Lot's of questions, let's go!
11/04/2013 09:57 AMWhat are your thoughts on using either Stormforged Axe, Acidic Swamp Ooze, or even Faerie Dragon? I have a similar deck to yours and love the play style! I run with 1 Doomhammer and 2 Stormforged Axes. I love having weapons, but I seem to only ever use the Stormforged Axes because they're good and the cost of Doomhammer always seems to be too much to where I spend the mana on elementals, drakes, or just removal spells.
Posted by Jettah
I hated Stormforged Axe, I always felt like there we better plays when I had it. Only when I had absolutely nothing to do did I ever play it and even then I didn't particularly care for it. Doomhammer drops some elemental fury on people. I will say though the weapons are secondary plays to anything else you might have. Hence why I only run one, I really never want to draw more than that.
Why Earth Shock? I run Shaman Control as well and would much rather play a silence battlecry than an Earth Shock. Also, the same issues as the other control deck listed- an absurd amount of Legendaries IMO. Hoow often are you landing these legendaries and having them stick for more than one round?
Earthshock has been an all-star for me. When you need a silence it's amazing and when you hit an unlucky 2 when you wanted a 3 or 3 when you wanted a 4 on LStorm. Also when I drop my Legends they tend to stick for awhile. I can generally tell what removal my opponents have in their hand based around how they've played so far. Also I don't just chuck my legends down as soon as I can. I fight through their removal with elementals, taunters and the other general beaters in the deck. It takes a LOT of removal to deal with what this deck can churn out in a short period so generally I'll drop a legend when I think it's safe and 90% of the time I'm right. If the legends in these decks survive for two turns they've already swung the balance in my favor heavily. Even still, burnt removal on legendaries usually takes multiples and both Ysera and Hogger are almost automatically 2 for 1's at least. Bloodmage is just a reliable spellpower buff for when I need to storm or bolt something. Then they always remove it quick and I get a free card back turning it into a 1 for 0. Card advantage is what these legends give and they give it in spades even if they don't survive a turn.
Any suggestions for card swaps if I don't have Ysera/Hogger? The other neutral legendaries I've gotten include: Deathwing, Ragnaros, Gruul, and Loremaster Cho.
I really enjoy Shaman, just seems like I am getting myself continually handed to me @ 3 star diamond
You can throw a Rag in this deck quite easily. Ysera is hard to replace because there are so few true card advantage powerhouses in this game, Ysera ends games before your opponent even knows they've lost. It's like Jace in Magic. They played a Jace and you know you lost but you can't concede because you haven't technically lost but the card advantage provided by Jace just meant it was already over you're just going through the motions. That's what Ysera is in this game. You can replace Hogger with any generic taunt creature honestly or anything else 4 powered.
Keep at it, this deck is all about early removal and taunts. This deck is not concerned with beating in for damage, it's looking at the long game almost every time. I make it 10 mana almost 90% of the time and then some but I can guarantee you I'm at 10 mana with 25+ life more often than not. Burn your removal, don't sit on it unless the board is stalled out and you're under no pressure just so you can storm even more creatures away. Bolt high priority targets early, lava burst the big guys. Save Hex unless you ABSOLUTELY HAVE to use it. Hex is your catch all against giant bombs. Always keep one removal spell in hand, it's the one that saves your life. Mulligan into removal heavily. Shock, Bolt, Storm is a great opener. Bolt, Bolt, Burst makes me euphoric.
Why do you even play earth elemental?
It is so bad. There is much better options at 5,6,7, and 8 mana drops that don't overload you. Otherwise, this is basically a traditional shaman control deck. :P
Ysera and hogger are not needed in anyway. I play this in 3*Masters and win about 70%~ of my games.
I do think Blood mage is a shamans best friend (Along with many other classes) so he is worth building if you can.
Either way, congrats to the OP!
Earth Elemental is a powerhouse in this deck, he's done more work for me than fire elemental or shieldmasta combined. Overload is an easy mechanic to play around because for the most part all you want to cast is removal anyways and it's cheap as hell. I'm overloaded pretty much every round it feels like and it doesn't bother me...when over half your spells are undercosted anyways overload doesn't hurt. Sometimes being overloaded is a burden but that's why this deck has so many taunts and removal. You're supposed to turtle it up, this deck is a rock not a tempo gainer.
You're right that Ysera and Hogger aren't required but with the amount of wins that come from both of them...especially if you faceless manip them. Yea, I couldn't imagine playing this deck with that kind of handicap. You don't need them but why would you want to do without them? They are unbelievably reliable and just end games if they aren't dealt with.