Connected Realms

General Discussion
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Are connected realms meaning that they plan on balancing population (horde and alliance) cuz on illidan wpvp is dead there is NO alliance lol shrine of 7 moons is a ghosttown
They've stated that this isn't a priority in the implementation of the system.
Great....should be a priority all the realms are leaning toward heavy horde or alliance [removed]
No, connected realms is not going to solve realm imbalances. They have said in many interviews that connected realms will take faction population into account but it cannot fix faction imbalance. Many realm types seem to be faction-heavy to begin with. PvE realms favor Alliance whereas PvP realms tend to favor Horde. Only two realms of the same type can be connected. Faction imbalance is therefore expected. As stated though, faction balance will factor into which realms are connected.

Also, so far, only two realms are connected for their testing phase. As far as I know, Illidan hasn't even been connected yet.
Great....should be a priority all the realms are leaning toward heavy horde or alliance [removed]


Don't blame Blizzard, blame everyone that chose to go running to an overcrowded server.
If it wasn't a sure fire way to make the Connected realm crash I'd like to see Illidan matched with Stormrage.

So many "I joined a ______-heavy PVP server so I wouldn't have to PVP!" threads.
There's a shrine of 7 moons...? I have heard of 2 moons and 7 stars, but never 7 moons.

Probably the reason nobody is there is because nobody knows about it.
09/13/2013 03:00 PMPosted by Kàtarn
Great....should be a priority all the realms are leaning toward heavy horde or alliance [removed]


Don't blame Blizzard, blame everyone that chose to go running to an overcrowded server.


So much this,been saying this for years. Blizzard shouldn't have to fix what we created. People ran for greener pastures and now are stuck with the imbalance.
Great....should be a priority all the realms are leaning toward heavy horde or alliance [removed]


a) There's a Sticky about the Connected Realms feature on this forum. The Search Feature is your friend.
b) Since the population numbers are dynamic in nature, Blizzard can't balance the realms around the factions. At best, the faction balances will be taken into account when they connect the Low and Medium Population Realms, but its not a primary concern for this feature or the developers.
c) Stop complaining. The End.
Illidan hasn't even been connected yet.


Illidan isn't getting the feature. In fact, none of the High/Full Population Realms are getting the feature. Connected Realms are designed to address the population issues on the realms with a low to medium population.

P.S. Take the discussion to the proper thread:

http://us.battle.net/wow/en/forum/topic/9948294765
[quote="99715997284"
P.S. Take the discussion to the proper thread:
[/quote]

Uh oh...we got a bad !@# over here!
09/13/2013 03:02 PMPosted by Octaviana
So much this,been saying this for years. Blizzard shouldn't have to fix what we created.
They do however have a responsibility to make sure eveyone's game play experience is above a certain level of quality...that is not happening on so many realms.
Most people on PvP realms like having a faction advantage and choose their server or move to servers specifically for that reason, which makes evening it out fairly difficult. There also tends to be a faction imbalance on PvP vs. PvE realms, where PvP realms tend to be Horde heavy and PvE tend to be Alliance heavy. So when we connect a few low-pop PvP realms together it's somewhat likely to only be able to be matching imbalanced realms with imbalanced realms. Considering the desire for a faction advantage, even if we did achieve a balance I'm honestly not sure how long it would last. In any case, with Connected Realms both sides will be getting more players, and bringing up the amount of people on each realm is the goal.

Connected Realms are a complex process, we have a lot of data, we're taking our time, and we're taking a lot of factors into account to provide the best possible end-result we can. Faction balance is one of those factors, but it's definitely far more nuanced a problem.
09/13/2013 03:45 PMPosted by Bashiok
Most people on PvP realms like having a faction advantage and choose their server or move to servers specifically for that reason, which makes evening it out fairly difficult.


What about the people that chose their server based on a small population, only to have CRZ shoved down our throats?
Bashiok makes a point about faction balance that a lot of users here don't generally consider: people DO actually pick their server oftentimes to be in power over the other faction. Merging an alliance dominated realm with a horde dominated realm may just result in a lot of unhappy people.

They would all come to the forums and be like "THIS ISN'T WHAT I SIGNED UP FOR" and we'd be like "well, technically, you did, pvp realm, blah blah" and we'd have more of the circular fights that happened with pvp realms and CRZ.

Taking the 'no conflict' approach may be actually what the silent majority truly wants.

Most people on PvP realms like having a faction advantage and choose their server or move to servers specifically for that reason, which makes evening it out fairly difficult.


What about the people that chose their server based on a small population, only to have CRZ shoved down our throats?

This discussion isn't about CRZ.
09/13/2013 03:47 PMPosted by Fujisan
Most people on PvP realms like having a faction advantage and choose their server or move to servers specifically for that reason, which makes evening it out fairly difficult.


What about the people that chose their server based on a small population, only to have CRZ shoved down our throats?


World of Warcraft is a Massively Multiplayer Online Game. While you and I can disagree and discuss that being on a PvP realm with more of one faction or the other vs. a balanced realm is more or less fun for each of us, the game world being full of people is the definition of the type of game this is (MMO) and arguing it's more fun to have less people in it just doesn't align with the basic intentions of the game. It may be the way you prefer to play, and that's fine, but it's the opposite of what the game is defined as, and therefore isn't going to be something that we're specifically taking care to preserve.
09/13/2013 03:47 PMPosted by Fujisan
Most people on PvP realms like having a faction advantage and choose their server or move to servers specifically for that reason, which makes evening it out fairly difficult.


What about the people that chose their server based on a small population, only to have CRZ shoved down our throats?


CRZ exists specifically to prevent that. You don't get to play single-player wow.

But I can see how connected realms can't fix imbalances if most servers are imbalanced the same way.
09/13/2013 03:57 PMPosted by Bashiok


What about the people that chose their server based on a small population, only to have CRZ shoved down our throats?


World of Warcraft is a Massively Multiplayer Online Game. While you and I can disagree and discuss that being on a PvP realm with more of one faction or the other vs. a balanced realm is more or less fun for each of us, the game world being full of people is the definition of the type of game this is (MMO) and arguing it's more fun to have less people in it just doesn't align with the basic intentions of the game. It may be the way you prefer to play, and that's fine, but it's the opposite of what the game is defined as, and therefore isn't going to be something that we're specifically taking care to preserve.


Okay... so how do you explain realms like Gurubashi or Warsong that quite LITERALLY only have like 20 people online at peak time?

I don't mean to be patronizing but I think you're just using this "It's an MMO there are supposed to be a lot of players" argument when it's convenient for you. Where were all the blues when there were tons of threads by people on dead realms complaining that their MMO experience wasn't really an MMO experience and more of a single player game?

I can only speak for myself but I feel like a lot of the connected realms information is just really vague. For example, why not have a list of exactly which realms are connected to which other realms? That just seems logical to me.
09/13/2013 04:04 PMPosted by Ralphplsgo
Where were all the blues when there were tons of threads by people on dead realms complaining that their MMO experience wasn't really an MMO experience and more of a single player game?


Reassuring them we were aware it was an issue, working on Connected Realms, waiting until most of the engineering work had been completed so we were sure it could be done, and then announcing it.

09/13/2013 04:04 PMPosted by Ralphplsgo
I can only speak for myself but I feel like a lot of the connected realms information is just really vague. For example, why not have a list of exactly which realms are connected to which other realms? That just seems logical to me.


That is logical, but there are no Connected Realms at this time and no list to share. We've announced the first ones we'll be using the process on, but don't yet have a date when that will be done. Once that's done though we'll certainly let everyone know what the plans are moving forward.

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