Divine Spirit + Inner Fire for only 3 mana. thanks

Posts: 19
I just conceded a match at only turn 3 because the priest has a 10/10 shieldbearer. I know i need to learn to play because i didnt draw my 2 silence cards out of 30 cards.

turn 1: Shieldbearer
turn 2: Power word shield, I hit it with a novice engineer for 1 dmg.
turn 3: Divine spirit + inner fire = 10/10 shieldbearer
check my hand, nope no silence card /concede

500% pure luck match. Please dont bother with any tournaments or rankings crap because its a joke.

Blizzard you are horrible at game balancing. WoW is a mess. Hearthstone too.
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Posts: 522
So...instead of waiting 2 turns and hoping for silence or removal you just conceded? Good job, math genius.
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Posts: 3
This can happen in any CCG and has nothing to do with game balancing. Feel free to quit playing but don't spew ridiculous BS on a forum just because you lost.
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Posts: 260
11/09/2013 10:30 PMPosted by RedDawn
So...instead of waiting 2 turns and hoping for silence or removal you just conceded? Good job, math genius.


People don't understand how CCGs work. In their head, if they take 20 damage, games already over.

@OP: This stuff happens in every CCG, it's not just Blizzard.
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Posts: 1,918
You need to learn to play because you had 2 turns to deal with a very obvious threat and didn't. That combined with good luck with card draw by the priest means you lose.
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Posts: 457
Man I wish I got to play vs. newbs like you. Why doesn't anyone ever auto concede on turn two why I'm playing...? :(
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Posts: 1,940
using three cards on one creature by the end of turn 3 is a pretty big all in....even if you do take 10 damage if you can take it down you may be able to ride card advantage home FTW?
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Posts: 19
11/09/2013 10:30 PMPosted by RedDawn
So...instead of waiting 2 turns and hoping for silence or removal you just conceded? Good job, math genius.


After the attack by the 10/10 on turn 3, i left 17hp on turn 4. Nope still no silence or watsoever miracle card to help me.

I would have 7hp left if i stayed for turn 5. You seriously think a comeback is still possible?

Looks like u're the one who needs to study elementary maths.
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Posts: 208
I just conceded a match at only turn 3 because the priest has a 10/10 shieldbearer. I know i need to learn to play because i didnt draw my 2 silence cards out of 30 cards.

turn 1: Shieldbearer
turn 2: Power word shield, I hit it with a novice engineer for 1 dmg.
turn 3: Divine spirit + inner fire = 10/10 shieldbearer
check my hand, nope no silence card /concede

500% pure luck match. Please dont bother with any tournaments or rankings crap because its a joke.

Blizzard you are horrible at game balancing. WoW is a mess. Hearthstone too.


So he gets two specific cards to pull off a combo when you have a significantly higher chance of drawing a card that inflicts silence/removal and THAT is bull!@#$?

You both have an equal chance of getting the cards you need early on, the difference is, you only need one in your hand to shut down his combo. Out of curiousity, which class do you use?
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Posts: 371
I just conceded a match at only turn 3 because the priest has a 10/10 shieldbearer. I know i need to learn to play because i didnt draw my 2 silence cards out of 30 cards.

turn 1: Shieldbearer
turn 2: Power word shield, I hit it with a novice engineer for 1 dmg.
turn 3: Divine spirit + inner fire = 10/10 shieldbearer
check my hand, nope no silence card /concede

500% pure luck match. Please dont bother with any tournaments or rankings crap because its a joke.

Blizzard you are horrible at game balancing. WoW is a mess. Hearthstone too.


Agreed! Priests need nerfed. The sooner Blizz realizes this AND makes the appropriate changes the better off this game will be!
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Posts: 42
11/10/2013 02:25 AMPosted by Zeref
So...instead of waiting 2 turns and hoping for silence or removal you just conceded? Good job, math genius.


After the attack by the 10/10 on turn 3, i left 17hp on turn 4. Nope still no silence or watsoever miracle card to help me.

I would have 7hp left if i stayed for turn 5. You seriously think a comeback is still possible?

Looks like u're the one who needs to study elementary maths.


Comeback with 7hp left? Sure why not. "It ain't over 'til it's over"

btw. we know that the priest needed 4 cards for his one shieldbearer (including the shieldbearer) so without another card source of card draw he didn't have a lot of options left.
What was with your hand? We know there was no silence and obviously no removal. What about minions? Taunt? Anything that hurts for more the Priest can heal?
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Posts: 2
I faced almost exactly this just now in arena, so much so frustratingly stupid I had to google it.

T1 shieldbearer
T2 coin, inner fire, divine shield - HIT for 8 with an 8/8 WITH TAUNT - 22
T3 heals it to fix whatever damage could be done at turn 3 - HIT for 8 - 14
T4 I drop a blademaster to get the 4 damage out, take 8 to the face - 6
T5 draw into a argent commander, it's not enough mana to dish out the damage. Have an demon fire and soul siphon in hand. kills me before I even GET to answer.

turn 5 kill, I had absolutely no options. RNG and card game !@#$ aside, this combo shouldn't exist -- even if you're lucky. There are not many answers to this at all before turn 5 since on top of eveyrthing they can heal it back up for 2 every turn other than T2.
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Posts: 3,071
To bad this isn't a CCG, its a SCG. Learn how to strategy~!
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Posts: 435
There's so much silence/removal in this game....

I used to play a Health Buffing Priest now and again just for fun, and honestly it never worked well unless I could buff them to lethal because it seemed like it was a near guarantee that he would be removed/silenced on the opponents turn.

Also, please don't ever, ever complain about anything that happens in Arena. Your playing craps in a casino in there. Honestly.
Edited by SolidSmoke on 12/11/2013 3:53 PM PST
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Posts: 2,111
You got unluckly. You didn't draw your silence. No matter how good your deck is you will lose occasionally. Its a card game and he got a good early combo. If you drew silence you won, if you didn't he won. Just take the loss and start another game instead of making a forum post about it. Be an adult.

You've seen 7 of your 30 cards by his turn 3 beginning, so that's a 46.7% chance of seeing silence assuming you run 2. him getting those specific cards was a lot lower.

Also instead of novice engineer any of the 2 drop 3/2s would have stopped his strategy. It would not have kill his taunter but he would have had to spend a turn healing it or had a 6/6 which is slightly more manageable. You sacrificed board control to speed up your card draw and it ended poorly.
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Posts: 1,742
11/10/2013 02:25 AMPosted by Zeref
So...instead of waiting 2 turns and hoping for silence or removal you just conceded? Good job, math genius.


After the attack by the 10/10 on turn 3, i left 17hp on turn 4. Nope still no silence or watsoever miracle card to help me.

I would have 7hp left if i stayed for turn 5. You seriously think a comeback is still possible?

Looks like u're the one who needs to study elementary maths.


Now you're a psychic too because you can apparently predict card draws, interesting.

Could you have lost while continuing? Sure. Was it 100% certain? No. I've come back from 6hp before, while the other guy had full hp. So while difficult, it is possible and is the nature of these games. If you can't learn to understand that, then these games aren't for you, not that the game is bad.

Sides, I'm sure you would feel it was fine if you could pull off the same combo.
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Posts: 2,111
12/11/2013 04:58 PMPosted by Highlander


After the attack by the 10/10 on turn 3, i left 17hp on turn 4. Nope still no silence or watsoever miracle card to help me.

I would have 7hp left if i stayed for turn 5. You seriously think a comeback is still possible?

Looks like u're the one who needs to study elementary maths.


Now you're a psychic too because you can apparently predict card draws, interesting.

Could you have lost while continuing? Sure. Was it 100% certain? No. I've come back from 6hp before, while the other guy had full hp. So while difficult, it is possible and is the nature of these games. If you can't learn to understand that, then these games aren't for you, not that the game is bad.

Sides, I'm sure you would feel it was fine if you could pull off the same combo.


Actually won a game with 1 hp yesterday, it came down to a lucky draw with molten giant last turn and a knife juggler 50/50 chance. Good feeling when its that close.
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Posts: 2,111
What was the rogue miracle deck?
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Posts: 6,599
Ironbeak Owl for only 2 mana.

/priest
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