So, I was under the impression that Healing Touch was a bad card because "Healing" as an action, doesn't bring you closer to victory.
This made sense, until I realized you could use it to heal your minions.
At which point, if you're newer to the game and lack better cards, it is fantastic!
Plus, if you're against a Mage, it's also useful for keeping you out of Pyroblast's fatal threshold... :>
Healing minions is great. But wasting a card and 3 mana just for healing one minion is usually not cost effective.
Given that most of your minions will usually not have over 9~10 health, it would be much wiser to carry a card such as Earthen Ring Farseer, which also costs 3 mana but gives you a 3/3 minion in place of that 5 extra points of healing.
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