets, it's retarded. Just macro it to Execution sentence or Templar's Verdict.
Engineering no matter what. Rocket boots.

Synapses springs is great for bursting, but its the boots.

Frag bomb>rockets, c'mon son
I love engineering for the frag belt.

Being able to stun an opponent when they pop full cooldowns and cast something like Powershot, Chaos Bolt, stuff of that nature, and be able to deny them that pleasure.

Making a mage blink away, frag belting them, they usually trinket and I get a free HoJ.

Fragging a rogue on their opener while they're still stealthed, either denies hard burst opener or makes them blow trinket.

And, if someone is hiding just behind LoS of you, you can always frag stun them since it has a radius, catch them off guard.

On top of these, it doesn't "fail". It's more of a skill shot since it has a small radius.

And has only a 1 minute cooldown + does a decent amount of dmg!
Does the frag belt have a cast time?
No cast time just use it and point where you want to throw it. It scales with AP and bosses debuffs too.
Starting to sell me on it. Not like tinkers are expensive anyway.

About how much damage does it do around ilvl 500+?
eng all the way. that extra stun can/will make the difference sometimes.
Herbalism is almost a must have, because we can macro Lifeblood and Avenging Wrath together, and Holy Avenger if we talent it. Basically, for ret, we have two phase in both pve and/or pvp. One phase is the pew pew phase, which we pop our wings and go into pew pew mode. The other one is when we help off heal and/or utilize our immense armory of utilities.

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