I know when this is coming, but I still can't really resist it due to Hunters having strong clear abilities (Deadly Shot, Arcane Shot, Hunter's Mark, Explosive Shot, etc) that are sure to be used on whatever's stopping them from carrying out this inane combo.
Every hunter match seems to end like this:
http://i.imgur.com/7AH97xo.jpg ---> http://i677.photobucket.com/albums/vv139/DODcrazy/Oh-boy-Here-we-go.jpg
And if I'm lucky (or they aren't good at math), I can end on a good note. This is pretty rare, though:
If the charge is removed, it would still be a powerful spell (+1 damage on every beast for 1 mana). It's just suddenly counter-able now that your minions need to have either charge or wait a turn. If the hunters clinging to UtH REALLY want to keep it, they'll stick a few Tundra Rhinos into their deck.