WTF is up with card stealing?
11/17/2013 07:46 AMPosted by VaxityI play Priest mainly and honestly I don't like Thoughtsteal that much nor do I include it in my decks. It's completely random as to what you can get - may it be a solid awesome card that you need for the next turn or something you can't even use like Deadly Poison.
This is funny because I play a Priest steal deck and in one game I actually ended up taking a Deadly Poison and a weapon from the enemy's deck and then proceeded to wrecked shop with the OP combo of a Weapon Priest! It was awesome.
Also there have been many many games where I've stolen rag and ysera from the enemy deck. Steal decks are tight.
Its hilarious but priest decks need some kind of fix.
11/17/2013 09:07 AMPosted by AnubisIt is ridiculous when they start drawing cards meant for other classes that turn their own cards into unintentional OP cards
That would be an accomplishment considering most priest class specific cards are crap and easily countered.
Priests have nothing that synergiezes with weapons or weapon buffs, secrets, tribes of any kind (murloc, demon, beast, pirate) and have pretty terrible buffs that generally require 3 or more cards to do damage (divine spirit needs inner fire, etc).
The amount of knowledge thoughtsteal can grant you is amazing. Knowing you're playing a control warrior for example over an enrage warrior will keep you saving the shadow word deaths instead of burning them on a yeti you flipped with mad alch to kill it.
But knowing you're playing against a mid range druid means you're more likely to burn those on the dotc or ancients of lore.
It's the same with shadowform, yeah the new hero power is great but that's 3 mana not being used for board control.
However Thoughtsteal I like. It's basically like Mage's Arcane Intellect except you're copying cards from your opponent instead of drawing your own. There can be some interesting results, but usually card draw is the only real benefit of it. The thing is a good Priest deck has its own synergies, and drawing randomly from another deck is usually not going to result in cards that have synergy as good as your own. Off the top of my head, I can't really think of any cards from other classes that create an OP combo with Priest cards.
Mindvision is good played late game to yank high tier cards only.
Thoughtsteal just blows, cant play it at all in ranked as it bites your !@# every time. Maybe 1/5 times i play this card itll net me a decent card.
TL:DR Not only does it give the priest knowledge about your deck's design, as well as what you might not have in hand, especially if they get a Legendary, but it effectively doubles the amount of potential cards and combo's you have to worry about playing into, especially right away after playing it, and it is simply un fun to lose to your own damn cards.
Molten giant+shadowfury anyone?
Or siphon life cuz their cheap 3mana spells that just killed the firt two giants isnt enough. And then play their own stolen ones ofcourse.
And that lost me the game. I mean really??? Against a Priest its not enough to consider all the Priest cards they could run you literally have to consider playing against your very own deck as well. Thoughtsteal it the biggest bull%^-* card ever created right up there with the Mindcontrol the only difference being that MC is at least adequately costed for what it does. When playing highranking games on the ladder (this was rank 6) there is almost nothing bad you could ever ever get with thoughtsteal.
And to be honest this kind of rng just ruins the game for me. Its a mechanic which is totally unfun to play against, and gives the Priest access to plays he shouldnt have access to. Just yesterday a Priest stole my Equality/Concecration combo. Like seriously? I take the stress upon me to play Paladin as opposed to no-brain Hunter or Zoolock and this is what I have to deal with in exchange? No wonder everyone runs rush decks these days.
Priest has means to deal with aggro. Eventhough with 2 ts in your deck they might sit in your hand doing nothing against aggro. That's pretty much only downside to this card. Against control I have to say it is total bulls*it game winning card.
I counted bad cards in my control type of decks.My warrior deck has 2 possible bad draws: shieldslams. My midrange shaman has 2: chows, my ramp druid has 2: shows. The odds are at your side.
I have to admit that thoughtsteal is one of the main reasons why people find priests so frustrating to play against. Nothing is more annoying than getting owned by your own minions. Mind control is totally balanced though.
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