Trap: Misdirect w/ Explosive Shot

Posts: 21
The way this works right now is Misdirect will activate, and just before the minion attacks, explosive shot activates too. This can destroy the minion that has been misdirected and the target of the misdirect if it had 2 or less HP.

Most of the time that is the case. Which makes misdirect very use less in this combo, but played alone, a very great card.

I hope this combo get's re-evaluated later on.

My Suggestion:
I'd like it if explosive shot was played first. The opponent's board takes its 2 damage. If the opponent has more cards standing on the board and attacks AGAIN, then misdirect gets activated.
Edited by TwistinFool on 11/16/2013 2:27 PM PST
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Posts: 15
*Explosive Trap
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Posts: 21
11/16/2013 03:01 PMPosted by Tormz
*Explosive Trap


Great input.
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