first rogues, then priests, then warlocks, then mages, then warlocks.
what else should we nerf?
I feel like it is a good idea to nerf anything that damages the balance of the game or it's gamplay, there is nothing wrong with that, ESPECIALLY in closed beta.
12/23/2013 08:30 AMWarlock makes me want to concede every time I see them. Even though I beat them about 50% of the time, they are just not fun to play against.
Posted by Zlot
I think this is because Warlocks are now played too many times compared to other classes, I used to say the same about hunters, priests and mages, now I enjoy battling them (not mages yet, but priests surely)
Just put two wild pyromancers in your deck, and laugh at said warlocks.
I think that might actually work, thank you, I will try
Aggro will always be top dog in this game. It's designed to be aggro focused just by its mechanics. Every time a non-aggro deck is top in the meta they "adjust" it so it's not nearly as viable again (Hunter OTK, Freeze Mage etc). They prima facie seem to only want aggro decks to do well. It's great for all the Timmy's that play but sucks for everyone that prefers a more skillful game as opposed to playing solitaire that just happens to have someone else playing.
I've learned that pointing it out will just be met with baddie aggro players saying "play better scrub lawl", which is pretty much the standard mentality of the average aggro player. Your post (and mine) will undoubtedly be met with "kill them before they kill you", aka beat aggro by playing aggro which most control players hate. Shaman (according to the Legendary streamers I've heard discuss it) has the best chance to beat lock, but even they only have about a 50% win rate. I wouldn't expect a change from Blizzard either, working as intended.
It's an ok game, has some potential but as it stands looks like it's shaping up to be a pure Timmy game. It may balance out before launch, but I highly doubt it. This seems to be what Blizzard is aiming for in the game.
I agree, I still like the game a lot, I am so addicted to it, I just feel really bad facing same strategy again, again, again and again. And you are right about aggro-player mentality, same happened with mages before (kill it until turn 8... now how am I supposed to do that if I don't fill my deck with murlocks or something alike). It seems like it will always be easier to just rush this game early on because relying on control spells and mid-late game creatures is really, really a lot harder because the draws you might get will lead you to death before you can play your desired and planned combos.