I like all the card changes made so far other than Mind Control.
What is my issue with MC? heh, changing the card to 10 mana from 8 feels like an insult to me, I feel it is a major game breaker.
I have played a crazy amount of rounds, I only ever see the same strategy used with Priest
I never ever see mind control used on anything under a 6 dmg card, it is always one of your most powerful summons, and or one you spent time buffing.
There is no risk to saving MC, at all....
Such a powerful card should not be in the hands of a Character that already has insane insta kill cards, and opponent card duping, and let's not forget the crazy health and damage buffs available to them, and my least favorite, being able to dupe a card right out of the opponent's hand....
My suggestion for a fix is as follows
1. Make Mind Control whatever mana cost you want, but please give it a % chance to work
Enemy Summon is at full life = MC 50% chance to work (creature's mind is strong right now)
The more damage it takes, the more likely MC will work.
2. Keep MC at 10 mana cost, but please make the stolen monster sleep for the 1st turn it is stolen.
3. Remove MC from the game entirely (it's a soul bound so this should not matter) and replace it with a new card.
There is no reason a Monk should be able to use MC in the 1st place
Thanks for your time,